JRcam4643, on 06 December 2017 - 11:18 AM, said:
No it really is a myth. I can't predict where my team mates will shoot an enemy. The damage that I do could actually affect that decision of where they shoot. You can sit around after a battle and talk about trash damage if you want but there is no way of knowing what is trash until after the fact. It makes no sense to bring it up.
You made two statements so far that concern me, from the standpoint of rational thinking and what implies you are trying to deflect the concept of personal responsibility.
The first was that you state that your allies might not be very accurate, so you might as well take LRM. You can't control your allies, but you can control yourself. YOU could choose to be effective, or you can choose not to be. However, as an LRM boat, you are susceptible to various counters wholly in control of the enemy players that can render you completely ineffective. Be it radar dep, cover, ample AMS, or exploiting travel times or minimum ranges. Even if they couldn't control the likelihood of you getting solid, unimpeded locks, your weaponfire is still extremely spready, meaning you'd take 3-4x the time to kill a target than you really should, putting you and your allies at greater risk of return damage.
The second is that you seem to throw your hands in the air saying "I have no control where the allies will shoot!" You're right. You don't. But that isn't an excuse to smear damage, either. It is totally unrelated to you being more efficient, more lethal, and more effective as a result. It is totally unrelated to you maximizing the effectiveness of the damage you intend to output in any given game. You can't control your allies, but at least you can take it upon yourself to be the effective one on the team, instead of another damage farming dragger. Go for the kill shots, every time. If you don't finish them off, odds are an ally will notice the lethal damage and exploit it. You can actually guide your allies' fire by simply inflicting effective damage, and they will, more often than not, attempt to capitalize on that damage placement.
But you're just one person, right? What difference does that make?
If everyone thought your way, the games would be awful. If everyone played to win, however, to be effective? Oh my god, the gameplay would be so much more brutal. Exciting. Every game an adrenaline rush!
Edited by Pariah Devalis, 06 December 2017 - 11:38 AM.