Shooting Through Terrain?
#1
Posted 09 December 2017 - 02:16 PM
https://imgur.com/a/OKeOy
#2
Posted 09 December 2017 - 06:16 PM
Quite strange and you have a picture proof !!
Edited by Damnedtroll, 09 December 2017 - 06:16 PM.
#3
Posted 09 December 2017 - 11:19 PM
Lot's of wrong LOD textures (either walls seem to appear or vanish at range) and onesided walls in this game.
Next time take a closer look for the rocky outcroppings on the hill in F6E6 of GrimPlexus.
Some onesided walls there at the rims of the spires.
Turmaline is the same and Alpine has lots of ridgelines appearing out of thin air that are no to be seen when you get closer.
Or an old and prominent "feature" is the onesided wall at the building behind the middle omega gen ond emerald taiga
Edited by The Basilisk, 09 December 2017 - 11:20 PM.
#4
Posted 10 December 2017 - 08:48 AM
#5
Posted 10 December 2017 - 11:18 AM
If there is a wall or hill that you can shoot through, if you can point out where it is on the map and repeat the issue, PGI can eventually fix it.
Edited by AzureRathalos, 10 December 2017 - 11:22 AM.
#6
Posted 10 December 2017 - 12:23 PM
this is the first time I see the opposite, someone shooting through visible geometry
#7
Posted 10 December 2017 - 02:19 PM
Hazeclaw, on 10 December 2017 - 12:23 PM, said:
this is the first time I see the opposite, someone shooting through visible geometry
Well there is actually lots of such stuff going on...some of buildings on polar got penetrable roofs where the LRMs just fly through at steap angles when you hide behind them.
#8
Posted 11 December 2017 - 07:19 PM
#9
Posted 30 January 2018 - 08:13 AM
#10
Posted 30 January 2018 - 09:59 AM
Hazeclaw, on 09 December 2017 - 02:16 PM, said:
https://imgur.com/a/OKeOy
Let me guess - the enemy was piloting a one er-ll lolcust? On his Side the wall was not there and he was wondering why you didn´t shoot back?
#11
Posted 30 January 2018 - 03:12 PM
3 user(s) are reading this topic
0 members, 3 guests, 0 anonymous users