So Who Thinks The Mcii Is Getting Nerfed In March?
#1
Posted 12 December 2017 - 07:25 PM
#2
Posted 12 December 2017 - 07:34 PM
#4
Posted 12 December 2017 - 07:39 PM
#5
Posted 12 December 2017 - 10:02 PM
#6
Posted 12 December 2017 - 10:05 PM
Plus...its already a slug. A slug that can reach 64kph.
#7
Posted 12 December 2017 - 10:17 PM
#8
Posted 12 December 2017 - 10:20 PM
Humpday, on 12 December 2017 - 10:05 PM, said:
Lolnoep.
I don't want mobility nerfed. I'd rather PGI do something to even the firepower odds. Preferably by extending the optimal range on my HGauss. Yes, that will do.
#9
Posted 12 December 2017 - 10:47 PM
But... Well, it's more likely going to be turned into a bathtub. #SpreadsheetBalance
#10
Posted 12 December 2017 - 10:59 PM
I'm surprised they haven't already buffed the Thanatos. If the Victor needs massive armor buffs to offset its massive STs, then clearly the Thanatos does as well. But as others have mentioned, nerfing clan mechs which have no quirks to begin with isn't the answer. IS mechs still need quirks to make them competitive.
#11
Posted 12 December 2017 - 11:53 PM
IS assaults can't get anywhere near that, especially when you consider IS XL survivability and lack of slots due to ****** IS Endo and ferro.
So yes, funnily enough, something needs to change. I agree that nerfing mechs isn't the way to do it though.
#12
Posted 13 December 2017 - 04:36 AM
#13
Posted 13 December 2017 - 04:45 AM
#14
Posted 13 December 2017 - 06:20 AM
Agility is already pretty low, torso twist is fairly limited being same as the MAD IIC.
Its hardpoints are not super inflated either. Only a max of 6 energy is fairly low really, it can mount usually only 2 ballistics (4 at most...) most weapons are in the arms so you can't strip and sacrifice them as you can on other mechs.
She is strong sure, but she really is far from KDK-3 levels of broke.
#15
Posted 13 December 2017 - 06:24 AM
Quote
didnt stop them from making other clan mechs unplayable
#16
Posted 13 December 2017 - 06:28 AM
Cara Carcass, on 13 December 2017 - 04:36 AM, said:
Nah, give all OmniMechs (including future IS ones) Clan XL behaviour (penalty on ST loss)
Give all BattleMechs IS XL behaviour (death on ST loss)
If required, give Clans the option of a new, non-lore LFE (but it takes up 3 slots per ST, not 1, not 2)
Reigns in the worst offenders, gives OmniMechs a new advantage over BattleMechs, means less IS OmniMechs are DoA, improves faction balance.
#17
Posted 13 December 2017 - 06:30 AM
Quote
Give all BattleMechs IS XL behaviour (death on ST loss)
If required, give Clans the option of a new, non-lore LFE (but it takes up 3 slots per ST, not 1, not 2)
Reigns in the worst offenders, gives OmniMechs a new advantage over BattleMechs, means less IS OmniMechs are DoA, improves faction balance.
then there would be no reason to ever use clan battlemechs since CXL > LFE
and giving clans access to LFE would be silly
why not just make everything 100% shared tech if youre going that route?
why even have asymmetrical faction identities at that point?
Punishing clan mechs for IS tech being crappy and certain clan weapons being too good is a bad approach.
What they need to do IMO is buff IS tech. Make IS-DHS into true double heatsinks. they take up 3 crit slots instead of 2 crit slots so they should be better than C-DHS. Also make IS light gauss 10 damage and make IS heavy gauss 22 damage but increase the range to 570m/1040m.
And balance the more overpowered clan weapons properly. Like make clan gauss do 12 damage instead of 15 damage. But give clan gauss the longer range and faster rate of fire of a light gauss rifle. And make CERML do 6 damage instead of 7 damage. But dont punish the mechs themselves for weapon balance problems. Madcat II shouldnt get its agility nerfed (or be forced to use a clan version of the LFE engine) because clan gauss and CERML are too good.
Edited by Khobai, 13 December 2017 - 06:44 AM.
#18
Posted 13 December 2017 - 06:47 AM
also, what makes you think they are waiting until march?
edit: I mean, is it intentional, is it sloth, is it priorities, is it lack of funding, etc.
Edited by Jingseng, 13 December 2017 - 06:48 AM.
#19
Posted 13 December 2017 - 06:54 AM
#20
Posted 13 December 2017 - 07:30 AM
I also don't like nerfs that make a mech terrible, Every mech should be fairly viable and worth playing
Edited by JC Daxion, 13 December 2017 - 07:31 AM.
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