After running a few more matches, I'm absolutely dead set against attempting any more long-burn laser builds on the Hellspawn. That nose is just too easily focused. MRMs work despite the long burst because they shake and blind the target, but I just fell apart every time I attempted to use ERLLs as a main damage dealer except for
one game where I was very, very lucky and got ignored the whole round. Didn't work on the Paralyzer, didn't work on the 7P.
So, new build for the 7P, but dunno what yet. I'm thinking MPLs and SRMs with some flamers for
trolololz. Maybe
triple LPL with
all of the laser duration nodes. I want that energy cluster to be good for
something.
That SNPPC+RL
HSN-8P build? I played two games in it and knocked off the challenge. One with just a single solo kill and ~400 damage... the second with
four kills and
~800 damage. Guess which one was the loss. Go figure. Carry harder, Hellspawn. I think I'm keeping that one. It was stupidly entertaining and actually kinda not bad despite being a total screwball build.
Also, some stealth armor experiments on the non-special
HSN-7D and the
HSN-8E, because why not. My last 8E build just wasn't performing. I tried the 8E with LRMs, but, to nobody's surprise, they were hilariously ineffective even with the velocity quirks
and Artemis. Nuts to that. Better to run it as a quick striker.
This might just be my new favorite medium, and I totally didn't expect it to be.