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Psa: For The Sake Of Your Fellow Mechwarrior, Bring Mediums To Scouting


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#1 Kaeb Odellas

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Posted 21 December 2017 - 06:55 PM

Seriously, bring the beefiest mechs you got. Not only will it help your teammates win, it also helps everyone get PGI's dumb 250+ match score requirement if there is more potential damage to inflict. I've seen several games now where even the winning team couldn't get 250+ because the enemy died too quickly.

And try not to blow yourself up overriding. That's just rude.

#2 Alcom Isst

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Posted 21 December 2017 - 07:41 PM

View PostKaeb Odellas, on 21 December 2017 - 06:55 PM, said:

Seriously, bring the beefiest mechs you got.

Soooooooo... Assassins, then. Posted Image

#3 Xiphias

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Posted 21 December 2017 - 07:50 PM

Please torso twist.

#4 N0ni

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Posted 21 December 2017 - 07:53 PM

View PostAlcom Isst, on 21 December 2017 - 07:41 PM, said:

Soooooooo... Assassins, then. Posted Image

I was thinking Urbie, it basically has Assassin armor... but that works too.

#5 Kaeb Odellas

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Posted 21 December 2017 - 08:18 PM

Kintaros and Bushwackers have health equivalent to unquirked, unskilled 80-tonners.

Edited by Kaeb Odellas, 21 December 2017 - 08:35 PM.


#6 Bombast

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Posted 21 December 2017 - 08:22 PM

I will sign this petition. Bringing a light screws your team over by denying them the tanking scouting so needs, while also screwing the enemy over by denying them loot bags.

I've had several matches tonight where the Clan team was so light (And if I'm honest, bad) that if you added up all the damage we did, one person had enough to get a loot bag. But of course, we all participated, so no one got anything. Stop it, guys.

Be cool.

Edited by Bombast, 21 December 2017 - 08:23 PM.


#7 FiveOClock

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Posted 21 December 2017 - 08:36 PM

Why can't they just put a toxic player warning on these matches. Player XYZ is a toxic player. If you don't build his exact build and play his exact way he will verbally abuse you. If he runs alone into 4 people and gets shot its your fault. If the other team caps its your fault. If the team loses 12-0 he will pick one person out and blame the entire 12-0 loss on them.Nothing is ever toxic guy's fault. Toxic Guy is a MWO Genius with his amazing 600 damage and 0 kills using 11 other people as a shield.

#8 Bombast

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Posted 21 December 2017 - 08:41 PM

View PostFiveOClock, on 21 December 2017 - 08:36 PM, said:

Why can't they just put a toxic player warning on these matches. Player XYZ is a toxic player. If you don't build his exact build and play his exact way he will verbally abuse you. If he runs alone into 4 people and gets shot its your fault. If the other team caps its your fault. If the team loses 12-0 he will pick one person out and blame the entire 12-0 loss on them.Nothing is ever toxic guy's fault. Toxic Guy is a MWO Genius with his amazing 600 damage and 0 kills using 11 other people as a shield.


While I'll admit to losing my cool and being 'Player XYZ' from time to time, in this case, it's just a fact that bring a light is screwing someone over. It has little to do with builds, and everything to do with the cruel math that is match score and how damage is the defining feature.

If you bring a light, someone on the other team is getting shafted, absolutely. Not because they'll lose the match, but because they're now working towards what has become a statistically less probably result.

Unless, of course, you know the guy running around in this Commando...

Posted Image





Because seriously, the **** is that. In scouting.

EDIT: The above is just an example, I've seen a lot of jacked up, nonsensical, objectively useless stuff like that lately. That particular build was run by someone I suspect hasn't played since Season 2 though. I kind of wish I could see him again to chat with him. I got a bit rough with him.

In my defense though, I only really exploded after the third match in a row where I asked him to please stop, and he needed to go to QP or Youtube to get his bearings.

Edited by Bombast, 21 December 2017 - 08:44 PM.


#9 N0ni

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Posted 21 December 2017 - 09:06 PM

View PostFiveOClock, on 21 December 2017 - 08:36 PM, said:

Nothing is ever toxic guy's fault. Toxic Guy is a MWO Genius

Toxic guy's name (at least to me) is Seto Kaiba. Because no matter how much he top decks in a MWO match, he gets salty as fk when he loses or finds a reason to be mad at his team.

Posted Image

Nobody likes a Kaiba, so don't be a Kaiba.

#10 Khobai

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Posted 21 December 2017 - 09:10 PM

lights should have a place in scout mode. its ridiculous that they dont.

thats why scout mode should be changed to 2/2 and/or 150 tons

#11 SFC174

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Posted 21 December 2017 - 09:35 PM

I have to admit I'm chuckling a little bit at this thread. Not at the players involved. I understand you want your match score. But rather at the mismanagement and poor planning involved in setting up this particular loot bag challenge.

Bringing some lights, if done right, can be a viable way to win in scouting (but its best done as a group, not solo). But you're right, there is less damage to be had in the process, and winning is not necessarily the ultimate goal now. Seems rather counterproductive that a contest of skill/planning/tactics is not laser focused on the win. Lol PGI, lol.

#12 Bombast

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Posted 21 December 2017 - 09:38 PM

View PostSFC174, on 21 December 2017 - 09:35 PM, said:

Bringing some lights, if done right, can be a viable way to win in scouting (but its best done as a group, not solo). But you're right, there is less damage to be had in the process, and winning is not necessarily the ultimate goal now. Seems rather counterproductive that a contest of skill/planning/tactics is not laser focused on the win. Lol PGI, lol.


Indeed.

It's also opened the mode up to a lot of trolling. I don't know about IS side, but there seems to be a lot of Clan teams out there who's sole goal is to piss away IS players time by dragging matches out and refusing to engage, aiming at shunting out the IS brawling builds we need to actually get the MSR score. Some will even say so in All chat.

Really classy players, and a real dumb *** event structure.

Edited by Bombast, 21 December 2017 - 09:39 PM.


#13 SFC174

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Posted 21 December 2017 - 09:46 PM

View PostBombast, on 21 December 2017 - 09:38 PM, said:


Indeed.

It's also opened the mode up to a lot of trolling. I don't know about IS side, but there seems to be a lot of Clan teams out there who's sole goal is to piss away IS players time by dragging matches out and refusing to engage, aiming at shunting out the IS brawling builds we need to actually get the MSR score. Some will even say so in All chat.

Really classy players, and a real dumb *** event structure.


Now that's a shame. On the rare occasion I play scouting during events (group drops only) the units I drop with will often let the last mech remaining on the enemy team do as much damage as possible (assuming we're winning easily) before ending the game to help them get a better match score. But the last time I did that, I think the required match score was only 100 or something. Not sure it would help with a 250 requirement.

#14 Kaeb Odellas

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Posted 21 December 2017 - 09:53 PM

I'm bringing a streakboat because standard SRMs kill too quickly. They're too efficient. I have to reduce my efficiency to ensure adequate damage numbers. That's how dumb this match score requirement is.

Though tag bonuses help as well.

#15 Khobai

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Posted 21 December 2017 - 10:41 PM

Quote

I'm bringing a streakboat because standard SRMs kill too quickly. They're too efficient. I have to reduce my efficiency to ensure adequate damage numbers. That's how dumb this match score requirement is.


well the problem is that match score rewards non-lethal damage too much and lethal damage not enough.

you should get more points for killing mechs quickly and efficiently than by farming them slowly with streaks

#16 Ignatius Audene

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Posted 22 December 2017 - 12:02 AM

View PostKhobai, on 21 December 2017 - 09:10 PM, said:

lights should have a place in scout mode. its ridiculous that they dont.

thats why scout mode should be changed to 2/2 and/or 150 tons



Bad Idea. Streaks vs IS light

#17 Wing 0

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Posted 22 December 2017 - 12:32 AM

Maybe we should take scouting out of the picture from events like this period.

#18 Lolkittens

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Posted 22 December 2017 - 12:45 AM

View PostWing 0, on 22 December 2017 - 12:32 AM, said:

Maybe we should take scouting out of the picture from events like this period.



oh hell no, if i can get the rewards from scouting rather than playing invasion i'll take scouting every time. while invasion can be fun with a semi coordinated team, there is also considerably more room for frustration and getting farmed, assaulting boreal vault anyone?

#19 General Solo

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Posted 22 December 2017 - 12:47 AM

View PostFiveOClock, on 21 December 2017 - 08:36 PM, said:

Why can't they just put a toxic player warning on these matches. Player XYZ is a toxic player. If you don't build his exact build and play his exact way he will verbally abuse you. If he runs alone into 4 people and gets shot its your fault. If the other team caps its your fault. If the team loses 12-0 he will pick one person out and blame the entire 12-0 loss on them.Nothing is ever toxic guy's fault. Toxic Guy is a MWO Genius with his amazing 600 damage and 0 kills using 11 other people as a shield.


This is a scouting thread, 4 mechs tops

Err.... We have the same problems on this side of the grass where the fence is greener

Edited by OZHomerOZ, 22 December 2017 - 12:49 AM.


#20 Champion of Khorne Lord of Blood

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Posted 22 December 2017 - 01:04 AM

View PostIgnatius Audene, on 22 December 2017 - 12:02 AM, said:

Bad Idea. Streaks vs IS light


Thinking about it a bit, streaks really aren't that scary in some of the good IS lights with the armor quirks. I'd be more worried about streaks as a Clan light even against IS ones, especially since they have much more DPS than the Clan ones for that weight they take up.





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