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such as a KDK-3 vs a AWS-8R, in a 1v1 game they wouldnt be comparable
so make the Awesome better?
I mean thats how balancing works.
if one mech is way better than another mech... you either nerf the mech thats better or you buff the mech thats worse... until both mechs are equal.
since the Kodiak has already been super nerfed, buffing the Awesome is the obvious choice.
sticking mechs into 7 different tiers is nothing but laziness and a total avoidance of having to balance the mechs so theyre all on the same level.
and how is IS vs Clan ever going to get balanced if the whole issue of balancing mechs is avoided?
Balancing IS vs Clan tech and balancing mechs should be priority #1 for PGI. Before they do ANYTHING else. Solaris should not be intentionally designed around the premise that mechs cant be balanced.... thats ludicrous.
Edited by Khobai, 22 December 2017 - 02:49 PM.