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Little Things That Would Be Appreciated


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#1 Remover of Obstacles

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Posted 31 December 2017 - 08:01 AM

1. Direction indicators on friendly mechs on the mini map.
Getting blocked is one of the most annoying things ever. Especially with mechs with very low acceleration.

2. Having the targeting reticle show in front of the minimap on the bottom of the HUD.

3. Not having locks broken when a mech passes behind a pencil thin item like a radio antenna.
Really should consider having Radar Dep Skill Tree to only allow up to 80 or 90% lock reduction. Not an instant break. Really hard counters taking Target Decay skills.
Similarly, when a mech rams you and lock breaks instantly because the game thinks you went beyond 25% of lock or behind the mech.

4. On the lower right corner of the Clan HUD, change the "+" to an "x" to match the reticle.

5. Invisible walls.
Nearly killed my whole team with an arty strike that locked on to an invisible wall 50 meters away instead of 500 meters away.

6. Save the skill trees.
Please make a feature for saving or importing skill trees. Would be great if we could use a website version and import into game.

Edited by Remover of Obstacles, 31 December 2017 - 08:39 AM.


#2 Mister Bob Dobalina

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Posted 01 January 2018 - 06:09 AM

View PostRemover of Obstacles, on 31 December 2017 - 08:01 AM, said:

...
5. Invisible walls.
Nearly killed my whole team with an arty strike that locked on to an invisible wall 50 meters away instead of 500 meters away.
...


My poor skills aside, maps with loads of structure are a true pain regarding invisible walls and failed A'Strike placement. The king of them all? Oasis by a mile. Compared to other maps this one at times seem to have nothing but invisible walls and it feels like even when you could fire properly at an opponent, planting a Strike in the same line of fire would put it right in your face.





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