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Maybe The Tier Bar Isn't Exactly An Xp Bar Like Some Claim It Is...


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#21 Davegt27

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Posted 02 January 2018 - 08:10 AM

I want to say tier system started when they got rid of ELO??

but it might have been the following year when FP4.0 came out

the part I do know is I went from .92 K/D during ELO until .79 now

I had a little bump when I started using the boom hammer at .82

so no mater the Mech no matter the load out new weapons old weapons or Clan or IS
I been going down

in fact with the introduction of new more powerful weapons (and skill tree) things have gotten
worse

anyways I think it was June of 2015 when ELO went away

EDIT:

http://mwomercs.com/...-tiers-and-psr/

Edited by Davegt27, 02 January 2018 - 08:11 AM.


#22 sycocys

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Posted 02 January 2018 - 08:27 AM

iirc an average match score of ~200 is a PSR =

That's an = in T5 and an = in T1.

There's a bit of skill involved in progressing, but if you aren't intentionally running potato builds, you shouldn't be in T5 for more than 25 matches.

#23 jss78

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Posted 02 January 2018 - 08:33 AM

Like many things on the internet, it's viewed too black and white.

I do think there's an upward bias, but there are lots of people who indeed are not going up.

It needs to be noted that even in a perfect tier system most people would go up. Most people get better in any thing they do with experience. And also, since every new player enters at Tier 5, upward movement is needed to maintain a perfect 20%-per-tier distribution.

So "most people going up" isn't alone an indicator of a poor system.

But I think it's too easy to go up (including myself, I think I should be something like Tier 2).

#24 stealthraccoon

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Posted 02 January 2018 - 08:39 AM

I’m only recently in danger of reaching T4... and I’ve been playing since... well, before there were tiers!

#25 K O Z A K

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Posted 02 January 2018 - 08:47 AM

Its mostly an xp bar. That being said I know for a fact there are players so bad, with such a strong "Im tier 5 and wouldnt change it for the world" and "screw the meta wh0res, Im great in my lurm hawk" attitude that they remain t5/t4 after years of playing because they mostly drop only group/fp with their unit mates who are equally horrible

#26 TrapperJimMD

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Posted 02 January 2018 - 08:49 AM

The management of the PSR advancement is broken. It would probably work if it didn't rely on win and loss to bias advancement versus dropping rank. As it is now it is biased to continue to rank forward overall. I actively tried to drop PSR for a week straight and it didn't move downward more than a sliver.

#27 El Bandito

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Posted 02 January 2018 - 09:32 AM

View PostMrMadguy, on 02 January 2018 - 05:45 AM, said:

It's XP bar, as it's extremely biased towards increasing. Rating drops with avg MS < 100 only, that is complete joke. And I climbed to Tier 2 during Christmas event via having this stats, that just isn't right.
Posted Image


You had positive WLR. Why are you so surprised about climbing the tiers?

#28 Jay Leon Hart

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Posted 02 January 2018 - 10:39 AM

View PostEl Bandito, on 02 January 2018 - 05:07 AM, said:

There are people who still cannot get to T1, after 2 years of actively playing the game. I pray they will not be in my team, ever.

Hey! I resemble that remark Posted Image

#29 Jay Leon Hart

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Posted 02 January 2018 - 10:46 AM

My journey from Tier 5 to Tier 2 (nearly Tier 1, I do not want to move any higher, PGIPLZ!?)

My W/L & K/D were both somewhere between 0.6 & 0.8 before PSR and Tiers were introduced.

Posted Image

#30 Throe

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Posted 02 January 2018 - 10:47 AM

Like most have said here, it's an exaggeration, but not by much. I guess the learning curve in MWO is steep enough to prevent players who never try to improve from ever getting there. The vast majority of players will be trying to get better though. They'll be reading the forums, watching YouTube videos, and seeking out other like minded players. They'll be playing with a team of casuals, and maybe dabbling with competitive teams as a stand-by at practice times, because sometimes it's hard to stay informed when you have a demanding real life too, and getting involved in these ways will boost your gameplay.

The players who will never make it to Tier 1 include players who never spend any time on MWO *outside the game*, so no matter how much they play, they never improve beyond a certain point. MWO simply isn't built to help players improve their game play. Although the Academy was a small step forward, you can't blame people for not using it, since it doesn't have any incentive like live matches do, aside from the one time bonus you get for completing the tutorial.

#31 Jay Leon Hart

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Posted 02 January 2018 - 10:48 AM

View Postarcana75, on 02 January 2018 - 05:44 AM, said:

How many years is 19 seasons anyway? When did Season 1 start?

1 season = 1 calendar month. So Season 1 was 18 months ago.

#32 ANOM O MECH

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Posted 02 January 2018 - 10:55 AM

I think the general consensus is that it's an experience bar because it doesn't keep terrible players out of tier one. It does however work to keep people who are complete garbage in the lower tiers for a longer period of time.

#33 Catra Lanis

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Posted 02 January 2018 - 11:09 AM

Why are we not compared to our teams average each match, that would make more sense. If you are within +/- 30% of your teams average score you stay put, else you go up or down, no bias either way for up/down. That way you won't have to make 600+ damage to stay at the same when your team melts in 2 minutes.

If your team melts fast you're mots likely going to have a bad score yourself in the current system since there is no time to do damage.

#34 Magnus Santini

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Posted 02 January 2018 - 11:23 AM

The PSR does sort of compare you to the other team, by seeing how you do while competing against the opposite team. People who are succeeding at competing against their current tier players will be going up. I think it is designed to raise you until you are struggling (or at least not easily dominating) and then leave you there. So if you go in group queue, it can be bad data because you are competing against any possible tier that game. If you are not as good as the middle of the group queue population, you are going to have a lot of bad games and stay put. Why is group queue included in PSR? Posted Image

#35 Cnaiur

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Posted 02 January 2018 - 11:33 AM

As others have said, it's not exactly an experience bar, but the upward bias inherent in how it works makes it functionally the same. Personally, I spent several thousand games as a complete potato, dropping with friends after drinking too much, playing lots of lurm/bracket builds, etc. Even so, I eventually made it into Tier 2 then took a long break. When I came back I decided to actually try to improve my play and succeeded for the most part. I don't consider myself good, but I'm significantly better than I used to be and am about 95% of the way through Tier 2. Thing is, it's still taken me roughly 1000 games of competent play to get through Tier 2. How long would it take someone putting up far worse games than me?

And those people are out there. I have a Tier 4 alt I play when I'm drinking and the things I see... people running lore builds, playing with joysticks or Xbox controllers, suffering from neuromuscular disorders, sometimes all at the same time. Those are the guys for whom there is no exp bar. They're in T4 or T5 forever and for the most part seem quite happy about it.

#36 James Argent

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Posted 02 January 2018 - 01:03 PM

The reason that one pilot can stay in Tier 5 for so long is that while there is technically no 'Tier 6,' it is absolutely true that Tier 5 has no floor. If they have a particularly horrible start...play stock mechs (in particular, play bad stock mechs...they're all bad, but some are worse than others), play solo without any unit to show them the ropes such as that there actually is such a thing as a mouse sensitivity setting...and if they do this for a significant amount of time...they can accrue enough 'down arrow' PSR ratings to make overcoming them take a lot longer than it takes for their actual gameplay to improve.

It's not all bad, though...the 'reward' of having T2-style gameplay in T5 matches can make a pilot feel a lot better about the game even if he isn't moving up in the tiers. (Sorry, 'true T5' guys.)

#37 Big MO

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Posted 02 January 2018 - 01:38 PM

There are other reasons than being bad players that one can stick in tier 5. When I joined MWO there was a very active player that I dropped with a number of times who was a quadriplegic. He enjoyed the game, but literally could only do one action (press a mouse button, move the mouse, make a keyboard press) at a time. I understand that no one is "naming and shaming", but we do have folks like this who enjoy playing the game even if their KDRs are sub-optimal.

#38 PurpleNinja

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Posted 02 January 2018 - 02:31 PM

The main factor for going up the ladder is winning the match, if your win/loss ratio is just above 1, a very poor pilot can still still go up pretty easily. If you're an average pilot with win/loss ratio just below 1, you must me stalled on the tier bar. Teamwork always wins on MWO.

#39 metallio

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Posted 02 January 2018 - 02:46 PM

View PostAsym, on 02 January 2018 - 07:41 AM, said:

OK, I'm confused.

Look at my Stats: less than a year playing and like many above, not even near average and yet, I'm a quarter of the way into Tier 2 and climbing no matter what happens???

It just doesn't make any sense to me?

(I'd attach the Stats but I can't seem to figure out a way to paste the Jarl's seasons outline into this post???)

Some of it is bias in the calculation. Your early games matter WAY more than your later games. I loved tinkering and playing stupid builds when I started, and still do, but my current ability is light years above the KDR that's shown if you want to look at my stats. I like playing lights with odd builds and I get smashed...but I've made big mechs dance with a locust and picked them apart piece by piece too. I really don't like playing super focused, and I also play at work...so I get interrupted a lot.

My first mechs were more playing lego and seeing what I could put together, and I invested heavily in spiders. I had a 7xx dmg game in a 1V in days of yore...but I also ate hot laser vomit way more than anything else...

So my stats don't define me very well, not as far as pure ability goes. I've had several units talk to me about joining and I thought about one of them pretty hard, and that's all just based on them playing with me...but my KDR sucks balls.

Lot of history there...and it means that when I have a kick *** run of games it affects my tier by nearly nothing.

You played a better shooter when you started than I did, and it shows in your tier. I don't know exactly how this thing calculates, but I do know that the older your account is the less likely you'll see increases in tier based on skill.

#40 Curccu

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Posted 02 January 2018 - 02:53 PM

View Poststealthraccoon, on 02 January 2018 - 08:39 AM, said:

I’m only recently in danger of reaching T4... and I’ve been playing since... well, before there were tiers!

Well your last two seasons were a lot better than previous
https://leaderboard....=stealthraccoon
So it is an XP bar and you have gained some only last two seasons ;)

Edited by Curccu, 02 January 2018 - 02:53 PM.






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