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Same Old Problems


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#1 ANOM O MECH

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Posted 04 January 2018 - 12:06 PM

There are two things that can be extremely frustrating for me in this game.

The first is people continually standing right behind someone when they are poking a corner or humping a hill. Screaming over comms doesn't work. PSR is not keeping really terrible players out of the higher tiers. The beginners tutorials available on YouTube have failed to get the message out. The forums have a zillion posts on this infuriating behaviour. Nothing so far is working.

The second is the nascar. I used to love HPG, now I farm votes to avoid it. Especially if you are playing right now as I write this, running away from Bravo on skirmish is the go to strategy. Why wouldn't it be when Alpha and Charlie (from the opfor) could perhaps catch them. So each side has a sacrificial lance that is often not fun to be stuck in.

We have to accept that there is nothing that can be done to teach 90% of the playerbase to not do incredibly stupid things over and over. A good percentage of this population is completely unteachable, and will never reach the conclusion on their own that blocking people is bad. So I propose to fix this, that standing in too close a proximity buzzer and giant red flashing waring symbol flashes across the screen as it does now with incoming missiles and critical damage. It should also have a certain time limit so that a player ignoring this warning and continuing stand behind a friendly, starts losing cbills.

As far as the nascar goes, I am hoping that PGI looks at this issue and addresses it with map design. If HPG lost the sides above the entrances across from the spawn, running around in circles would be much, much harder. Same with caustic, needs ridges that flank out from each side. Small choked passes would still make it viable for lights to swoop around or mobile mech to jump over, but be enough of an impediment to prevent morons circling en mass.

It is unfortunate, but as we have learned by neccessity such as placing no smoking signs inside malls and bathrooms, we have to treat the population by the lowest common denominator. So PGI I am really hoping that you can make just a couple of small changes that would dramatically improve the game and experience.


Editted for clarity regarding alpha and charlie on HPG...

Edited by tker 669, 04 January 2018 - 12:08 PM.


#2 Novakaine

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Posted 04 January 2018 - 02:37 PM

Posted Image

#3 pheeere

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Posted 04 January 2018 - 05:27 PM

What is even worse is the recent rise of the "confident idiot", players who are really bad but extremely confident while at it. They insult you, are very vocal over Comms, bash any suggestion of better tactics or question to their builds, etc. Of course they also claim to be much better than you and they would kill you all the time in games (while being unknown to you), when you check their stats they are on place 15.000 with KDR below 0.8 and abysmal MS. Not that I am the king of the leaderboard, but the sheer arrogance and cluelessness of these guys is profound.

The favourite sentence of these dudes is "don't tell other people how to pilot their mechs!" when you suggest that NASCAR sucks and sitting in a bad position is a bad idea. It's hard not to get salty in these matches. It's a bit of an angsty angry teenager syndrome, "don't tell me what to do mom, I'm a grown up!"

#4 kuma8877

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Posted 04 January 2018 - 05:42 PM

My least favorite kind of player and the type I find most head scratching is the one who comes up right behind you, blocking your retreat, and there is an ENTIRE FLIPPIN hillside for them to poke over along side you. I can understand, things get crowded at choke points or corners in pugland sometimes (which is where I would fully expect it to happen), but when it's just 2 or 3 players with a whole unobstructed ridgeline or hill to shoot over....c'mon now?!?

Has happened way too many times in the last week or so...

#5 El Bandito

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Posted 04 January 2018 - 05:51 PM

HPG is one of the worst maps, in the sense that it brings out full retardation of the pugs. Just like Canyon. If you Solo-Q, don't vote for those two.

As for OP, if all you wanna play is easy-mode, then I suggest you to install Mechwarrior 4.

Edited by El Bandito, 04 January 2018 - 06:15 PM.


#6 UnofficialOperator

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Posted 04 January 2018 - 07:51 PM

If there is a healthy population and a zero sum PSR, the MM can actually work and keep the potato pilots out of the higher tiers.

Why isn't anyone campaigning for this?

#7 Eternal Claymore

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Posted 04 January 2018 - 07:52 PM

A flashing sign on their HUD to warn people they are crowding others? At least they would get the idea.

What if collision damage were increased to something you wouldn't just shrug at? I understand that it punishes you as much as the other player, but its another idea. It might encourage others to keep a healthy distance from their teammates.

View PostEl Bandito, on 04 January 2018 - 05:51 PM, said:

HPG is one of the worst maps, in the sense that it brings out full retardation of the pugs. Just like Canyon. If you Solo-Q, don't vote for those two.

Those two maps always win even if I have a 9x vote multiplier. Often times HPG runs 3 or 4 times in a row. Posted Image

Edited by Eternal Claymore, 04 January 2018 - 08:08 PM.


#8 Asym

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Posted 04 January 2018 - 07:59 PM

Yes, a few hours ago I had a 7x multiplier, voted against it and HPG was selected (85%) and of course, we lost for the um-teenth time..... Two months ago, I had HPG 14 times in a row and I wrote about it in the forum. There were several players that got caught up in that nonsense; all losses.most stomps.... I swear, some people just can't be placed on the "winning team" and some of those teams were "stacked"; and, we "lacked" and were massacred...... Make one wonder?

#9 UnofficialOperator

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Posted 04 January 2018 - 08:04 PM

View PostEl Bandito, on 04 January 2018 - 05:51 PM, said:

HPG is one of the worst maps, in the sense that it brings out full retardation of the pugs. Just like Canyon. If you Solo-Q, don't vote for those two.


These two are the fastest maps to win in if everyone just push as 1 and Nascar.

Because Nascar is best car.

And I mainly play assaults.

View PostAsym, on 04 January 2018 - 07:59 PM, said:

Yes, a few hours ago I had a 7x multiplier, voted against it and HPG was selected (85%) and of course, we lost for the um-teenth time..... Two months ago, I had HPG 14 times in a row and I wrote about it in the forum. There were several players that got caught up in that nonsense; all losses.most stomps.... I swear, some people just can't be placed on the "winning team" and some of those teams were "stacked"; and, we "lacked" and were massacred...... Make one wonder?


Look if you lose all the time, its really not the map issue. Its pebkac. Plus MM and PSR not working out for you.

Edited by UnofficialOperator, 04 January 2018 - 08:11 PM.


#10 UnofficialOperator

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Posted 04 January 2018 - 08:11 PM

I'm curious though. What are the maps that you guys have a positive ratio on?

I'm pretty aggressive and I seem to do poorly on Rubellite. The only one with a negative ratio.

#11 FupDup

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Posted 04 January 2018 - 08:17 PM

View PostUnofficialOperator, on 04 January 2018 - 08:11 PM, said:

I'm curious though. What are the maps that you guys have a positive ratio on?

I'm pretty aggressive and I seem to do poorly on Rubellite. The only one with a negative ratio.

My own ratios are:

Forest: 1.5
Frozen: 1.26
Caustic: 1.4
River: 1.2
Emerald Taiga (I never once played CW so how is this on my list?!): 1.44
Frozen Night (no longer a thing): 1.43
Alpine: 1.24
Tourmaline: 1.31
Canyon: 1.28
Mordor: 1.25
Crimson: 1.08
Death Star: 1.11
Minecraft: 1.23
Swamp: 1.43
Hoth: 2.14
Grim: 1.51
Oasis: 0.84

Oddly enough that's also the only map I go negative on...

#12 4rcs1ne

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Posted 04 January 2018 - 08:23 PM

I find most players completely lack situational awareness to the point they are completely unaware they are actually blocking your retreat or firing lane. I see this way too often to be in Tier 1.

Edited by Matt2496, 04 January 2018 - 08:25 PM.


#13 UnofficialOperator

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Posted 04 January 2018 - 08:26 PM

View PostFupDup, on 04 January 2018 - 08:17 PM, said:

My own ratios are:

Forest: 1.5
Frozen: 1.26
Caustic: 1.4
River: 1.2
Emerald Taiga (I never once played CW so how is this on my list?!): 1.44
Frozen Night (no longer a thing): 1.43
Alpine: 1.24
Tourmaline: 1.31
Canyon: 1.28
Mordor: 1.25
Crimson: 1.08
Death Star: 1.11
Minecraft: 1.23
Swamp: 1.43
Hoth: 2.14
Grim: 1.51
Oasis: 0.84

Oddly enough that's also the only map I go negative on...


See that's interesting because I feel that certain maps cramp certain styles.

So the better pilots are pretty much good at all maps because they can adapt well.

The average pilots would have some good, some bad maps.

The bad ones obviously would have bad all across.

#14 Asym

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Posted 04 January 2018 - 08:44 PM

My best are Caynon, Alpine, Grim, and Mining. I can't paste anything into this editor for some reason or I'd give to the screen shot I just took and the statistics I just copied?

Cntrl +v doesn't paste anything and it says that my security software is preventing it? I don't see how that is possible.

"Because of your browser security settings, the editor is not able to access your clipboard data directly. You are required to paste it again in this window.
Please paste inside the following box using the keyboard (Ctrl/Cmd+V) and hit "?????

I can't paste in the box this warning comes with.....????

#15 ANOM O MECH

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Posted 04 January 2018 - 08:44 PM

View PostEl Bandito, on 04 January 2018 - 05:51 PM, said:

HPG is one of the worst maps, in the sense that it brings out full retardation of the pugs. Just like Canyon. If you Solo-Q, don't vote for those two.

As for OP, if all you wanna play is easy-mode, then I suggest you to install Mechwarrior 4.


Why would I, when I have the pleasure of dropping with you and Kwea from time to time?

My frustration is in quick play when I don't get guys like you who know how to fan out and approach corners....

Even in quick play though I learned fairly early on since I favoured fast heavies or mediums, that it was always a good idea to run towards charlie lance. My stats rose just by doing this alone.

Others seem to not feel this way.

I don't know I just think a couple of simple things could be done like an idiot warning for people who don't get it and changing the spawns in quick play so everyone is together. Pugs don't get who should chase the lone lance and how to not let bravo die on HPG. Game after game like this. I love a challenge, I just don't love the ever present stupidity that is so common in quick play.

So I propose we start by idiot proofing.

Edited by tker 669, 04 January 2018 - 08:45 PM.


#16 ANOM O MECH

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Posted 04 January 2018 - 09:04 PM

View PostAsym, on 04 January 2018 - 07:59 PM, said:

Yes, a few hours ago I had a 7x multiplier, voted against it and HPG was selected (85%) and of course, we lost for the um-teenth time..... Two months ago, I had HPG 14 times in a row and I wrote about it in the forum. There were several players that got caught up in that nonsense; all losses.most stomps.... I swear, some people just can't be placed on the "winning team" and some of those teams were "stacked"; and, we "lacked" and were massacred...... Make one wonder?


I have wondered this myself. Like how can my poor butt not get carried at least once after 12 consecutive loses. (my personal worst)

What I swear by and why I don't see that anymore is I will exit as soon as I die and not only switch mechs but weight. Usually I would wait, but after most losses, unless it is interesting, I quit match. Found that it seemed as though the same names where popping up on my team and thought it was possible I was getting stuck in a bad group. That it might be possible match maker was struggling with what is out there to balance the weight or some other weird idiosyncrasy.

This is probably entirely in my head however, but it worked. Psychosomatic as it likely is, the switch up is enough and I have never lost more than a handful in row since.

Oh and during the afternoon I switch off Euro server. Their mytime afternoon crowd seem to be more saturated with lurm boats. In quick play I don't mind having a few, when in a light I actually prefer it. I don't however enjoy the Baradul builds with the four machine gun, lrm Warhammers running around...that might just be personal choice though.

View PostAsym, on 04 January 2018 - 08:44 PM, said:

My best are Caynon, Alpine, Grim, and Mining. I can't paste anything into this editor for some reason or I'd give to the screen shot I just took and the statistics I just copied?

Cntrl +v doesn't paste anything and it says that my security software is preventing it? I don't see how that is possible.

"Because of your browser security settings, the editor is not able to access your clipboard data directly. You are required to paste it again in this window.
Please paste inside the following box using the keyboard (Ctrl/Cmd+V) and hit "?????

I can't paste in the box this warning comes with.....????


LOL...

I still can't get imugur to work.

Even relented and signed in with Facebook.

Got to the select screen name and everything was green and kept pressing next and nothing would happen....

I have to find a different photo share site I guess.

#17 LordNothing

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Posted 04 January 2018 - 09:04 PM

if this happens 2 seconds after someone has the balls to say "push" then you have no one to blame but yourself. especially if you are blocking an essential corridor other players need to move forward. unless the whole team is trading its generally bad to poke from the same spot more than twice.

#18 El Bandito

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Posted 04 January 2018 - 09:10 PM

View PostEternal Claymore, on 04 January 2018 - 07:52 PM, said:

Those two maps always win even if I have a 9x vote multiplier. Often times HPG runs 3 or 4 times in a row. Posted Image


At least you are getting your multiplier, so small victories.

#19 nehebkau

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Posted 04 January 2018 - 09:23 PM

View PostEl Bandito, on 04 January 2018 - 09:10 PM, said:


At least you are getting your multiplier, so small victories.


they should make the multiplyer game worth something ... get 10x and earn 100,000 cbills.

Edited by nehebkau, 04 January 2018 - 09:24 PM.


#20 Eternal Claymore

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Posted 04 January 2018 - 09:29 PM

View Postnehebkau, on 04 January 2018 - 09:23 PM, said:


they should make the multiplyer game worth something ... get 10x and earn 100,000 cbills.


Haha! I keep challenging myself to get to 12x, but I can never get past 10x.





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