JENNER llC, on 10 January 2018 - 11:27 PM, said:
kitfox can roll 2 erppc with -10% heat gen, 13 hs, 2jj, shield side
just sayin
I want high mounts rather than heat gen, but... if I had the purifier:
A little worse on the armor, better on the mounts, and ECM. I'd ditch a 2 of the extra cooldown nodes (there are some right in the center near the top middle) for both ecm improvement nodes. 15% heat dissipation instead of 10%. I lose the 2% extra energy cooldown, but that's hardly noticeable for me. There's also the 30% cbill boost too. One less heat sink hurts in exchange for the ECM, but I haven't taken heat containment yet on my current mech and with the extra heat dissipation and the cooldown/heat containment nodes I should be able to still fire 2 double shots on the hottest maps before needing to cool down.
Slightly taller if I'm looking at it right, but less width. Being shorter is better, but the mounts kind of make up for it as well as the ECM.
Of course, the mech costs mc (2815 of it, and when it was on sale it would have costed... 1689 (which I could have afforded, but I bought the k9 because it has sirens and I didn't know that I liked ppcs back then)).
For the most part it would be an improvement (though less durability does worry me a little), but I can work with what I've got now anyways.
For Comparison:
Though, the adder in the pic is slightly turned away from front view, so it's a little different, but it's noticeable enough on the arms.
Altogether, the higher mounts are almost not worth it since the ones on the adder are close enough to head level that the difference isn't usually much (since I still have to expose up to my glass window to fire). The extra heat dissipation is offset by the loss of a heatsink. The mechs are similar in height and I don't do left right flanking. The deal here is the ECM. That's extremely nice against gauss snipers. 30% cbills are nice, but I don't usually care.
It's a tough decision between extra armor for more sustain without needing skill points and ECM against gauss snipers, but given the two options, extra armor is useful in more situations than ECM I think (for me anyways). I could be wrong though. Because gauss snipers will shoot anyways and not every map is big, but you will almost always be taking damage in a game.
EDIT: Sort of changed my opinion in a single post :X
I can think of one map where higher mounts might come into play for me even with sensitivity: Tourmaline Desert because of the weird way the ridges work, but that would only be close range flanking over the ridges which is risky and with less armor not as great of an idea (and ECM would likely not work at those ranges).
Current decision: Stay with adder. I already have it, and the way things work indicates that spending MC on the purifier wouldn't improve things sufficiently to justify use of that resource.
Edited by gooddragon2, 11 January 2018 - 05:07 AM.