

Heavy Gauss Extremely Hard To Use
#1
Posted 08 January 2018 - 12:02 AM
Anyone else feel the same?
#2
Posted 08 January 2018 - 12:11 AM
#3
Posted 08 January 2018 - 12:26 AM
The first thing you need to learn is to fire your secondary weapons before or after the HGR. I often fire BEFORE the salvo.
HGRs are best to be combined with medium lasers.
Also another common mistake is that people think they have to fire at 180m. At 320m, a dual HGR alpha still inflict around 40 damage
At 500m you still inflict 30 damage with 2 HGR. So start firing at 320m!
. You also need around 7 tonnes of ammo.
My HGR builds=
Mauler 2P with std 280, 2 HGR with 7t ammo and 4 er ML
Cyclops S with std 300, 2HGR with 6t of ammo and 3 ER ML
Annihalator 1X with std 290, 2HGR with 8t of ammo and 4 ML and 3 ER ML
#4
Posted 08 January 2018 - 12:43 AM
Tip: release the HGauss round at the end of a laser burn or MRM stream.
Also, holding your breath for every shot? That's what makes it exciting!
#5
Posted 08 January 2018 - 12:46 AM
theta123, on 08 January 2018 - 12:26 AM, said:
Also another common mistake is that people think they have to fire at 180m. At 320m, a dual HGR alpha still inflict around 40 damage
At 500m you still inflict 30 damage with 2 HGR. So start firing at 320m!
...
It's not because of that but that your dual HGR 'mechs are big, slow, and only have a number of medium lasers as secondary weapons meaning that they are worse than pretty much anything.
Increasing the optimal range of HGR can make the big and slowness worth it.
#6
Posted 08 January 2018 - 01:11 AM
#7
Posted 08 January 2018 - 01:17 AM
#8
Posted 08 January 2018 - 01:18 AM
there are less of the critical shots, more of the internal explosion's and less of a reward for connecting rounds,
point and case is.. being a locust pilot.. ive been hit with them.. where in technicality a cannon ball just blew a whole right thru the middle of me.. and all that was done was armor stripped or critted ct or rear ct...
and then being a user of guass, (duel and single)
your lob'n rounds in to people.. you know your hitting them.. and then they turn at you.. put a few laser rounds in you. and your guass is gone..
IMO and IME id stay away from guass for a while until its revised
*which is also why you will noticed there are very very little amount of people using them @ this point and time
#9
Posted 08 January 2018 - 01:45 AM
#10
Posted 08 January 2018 - 01:45 AM
Burning2nd, on 08 January 2018 - 01:18 AM, said:
there are less of the critical shots, more of the internal explosion's and less of a reward for connecting rounds,
point and case is.. being a locust pilot.. ive been hit with them.. where in technicality a cannon ball just blew a whole right thru the middle of me.. and all that was done was armor stripped or critted ct or rear ct...
and then being a user of guass, (duel and single)
your lob'n rounds in to people.. you know your hitting them.. and then they turn at you.. put a few laser rounds in you. and your guass is gone..
IMO and IME id stay away from guass for a while until its revised
*which is also why you will noticed there are very very little amount of people using them @ this point and time
It is called Gauss. And it is mighty popular in use within organized IS units.
#11
Posted 08 January 2018 - 01:54 AM
and they said the changed the Gauss charge up to simulate the taking of a breath before a sniper pulls the trigger
that seemed logical to me
#12
Posted 08 January 2018 - 02:01 AM
For instance here are two videos where he tries to get headshots with dual Heavy Gauss:
https://www.twitch.tv/videos/211199037
https://www.twitch.tv/videos/211474216
#13
Posted 08 January 2018 - 02:54 AM
Burning2nd, on 08 January 2018 - 01:18 AM, said:
there are less of the critical shots, more of the internal explosion's and less of a reward for connecting rounds,
#14
Posted 08 January 2018 - 03:46 AM
Yeonne Greene, on 08 January 2018 - 12:43 AM, said:
Tip: release the HGauss round at the end of a laser burn or MRM stream.
...
That is what I am trying to get myself trained to do. I like firing a Gauss round first, but with the HVY Gauss, I am trying to start the charge as I am firing lasers to help eliminate that.
Overall I am on the fence about the HVY Gauss in most mechs, but in the Bounty Hunter, it just fits it like a glove IMO (probably since it can't mount a sizable engine anyay and it has all those energy hardpoints too).
#15
Posted 08 January 2018 - 07:33 AM
#16
Posted 08 January 2018 - 10:39 AM
#17
Posted 08 January 2018 - 10:47 AM
#18
Posted 21 January 2018 - 12:12 PM
#20
Posted 21 January 2018 - 12:27 PM
Davegt27, on 08 January 2018 - 01:54 AM, said:
and they said the changed the Gauss charge up to simulate the taking of a breath before a sniper pulls the trigger
that seemed logical to me
Generally though, it's the end of the exhale when your body settles for about a second and a half and you can squeeze off the round with a relatively still platform/body. At the top of your inhale (if holding that breath), you are actually stressing and will have a tendency to shake a bit more, unsettling your shot a bit.
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