What Range Do Clan Er Ppc's Do Splash Damage At?
#1
Posted 09 January 2018 - 03:48 AM
Just because, here's my build for now:
#2
Posted 09 January 2018 - 03:55 AM
Edited by Dago Red, 09 January 2018 - 03:55 AM.
#3
Posted 09 January 2018 - 04:06 AM
Dago Red, on 09 January 2018 - 03:55 AM, said:
So it's just not worded clearly to me:
"A Particle Projector Cannon that fires energy particles dealing physical splash damage to the target at longer ranges. ER-PPCs do not have a minimum range."
Well it's nice to know.
#4
Posted 09 January 2018 - 04:10 AM
gooddragon2, on 09 January 2018 - 04:06 AM, said:
So it's just not worded clearly to me:
"A Particle Projector Cannon that fires energy particles dealing physical splash damage to the target at longer ranges. ER-PPCs do not have a minimum range."
Well it's nice to know.
Yeah that's definitely a bit misleading, "longer ranges" here just means that the weapon has a long range, same splash damage at any range.
#5
Posted 06 March 2018 - 10:46 PM
#10
Posted 07 March 2018 - 02:00 AM
gooddragon2, on 09 January 2018 - 04:06 AM, said:
Its an issue of syntax. In many languages, due to verb conjugation and declension of nouns/adjectives, the order of appearance in a sentence doesnt create confusion like this because the grammar clearly defines the intent. This one would be clearer with a subordinate conjuction, in this case "while".
It should read
"A Particle Projector Cannon that fires energy particles at longer ranges while dealing physical splash damage to the target."
/tutor mode disengaged
That'll be eleventy hundred c-bills, PGI.
#11
Posted 07 March 2018 - 03:29 AM
Kanil, on 06 March 2018 - 10:50 PM, said:
Wait until you read about autocannons!
dont forget 540m optimal and 90m min range
b33f understands min range
https://youtu.be/YxsZzqFMlcI?t=39
#12
Posted 07 March 2018 - 05:59 AM
Jess Hazen, on 06 March 2018 - 10:46 PM, said:
Heavy PPC
10 tons
4 crits
90m minimum range
540 optimal range
1200 mps velocity
14.5 heat
15 damage
or
Clan ER-PPC
6 tons
2 crits
no min. range
810 optimal range
1500 mps velocity
14.5 heat
10+2.5 x2 splash
So the price paid for the 5 points of focused damage over 5 points of splash damage is...
Four additional tons
Twice the critical slots
a 90m minimum range
270m lower optimal range
300 mps lower velocity
What bias? it's looking very favorable for the clans in this example.
With that level of "cost" I would expect more from the I.S. weapon...
Edited by Lykaon, 07 March 2018 - 06:07 AM.
#13
Posted 07 March 2018 - 06:26 AM
HPPCs 30 damage is barely ok damage-wise, but only on a quirked mech like Firebrand, and they still suck because of minrange.
Clan ERPPCs 20 damage is below ok and they're basically useless outside summoner poptarting. And summoner poptarting suck by itself because you're not helping to spread the damage and your team loses.
And so we have two pinpoint energy options both being bad because PGI's data shows they're as ok as Timby if not better.
#14
Posted 07 March 2018 - 06:40 AM
drifter bob, on 07 March 2018 - 03:29 AM, said:
b33f understands min range
https://youtu.be/YxsZzqFMlcI?t=39
Can we talk about how god damn huge the Javelin is?
#15
Posted 07 March 2018 - 08:48 AM
Nema Nabojiv, on 07 March 2018 - 06:26 AM, said:
HPPCs 30 damage is barely ok damage-wise, but only on a quirked mech like Firebrand, and they still suck because of minrange.
Clan ERPPCs 20 damage is below ok and they're basically useless outside summoner poptarting. And summoner poptarting suck by itself because you're not helping to spread the damage and your team loses.
And so we have two pinpoint energy options both being bad because PGI's data shows they're as ok as Timby if not better.
Or...
The PPC can be incorperated into a build as longer range component of an overall weapon payload.
I have a very successful Marauder 5D build that has a H-PPC on the right torso a MRM30 on the left and 2 Medium lasers in each arm.
The H-PPC gives you a long range punch that can't be ignored (15 per hit isn't going to knock anyone's socks off as an alpha but they won't sit and take it either.) The MRMs are a mid range option that can pair with the H-PPC. At knife fighting ranges the H-PPC is off the menu due to min. range concerns but the quartet of mediums is in play. And of course at around 100-300m everything is in the mix but can lead to heat issues.
#16
Posted 07 March 2018 - 08:55 AM
gooddragon2, on 09 January 2018 - 04:06 AM, said:
So it's just not worded clearly to me:
"A Particle Projector Cannon that fires energy particles dealing physical splash damage to the target at longer ranges. ER-PPCs do not have a minimum range."
Well it's nice to know.
Sjorpha, on 09 January 2018 - 04:10 AM, said:
Yeah that's definitely a bit misleading, "longer ranges" here just means that the weapon has a long range, same splash damage at any range.
Splash=25%, more specifically
So, if you get past optimal range, you'll get 25% of whichever applied damage to either side.
#17
Posted 07 March 2018 - 09:02 AM
#18
Posted 07 March 2018 - 10:56 AM
Lykaon, on 07 March 2018 - 05:59 AM, said:
Heavy PPC
10 tons
4 crits
90m minimum range
540 optimal range
1200 mps velocity
14.5 heat
15 damage
or
Clan ER-PPC
6 tons
2 crits
no min. range
810 optimal range
1500 mps velocity
14.5 heat
10+2.5 x2 splash
So the price paid for the 5 points of focused damage over 5 points of splash damage is...
Four additional tons
Twice the critical slots
a 90m minimum range
270m lower optimal range
300 mps lower velocity
What bias? it's looking very favorable for the clans in this example.
With that level of "cost" I would expect more from the I.S. weapon...
you forgot to mention IS in this case does more damage per heat. contrast clan does has more heat than damage.
#19
Posted 07 March 2018 - 10:58 AM
Once upon a time it was determined by the pgi gods whom the white knights of mwo worship that for no other reason but the fact that 15 points of pinpoint damage in the hands of a clan pilot was too much and in order to soothe the loudest and most heavily overrun river of tears which for some reason always belongs to these white knights, that their wishes naturally would be granted. following suit the pgi gods made it so that the pinpoint damage of the cerppc would by heavenly decree be nerfed by 5, adding the 5 points back as "
Thanks for joining for story time, please direct any and all flames to help start up the fireplace i have kindly setup to keep everyone warm on this cold and snowy evening.
Edited by Jess Hazen, 07 March 2018 - 11:05 AM.
#20
Posted 07 March 2018 - 10:59 AM
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