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Things To Balance Mwo


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#41 K O Z A K

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Posted 12 January 2018 - 01:31 PM

View PostJay Leon Hart, on 12 January 2018 - 01:24 PM, said:

It depends. If you can move faster than the BSW, just bring something with more than 300m range and leg them, taking 0 damage in return.

But sure, in a brawl, BSW is hard to beat, especially if it can nose-hug you to protect it's vulnerable legs. I'd give it a good run in my Pakhet, though.


oh yeah, you can kite it with a ferret and there's literally nothing it'll be able to do, hence I said brawl

#42 Mystere

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Posted 12 January 2018 - 01:40 PM

View PostN0ni, on 12 January 2018 - 01:24 PM, said:

Unless you just say you did it --- but didn't actually do anything --- results in:

Posted Image


As a fellow Founder,


Edited by Mystere, 12 January 2018 - 01:41 PM.


#43 N0ni

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Posted 12 January 2018 - 01:53 PM

Well if this thread is gonna die then hey Taro, if he won't duel you i'll take his place.

#44 Lykaon

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Posted 12 January 2018 - 01:53 PM

View PostVerilligo, on 12 January 2018 - 12:31 PM, said:

You can actually strip out the actuators on that build to gain 2 DHS instead of the electronics. With that hot of a build, you're going to need all the cooling you can get.



Yeah I thought about that but the context of the engagment a 1 v 1 I was leaning towards arm mobility for "strafes" instead of being stuck as a "turret" with no arm actuators. The gain is around 2% of heat managment and the sacrifice is lateral arm aiming.

So I was looking at 2% heat managment or TC and CAP as enhancments as well as the lateral arm aiming. I took the electronics and lateral aiming.

Edited by Lykaon, 12 January 2018 - 01:55 PM.


#45 Verilligo

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Posted 12 January 2018 - 02:00 PM

View PostLykaon, on 12 January 2018 - 01:53 PM, said:



Yeah I thought about that but the context of the engagment a 1 v 1 I was leaning towards arm mobility for "strafes" instead of being stuck as a "turret" with no arm actuators. The gain is around 2% of heat managment and the sacrifice is lateral arm aiming.

So I was looking at 2% heat managment or TC and CAP as enhancments as well as the lateral arm aiming. I took the electronics and lateral aiming.

If you're going to focus on lateral aiming, you may as well put three lasers per arm and give up the high torso mounts. That will give you lower actuators as well as 20 HS.

#46 Scurro

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Posted 12 January 2018 - 02:07 PM

View PostTarogato, on 12 January 2018 - 01:01 PM, said:

I'M BORED TODAY. SOMEBODY FITE ME.


Don't you have a website to be working on? :3

#47 Lykaon

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Posted 12 January 2018 - 02:41 PM

View PostVerilligo, on 12 January 2018 - 02:00 PM, said:

If you're going to focus on lateral aiming, you may as well put three lasers per arm and give up the high torso mounts. That will give you lower actuators as well as 20 HS.



With an eye towards mech duels I was being cautious about placing such a large portion of the mech's firepower on the least armored portions (arms).

One could opt to do just that and focus on lateral aiming potential with everything. It's a viable strategy of design. I was just thinking it may compromise the builds offensive longevity as well as pigeon hole it into the role of a fast skirmisher (foregoing the high hardpoints on the LT/RT reducing it's versitility as a peeker)

So I was thinking 2 ER-Meds per arm and a Hvy Large per side torso and the 5th ER medium in a head mount (prime omnipod). This would reduce the loss of firepower from having an arm or side torso sheered off and with small 1 v 1 or 2 v 2 mech dueling retaining every scrap of firepower for as long as possible is a sound strategy.

This design would retain some offensive ability even with both arms and a side torso off (1 ER med in the head and the Hvy large in the side) Essentially you should keep weapons function until the very end when you don't have an engine left from losing both sides Posted Image

Edited by Lykaon, 12 January 2018 - 02:47 PM.


#48 ANOM O MECH

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Posted 12 January 2018 - 02:59 PM

Of coarse it is you so you couldn't help yourself but add that last part...

It's hard to actually imagine that there are players such as yourself that really and truly believe that heavy large laser Hellbringer's and Ebon Jag's need help because they run so hot.

#49 Kalimaster

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Posted 12 January 2018 - 03:27 PM

The Clans need some buffing. Buff clan energy, buff IS ballistic. Fair compromise.

#50 Mcgral18

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Posted 12 January 2018 - 04:32 PM

View PostKalimaster, on 12 January 2018 - 03:27 PM, said:

The Clans need some buffing. Buff clan energy, buff IS ballistic. Fair compromise.


Micro Buffs, perhaps

Small Lasers across the board as well

#51 Daggett

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Posted 12 January 2018 - 05:01 PM

View PostLykaon, on 12 January 2018 - 12:15 PM, said:

Seriously....if the clan mechs were in such a poor state then why are clan mechs ALWAYS the VAST majority of the composition in world championship teams?

I guess this could be just because long-range energy stuff is the current meta and clan-mechs do this better.
If meta should shift to brawling somehow i could imagine to then see more IS mechs...

#52 Seranov

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Posted 12 January 2018 - 05:23 PM

View PostKalimaster, on 12 January 2018 - 03:27 PM, said:

The Clans need some buffing. Buff clan energy, buff IS ballistic. Fair compromise.


I can't tell if you're being sarcastic here, because it doesn't translate well in text without inflection. I am going to assume you are. But on the off chance you aren't (or someone doesn't realize you are), that'd just compound the issues we have already. I'd trade the Clan ACs (yes, including the UACs) for the IS ones in a heartbeat, extra weight, critical space and all. I'd kill to have the IS AC on any of my brawling Clan mechs, not to even speak of some of the other awesome ballistic options the IS has.

It's pretty much the reason I run so many IS mechs nowadays. Their ballistics are just so much fun.

#53 SHIN BRODAMA

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Posted 12 January 2018 - 06:14 PM

View PostSeranov, on 12 January 2018 - 05:23 PM, said:


I can't tell if you're being sarcastic here, because it doesn't translate well in text without inflection. I am going to assume you are. But on the off chance you aren't (or someone doesn't realize you are), that'd just compound the issues we have already. I'd trade the Clan ACs (yes, including the UACs) for the IS ones in a heartbeat, extra weight, critical space and all. I'd kill to have the IS AC on any of my brawling Clan mechs, not to even speak of some of the other awesome ballistic options the IS has.

It's pretty much the reason I run so many IS mechs nowadays. Their ballistics are just so much fun.


Agree 1`00%, as long as we also agree clan energy needs a buff

#54 Seranov

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Posted 12 January 2018 - 06:37 PM

View PostSho sa ShinYodama, on 12 January 2018 - 06:14 PM, said:


Agree 1`00%, as long as we also agree clan energy needs a buff


It doesn't. Clan Ballistics are mediocre (save the Gauss Rifle), but their lasers are amazing.

#55 Escef

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Posted 12 January 2018 - 06:49 PM



#56 justcallme A S H

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Posted 12 January 2018 - 07:00 PM

Just posting so I feel like I'm involved and stuff.

I'll 1v1 you as well Douglas if you want?

I'll even give you a 5T advantage in a IS mech while I'm in a Clan mech.

#57 N0ni

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Posted 12 January 2018 - 07:19 PM

Douglas didn't want to 1v1 so it was just me and Taro for (what, quite a few hours?) some time.


MAYBE NEXT TIME

*Edit: We did run the Bushie vs Laser Vom Crow scenario of the opening post, so it is sort of relevant to the topic.

*Double Edit: Whilst dueling we were made aware of a possibly overlooked viable IS mech, so there's that as well. And that's all i'm willing to disclose. : )

Edited by N0ni, 12 January 2018 - 07:27 PM.


#58 Y E O N N E

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Posted 12 January 2018 - 08:05 PM

Taro and I ran a few bouts for about a half hour. I got reeeeeekt, but it was good. : )

#59 justcallme A S H

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Posted 12 January 2018 - 08:10 PM

lol I'm stuck at work.

But when Douglas gets on (his normal play time in about +8hrs from now), lets 1v1 and get it done & have some fun... And dunbunk a few rumours about the tech.

Edited by justcallme A S H, 12 January 2018 - 08:10 PM.


#60 N0ni

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Posted 12 January 2018 - 08:45 PM

That's what i went into the 1v1 for: Fun, laid back, maybe debunk some stuff --- SOME MOMENTS OF SALT xD --- and Taro wanted to fight someone so i was like hey if nobody wants to i'll do it --- derust a bit since i had a moment where i actually wanted to play MWO other than for free stuff --- and had a good time.

Was an eye opener in how survival tree plays into 1v1s (as someone who never uses it in general), something to note for when Solaris comes around.





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