Hit the Deck, on 22 January 2018 - 09:58 PM, said:
Correct. It is literally a time ticker that ticks at the closest missile.
So long as it blows them up it will instantly switch from target to target.
If they impact it hangs for 0.2 seconds before realizing what happened. Don't let it hang cause if it does it might not recover under a constant barrage.
If the missile it fires on and the one that impacts are not the same... It went hang. Only if it is the one marked as the current target.
It also has a minimum threshold for choosing a target too in order to reduce the hang.




















