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Pug Drops & Voip


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#21 razenWing

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Posted 01 February 2018 - 07:09 AM

View PostBombast, on 31 January 2018 - 08:05 AM, said:

Well, they kind of should. No one should be able to make it into T2 matches without knowing the HPG basement strat doesn't work on assault mode, and I've yet to meet someone who made that mistake that was receptive to corrective commentary.

I know it's fun to make fun of tryhards, but let's be honest here - theres a reason most don't bother calling. It's because it's largely pointless.


Hey, I am not arguing the merit of calling or not calling. I'm simply pointing out the fact to the OP. But, thank you for confirming my account. Appreciated.

#22 Asym

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Posted 01 February 2018 - 07:13 AM

View PostBombast, on 31 January 2018 - 03:24 AM, said:

Is teamwork and VOIP OP? Yes. Here's the problem - Most people are oblivious and terrible, and their VOIP comments range from worthless to an active detriment to the team. The average person calling targets is wasting everyones time, pointing out the enemy that no one but him can actually get a line on, and the average person calling strategies has the map awareness of a blind worm.

The vast majority of QP VOIP callers are actively and unknowingly throwing their matches, and when I leave VOIP on, it's only so I can hear how I'm about to get screwed over by my team.

Wow..... the only person that can allow you to get "screwed" is you and if you allow that, it's not everyone elses fault....

I've seen complete and abject failures materialize in FP and a single "good player" made those "you've got to be kidding me" drops not only win, but devestate well placed and ranked "farming teams"....

One person. One caller that had the ability to "make a difference" and took by will alone a vistory out of the jaws of absolute defeat....... That is leadership: not W/L, not KDR or any artificial statistic or metric....

#23 Bombast

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Posted 01 February 2018 - 07:20 AM

View PostrazenWing, on 01 February 2018 - 07:09 AM, said:

Hey, I am not arguing the merit of calling or not calling. I'm simply pointing out the fact to the OP. But, thank you for confirming my account. Appreciated.


What point, that it should be expected for players who have at least 500 matches accrued to have the basic logic foundation most people mastered at 12?

I don't think that's unreasonable. And I don't think its fair to say people in high tiers think they're 'too good' to make calls because they're tired of explaining things to the same people. Things that most people who have never played this game know on an instinctual level.

View PostAsym, on 01 February 2018 - 07:13 AM, said:

Wow..... the only person that can allow you to get "screwed" is you and if you allow that, it's not everyone elses fault....


It's a team game. The team can screw you. Individual people can screw you. When someone makes bad calls in VOIP, then you can try to manage that the best you can. Maybe you can even cover down and win the match.

But you're still getting screwed, even if you win.

Quote

I've seen complete and abject failures materialize in FP and a single "good player" made those "you've got to be kidding me" drops not only win, but devestate well placed and ranked "farming teams"....


I don't believe you.

Quote

One person. One caller that had the ability to "make a difference" and took by will alone a vistory out of the jaws of absolute defeat....... That is leadership: not W/L, not KDR or any artificial statistic or metric....


One caller can make the difference. Problem is, since most are terrible at it, the difference they make is typically a bad one.

Edited by Bombast, 01 February 2018 - 07:21 AM.


#24 NRP

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Posted 01 February 2018 - 10:05 AM

Bombast, you are a salty SOB.





#25 Bombast

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Posted 01 February 2018 - 10:18 AM

View PostNRP, on 01 February 2018 - 10:05 AM, said:

Bombast, you are a salty SOB.


And?

#26 Lykaon

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Posted 01 February 2018 - 10:44 AM

View PostMerroc Sandybanks, on 30 January 2018 - 10:14 AM, said:

Heya Mechwarriors, Just because we are doing pug drops does not mean that we can not have some kind strategic cooperation during game drops. If you are in any way similar to me, you want to win even in pug drops. We as a pug team will be more successful by at least 50 percent if we all get headsets and microphones and just simply call out our targets and stick together. Use your Q key to look for those said target and shoot at them. Thank you for your time and consideration!

Merroc Sandybanks of Frogmorton!



In theory this is excellent unfortunatley... reality is frequently you are dropped into a match with 6-11 windowlickers who can't follow even the simplest of instructions.

I had a "day" a few back where there was no reason for me to keep playing 7 losses in row from lethal levels of idiocy present in my team.

Now I know it wasn't me. When the end of match score board has you listed as top score and damage on BOTH teams it probably wasn't you. When you can loose a match and still gain PSR or at least not drop PSR it probably wasn't you.


Here is the thing,I am not an exceptional player yet in these matches I was frequently the best player by a far margin on my teams. and sometimes best from both teams.

In pugglandia it's not about being "good" it's about not being worse than the other guys it seems.

I use comms routinely as well. I am not to shabby at spotting weaknesses in the enemy formations and formulating plans to exploit them. I know I actually posses these skills because when I play in groups I am frequently successful using these skills.

I do try to leverage these skills in solo quick play but the lack of either comprehension and/or trust or even basic awareness from my teammates means these plans never execute or even worse partially execute and back fire.

So until solo players learn to trust and actually execute plans there is really little point to having comms it seems.

Yet I keep trying.

Edited by Lykaon, 01 February 2018 - 10:46 AM.


#27 Asym

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Posted 01 February 2018 - 11:31 AM

View PostBombast, on 01 February 2018 - 10:18 AM, said:


And?

And, you are a good player....... You can and do make a difference.... Yes, you can get screwed when everything else goes in the dunney and you are left doing your best and that, just isn't enough. Take heart; you're not alone; and, it's worrisome when better players feel screwed with little or no say on the out-come. Imagine how a NOOB feels.......

#28 TrapperJimMD

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Posted 01 February 2018 - 11:44 AM

You know, reading this thread I just think there should be an elitist douche tag on the forums.

#29 Kubernetes

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Posted 01 February 2018 - 11:57 AM

Turning off voip just seems silly. You probably want to hear me when I call out "Bro, turn around, there's a Piranha creeping up on you." If you don't, okay, enjoy your backstab death.

#30 Bombast

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Posted 01 February 2018 - 12:02 PM

View PostTrapperJimMD, on 01 February 2018 - 11:44 AM, said:

You know, reading this thread I just think there should be an elitist douche tag on the forums.


There is. It's over there, to the left. Take a look.

Granted, the 'elitist' part of it is subjective. Some people think you have to be actually elite to be elitist. I don't think so.

Edited by Bombast, 01 February 2018 - 12:14 PM.


#31 Kelbor

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Posted 01 February 2018 - 12:45 PM

Bombast. I would recommend not joining PUG matches in the future. It is obviously taking away your enjoyment of the game. I have found many instances in a PUG match where talking and listening to other players have won the match for us. VoIP is helpful.

#32 Bombast

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Posted 01 February 2018 - 12:55 PM

View PostKelbor, on 01 February 2018 - 12:45 PM, said:

Bombast. I would recommend not joining PUG matches in the future.


No.

Posted Image



#33 Euphoric1RW

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Posted 01 February 2018 - 01:07 PM

View PostBombast, on 31 January 2018 - 03:24 AM, said:

Is teamwork and VOIP OP? Yes. Here's the problem - Most people are oblivious and terrible, and their VOIP comments range from worthless to an active detriment to the team. The average person calling targets is wasting everyones time, pointing out the enemy that no one but him can actually get a line on, and the average person calling strategies has the map awareness of a blind worm.

The vast majority of QP VOIP callers are actively and unknowingly throwing their matches, and when I leave VOIP on, it's only so I can hear how I'm about to get screwed over by my team.

That information is pretty insightful, thanks for the info, a perspective I did not understand.

#34 Dago Red

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Posted 02 February 2018 - 04:05 PM

If I wanted to hear a bunch of chatter either tactical or not I'd be on team speak most likely playing group que.

Solo que is for pretending you're playing with defective ai.

Edited by Dago Red, 10 February 2018 - 07:17 AM.


#35 Kubernetes

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Posted 02 February 2018 - 04:24 PM

... and many of the responses here pretty much explain the potatosity of pugland. "Why would I want to listen to critical information from my team? Wait, I have a team?"

#36 Bombast

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Posted 02 February 2018 - 04:35 PM

View PostKubernetes, on 02 February 2018 - 04:24 PM, said:

... and many of the responses here pretty much explain the potatosity of pugland. "Why would I want to listen to critical information from my team? Wait, I have a team?"


This would assume that the team has critical information. Besides telegraphing what mistake they're about the make, they usually don't.

And of course, you can't even trust good information when it comes in, because it's impossible to sort from the garbage. I can't count how many times I've heard over VOIP "Hey, X mech is isolated, lets get him," only to find out that X isn't isolated at all, but is in fact part of a fairly substantial firing line.

#37 Kubernetes

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Posted 02 February 2018 - 05:01 PM

View PostBombast, on 02 February 2018 - 04:35 PM, said:


This would assume that the team has critical information. Besides telegraphing what mistake they're about the make, they usually don't.


How would you know if you've got Voip turned off? I don't talk a lot, but when I do it's to relay critical information.

Quote

And of course, you can't even trust good information when it comes in, because it's impossible to sort from the garbage. I can't count how many times I've heard over VOIP "Hey, X mech is isolated, lets get him," only to find out that X isn't isolated at all, but is in fact part of a fairly substantial firing line.


Again, how do you evaluate that when voip is off?

#38 LordNothing

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Posted 02 February 2018 - 05:07 PM

some games its actually dangerous to give people mics. peope will just talk about their loadot, rig, weed, booze, etc. and will jam the com line for the entire match. ive seen players like this make drop callers ragequit in disgust.

also a mic wont save you when people bring crappy loadouts or unmastered mechs, or trials, or cant aim, or doesnt stay with team.

Edited by LordNothing, 02 February 2018 - 05:09 PM.


#39 Bombast

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Posted 02 February 2018 - 05:13 PM

View PostKubernetes, on 02 February 2018 - 05:01 PM, said:

How would you know if you've got Voip turned off? I don't talk a lot, but when I do it's to relay critical information.


I turn VOIP on and off. When I'm in the mood to be angry, its on. When I'm not, it's off.

Quote

Again, how do you evaluate that when voip is off?


I've played for quite a few games. Nothing's changed.

#40 An Innocent Urbie

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Posted 03 February 2018 - 09:53 AM

I once team killed a Mechwarrior who was very noisy calling shot, who focus fire on or whatever only to find out he was in an assault hiding far away from the main battle.





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