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Blood Asp


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#121 Direwoof

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Posted 01 February 2018 - 09:32 PM

YEAAAAH! 6 mediums ECM and 2 gauss would be beast.

#122 w4ldO

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Posted 02 February 2018 - 01:07 AM

View PostImperius, on 01 February 2018 - 06:22 PM, said:

Not to mention the color blind issue was never addressed.


isnt there a color blind option in nvidia drivers?

#123 ilKhan_OrHan

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Posted 02 February 2018 - 01:10 AM

The meta from here on out until the servers are disconnected HAS ARRIVED!!! Carry mode ENGAGED!!!

Glad PGI finally got serious.

Great work merging classic Blood Asp design with Alex's panache for mech flair.

Got my sleeper Black Lanner, all is well in the world of MWO.

Now I have to come back and actually properly research the node system, A.K.A. blanket nerfs to increase TTK, to min/max these mechs.

PGI needs to get to work getting us the killer omnipods for Blood Asp and other clan mechs. They also need to reconsider which mech they assign the 30% C-Bill bonus as it is 100% wasted on the Prime variant.

Edited by ilKhan_OrHan, 02 February 2018 - 01:17 AM.


#124 Vellron2005

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Posted 02 February 2018 - 01:11 AM

View PostDirewoof, on 01 February 2018 - 09:32 PM, said:

YEAAAAH! 6 mediums ECM and 2 gauss would be beast.


Come to think of it.. yeah.. it might be OP..

We're basically getting a Deathstrike with ECM and even better hardpoints..

Obvious power creep is obvious..

Also.. it's kinda sad that other than the OP potential, it doesn't really bring anything new to the game.. Just another dual gauss laservomit assault..

#125 Hit the Deck

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Posted 02 February 2018 - 01:23 AM

View PostVellron2005, on 02 February 2018 - 01:11 AM, said:

Come to think of it.. yeah.. it might be OP..

We're basically getting a Deathstrike with ECM and even better hardpoints..

Obvious power creep is obvious..

Also.. it's kinda sad that other than the OP potential, it doesn't really bring anything new to the game.. Just another dual gauss laservomit assault..

The arms lasers are low mounted compared to the DS though it has better clustered Gauss. You can also do 2Gauss+3ERLL with the lasers all in one arm.

It brings a couple of interesting loadouts but overall, the MCII can offer more interesting and viable loadouts (GaussVomit, Scorch, and Dakka).

#126 El Bandito

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Posted 02 February 2018 - 01:36 AM

View PostVellron2005, on 02 February 2018 - 01:11 AM, said:


Come to think of it.. yeah.. it might be OP..

We're basically getting a Deathstrike with ECM and even better hardpoints..

Obvious power creep is obvious..

Also.. it's kinda sad that other than the OP potential, it doesn't really bring anything new to the game.. Just another dual gauss laservomit assault..


Such obviously protruding Gauss on the clearly defined STs can become bullet magnet. Especially since the cockpit is situated lower than the mounts so the mech can't really ridge poke without getting shot first. Deathstrike is much harder to disable, although it has no ECM.

Still, I think we found our new sniper overlord.

Edited by El Bandito, 02 February 2018 - 01:47 AM.


#127 Beaching Betty

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Posted 02 February 2018 - 02:20 AM

F***ING BADASS LOOKING MECH

OH MY GOD!!!

#128 Kotzi

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Posted 02 February 2018 - 03:20 AM

Yay, more mechs to buy. I can hardly restrain my euphoria.

#129 DGTLDaemon

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Posted 02 February 2018 - 03:23 AM

View PostEl Bandito, on 02 February 2018 - 01:36 AM, said:

Such obviously protruding Gauss on the clearly defined STs can become bullet magnet. Especially since the cockpit is situated lower than the mounts so the mech can't really ridge poke without getting shot first.

Yeah, even Marauder IIC suffers from this syndrome to a certain degree: I've taken fire to my RT before I could bring my guns to bear on more than one occasion. Ebon Jag is another well-known example. I presume it will be even more pronounced with the Blood Asp. Still, I already like this mech. I know everyone's gonna run it with dual Gauss, but rough simulation in the mechlab with my MCII using the same engine and standard/endo setup shows that 2xUAC10+6xERML+ECM should be possible just with the standard package, and that's enough to make me happy Posted Image

Edited by DGTLDaemon, 02 February 2018 - 03:25 AM.


#130 xVLFBERHxT

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Posted 02 February 2018 - 04:52 AM

Is this the only "typical" Clan Star Adder mech?

#131 UnofficialOperator

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Posted 02 February 2018 - 05:59 AM

And the p2w continues Posted Image
so tempting...

#132 Metus regem

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Posted 02 February 2018 - 08:34 AM

View PostUnofficialOperator, on 02 February 2018 - 05:59 AM, said:

And the p2w continues Posted Image
so tempting...



P2W? No...

P2UE (Pay to Use Early)? Yes.

#133 Gas Guzzler

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Posted 02 February 2018 - 09:13 AM

View PostVellron2005, on 02 February 2018 - 01:11 AM, said:


Come to think of it.. yeah.. it might be OP..

We're basically getting a Deathstrike with ECM and even better hardpoints..

Obvious power creep is obvious..

Also.. it's kinda sad that other than the OP potential, it doesn't really bring anything new to the game.. Just another dual gauss laservomit assault..


WHAT? No. The Deathstrike has 2 ERLL and 4 ER ML, and overall better hardpoint placement. This is not better than the Deathstrike.

#134 Admiral-Dan

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Posted 02 February 2018 - 09:14 AM

View PostUnofficialOperator, on 02 February 2018 - 05:59 AM, said:

And the p2w continues Posted Image
so tempting...

TBF the best Version is not the Hero, the best Version is even in the Standard Package.

#135 DGTLDaemon

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Posted 02 February 2018 - 09:29 AM

View PostAlphaEtOmega, on 02 February 2018 - 09:14 AM, said:

TBF the best Version is not the Hero, the best Version is even in the Standard Package.

Yep, combine B-variant CT with Prime STs and arms, and you've got your gauss vomit or dakka vomit with ECM. The only other interesting variant is D because of three ballistic hardpoints in the RT. Hero doesn't look interesting at all, unless you wanna do some weird combination of splat + energy... Although ATM guys may be able to cook something up with 4 missile hardpoints.

#136 Gas Guzzler

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Posted 02 February 2018 - 09:30 AM

Still championing my 2 ER PPC 3 UAC5 build... Torso weapons only.

#137 Dogstar

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Posted 02 February 2018 - 09:31 AM

Okay PGI are just taking the piss now.

#138 Gas Guzzler

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Posted 02 February 2018 - 09:32 AM

View PostDogstar, on 02 February 2018 - 09:31 AM, said:

Okay PGI are just taking the piss now.


They are just padding their coffers because the IS Omni winter is coming.

#139 Stinger554

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Posted 02 February 2018 - 10:16 AM

View PostGas Guzzler, on 02 February 2018 - 09:30 AM, said:

Still championing my 2 ER PPC 3 UAC5 build... Torso weapons only.

Don't take this personally but I will be borrowing without intend to return that build XD

#140 Steve Pryde

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Posted 02 February 2018 - 04:36 PM

View PostGas Guzzler, on 02 February 2018 - 09:30 AM, said:

Still championing my 2 ER PPC 3 UAC5 build... Torso weapons only.

I prefer this build more on the Marauder IIC-A with a dead side.





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