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Blood Asp


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#101 The6thMessenger

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Posted 01 February 2018 - 06:23 PM

Dat highmounts tho.

#102 Gas Guzzler

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Posted 01 February 2018 - 06:30 PM

View PostMetus regem, on 01 February 2018 - 05:02 PM, said:


*raises hand

I called Gauss+PPC during the age of Laser Vomit.....


It was the other way around. Folks thought the Asp would be better than the MCII because the ER PPC Gauss build was basically just a mini Kodiak with ECM where as the MCII had wider mounts. It was only after the PPC-GAUSS ban along with the 6E Deathstrike that made it clear that the Blood Asp wouldn't eclipse it.

#103 Metus regem

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Posted 01 February 2018 - 06:37 PM

View PostGas Guzzler, on 01 February 2018 - 06:30 PM, said:


It was the other way around. Folks thought the Asp would be better than the MCII because the ER PPC Gauss build was basically just a mini Kodiak with ECM where as the MCII had wider mounts. It was only after the PPC-GAUSS ban along with the 6E Deathstrike that made it clear that the Blood Asp wouldn't eclipse it.


No, what I was talking about, was during the age of Laser Vomit, I kept telling everyone and their dog that Gauss+PPC was better, if you could aim... I got called everything from noob to idiot.... funny how a few months afterwards Gauss+PPC became a thing...

I was also on record saying that the Asp would suffer for those high mounts, after we all saw what happened with the Archer. I also said the Mk II would be either solid to good, depending how the hit boxes shook out.

#104 Khobai

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Posted 01 February 2018 - 06:41 PM

Quote

Great more laser vomit just what this game needs.


why would anyone buy a clan mech that cant laser vomit?

every new clan mech introduced is going to have to laser vomit in order to sell any mechpacks

you should really get used to laser vomit. PGI is going to be reluctant to nerf laser vomit when clan mech packs only sell based on their ability to laser vomit.

thats when happens when you nerf everything else, right now if you took laser vomit away from them, theyd have nothing left. laser vomit is the only reason to even play clans anymore.

Edited by Khobai, 01 February 2018 - 06:49 PM.


#105 Gas Guzzler

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Posted 01 February 2018 - 06:47 PM

View PostKhobai, on 01 February 2018 - 06:41 PM, said:


why would anyone buy a clan mech that cant laser vomit

every new clanmech introduced from now until laser vomit is fixed is going to have to laser vomit to sell any mechpacks


Without PPC-Gauss that's just the only reliable poke loadout. ER PPC + dakka works on some chassis, but it needs to have tightly clustered hardpoints so it's more rare. That being said, on the last page I put together a great dakka-PPC build for the Blood Asp...

#106 Khobai

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Posted 01 February 2018 - 06:51 PM

Quote

Without PPC-Gauss that's just the only reliable poke loadout.


its actually the only good loadout for clans

they cant compete in brawling

long range is at best an equal matchup

midrange is the only place where clans dominate

#107 Gas Guzzler

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Posted 01 February 2018 - 06:57 PM

View PostKhobai, on 01 February 2018 - 06:51 PM, said:


its actually the only good loadout for clans

they cant compete in brawling

long range is at best an equal matchup

midrange is the only place where clans dominate


Ehh 6ERLL SNV/MAD-IIC is pretty good... And that's long to extreme range. Also I thought the quad ER PPC Clan Assaults were still good?

And I remember the Onion IIC being a good brawler...

#108 Y E O N N E

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Posted 01 February 2018 - 07:02 PM

View PostGas Guzzler, on 01 February 2018 - 06:57 PM, said:

And I remember the Onion IIC being a good brawler...


It is.

Outside of Mediums, the Clans have the best brawlers per class. Light? PIR/MLX/ACH. Heavy? ON1-IIC, SMN, LBK. Assault? MCII-2 and Scorch. The CP-10Q runs pretty close, though.

Edited by Yeonne Greene, 01 February 2018 - 07:02 PM.


#109 JediPanther

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Posted 01 February 2018 - 07:04 PM

Looks like another laser barfer. At least the concept art looks good. Pgi would be boned without (most) of the art dept.

#110 The6thMessenger

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Posted 01 February 2018 - 07:05 PM

View PostKhobai, on 01 February 2018 - 06:41 PM, said:

why would anyone buy a clan mech that cant laser vomit?


Because they want to.

View PostKhobai, on 01 February 2018 - 06:41 PM, said:

every new clan mech introduced is going to have to laser vomit in order to sell any mechpacks


Not true, give us Urbie IIC paired with lightweight clan tech, boom we got a ballistic fire-support light. It's going to be fun using UAC20s or Gauss Rifles with a lightmech that actually has enough tonnage allotment for it.

Introduce Bane (Kraken), and that 10 UAC2 alone would pique people's interest.

And then right now, the Piranha, i don't think boating er micros or er sls would count as vomits.

View PostKhobai, on 01 February 2018 - 06:41 PM, said:

thats when happens when you nerf everything else, right now if you took laser vomit away from them, theyd have nothing left. laser vomit is the only reason to even play clans anymore.


Lol, as if clans doesn't have lighter ballistics -- Kodiak can still do a pretty decent dakka build and so is Direwolf and Madcat, lighter missiles that people can spam, and those fast lights like the jenner can pack so many CSRM6s and just get behind someone and eat them up -- basically lighter overalls.

Come on man, you're being narrow minded again.

Edited by The6thMessenger, 01 February 2018 - 07:19 PM.


#111 El Bandito

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Posted 01 February 2018 - 07:16 PM

View PostNovember11th, on 01 February 2018 - 06:17 PM, said:

Your just asking for the lrm boat salt...


Fixed it for ya. I want that LRM boat!

#112 Khobai

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Posted 01 February 2018 - 07:29 PM

Quote

Not true, give us Urbie IIC paired with lightweight clan tech, boom we got a ballistic fire-support light. It's going to be fun using UAC20s or Gauss Rifles with a lightmech that actually has enough tonnage allotment for it.


you can already do that without an urbie IIC. any existing underengined clan light can do that. the urbie IIC adds nothing unique in that regard.

people dont do ballistic fire support lights for a reason, theyre not effective

Quote

Introduce Bane (Kraken), and that 10 UAC2 alone would pique people's interest.


not really

ultraviolet can do 8 UAC2s and that doesnt pique interest.

the Kraken couldnt even bring enough ammo for 10 UAC2s anyway

Quote

Lol, as if clans doesn't have lighter ballistics -- Kodiak can still do a pretty decent dakka build


but laser vomit is still better

laser vomit does more damage while requiring much less facetime

nobody disputes that clan autocannons are lighter. the issue with clan autocannons is the facetime they require.

laser vomit is better than clan autocannons because you give up less facetime. its a demonstrably more effective way of playing the game. you maximize damage done to the enemy in the smallest exposure window possible.

adding urbie IICs and krakens is not going to phase out laser vomit

Edited by Khobai, 01 February 2018 - 07:44 PM.


#113 FupDup

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Posted 01 February 2018 - 07:31 PM

View PostKhobai, on 01 February 2018 - 07:29 PM, said:

not really

ultraviolet can do 8 UACs and that doesnt pique interest

Bane would get better hardpoints and customization, not to mention being available for C-Bills instead of being stuck behind a permanent paywall.

Edited by FupDup, 01 February 2018 - 07:31 PM.


#114 Xetelian

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Posted 01 February 2018 - 07:40 PM

View PostNema Nabojiv, on 01 February 2018 - 04:12 PM, said:

Also BAS-B can be turned in something like super-hellbringer with 2 HLL + 4 ERML + 14 heatsinks + gauss.


I have a feeling you'll need to shave off a few tons of armor and not take any Jumpjets or ECM to fit that load out







This mech looks awesome but Gauss in the ST, especially a large raised ST is probably not a great thing.

#115 Khobai

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Posted 01 February 2018 - 07:49 PM

Quote

Bane would get better hardpoints and customization, not to mention being available for C-Bills instead of being stuck behind a permanent paywall.


people bought deathstrikes despite them being stuck behind a paywall

if the ultraviolet actually piqued interested, people wouldve bought it too

the point is no one cares about a mech that can do 8-10 uac2s because its not an effective way to play the game

uac2s require way too much face time to be effective.

laser vomit is how clans play. nothing short of severely nerfing laser vomit is going to change that. But if you take laser vomit away from clans, its arguable if they could even compete with IS given the sad state of their other weapons.

the only way out of this mess would be to nerf laser vomit, fix CUACs so they dont jam all the time, and buff missile weapons so theyre not complete garbage.

But were basically down to sheer luck for the game ever being balanced at this point. If you have infinite PGIs balancing infinite MWOs you will eventually get a balanced version of MWO. we might be the parallel universe that wins that cosmic lottery with a balanced MWO. but I doubt it.

Edited by Khobai, 01 February 2018 - 08:00 PM.


#116 N0ni

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Posted 01 February 2018 - 07:58 PM

Looks like there's a very happy balance overlord (Paul) in the office. But honestly it was just a matter of time and makes sense pairing it against the Fafnir.

#117 Mechrophilia

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Posted 01 February 2018 - 08:00 PM

This rendition looks better than the miniature. The miniature is awful. spinally chicken legs, under a huge mech, yuck.

#118 Luminis

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Posted 01 February 2018 - 08:45 PM

View PostKhobai, on 01 February 2018 - 07:29 PM, said:

but laser vomit is still better

I don't think anybody's gonna contest that. There's huge difference between "Clans can only bring laser vomit to compete the IS" and "Clan laser vomit overshadows everything else they have". though.

Lights are MG boating at the moment, so they're kinda not relevant here.

Mediums... Well, the HMN does fairly well doing missile based stuff, the HBK-IIC has been doing the 2x big ballistic thing fairly well, too. I don't think neither of these are terrible, if not as good as laser vomitting HBK-IIC-As or NVAs.

The SMN has always been a perfect example of a non-laser reliant Heavy, the SRM LBK was good (no clue about how it does lately) and you can succesfully run UACs on a bunch of things - they'd be far more out there if the NTG had some of its agility back (pretty please, PGI?), and there's the ON1-IIC-A if you wanted to brawl.

And lastly, for Assaults, the MCII-B is a prime example. It's an excellent Assault and it would probably be considered to be among the most fearsome 'Mechs to bump into on the battlefield if it wasn't superseded by its laser spitting brethren (I think it ought to win against the 4 UAC CP-S with relative ease thanks to significantly higher DPS). Same for the Warhawk and the Scorch.

From my point of view, it's not like you couldn't possible draft up a servicable build based on somethig other than lasers. It's just not worth it because lasers offer better reward for less risk.

Edited by Luminis, 01 February 2018 - 08:45 PM.


#119 Trenchbird

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Posted 01 February 2018 - 09:09 PM

View PostMechrophilia, on 01 February 2018 - 08:00 PM, said:

This rendition looks better than the miniature. The miniature is awful. spinally chicken legs, under a huge mech, yuck.

Yeah, I think this is the Clan assault I'm most excited to have modeled in-game right now. Unless they added the Osteon.

#120 xVLFBERHxT

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Posted 01 February 2018 - 09:28 PM

View PostCatten Hart, on 01 February 2018 - 09:09 PM, said:

Yeah, I think this is the Clan assault I'm most excited to have modeled in-game right now. Unless they added the Osteon.


Thanks for the mention of the Osteon. The lore about the Society was new to me. Interisting stuff Posted Image .





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