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Bolt-On Geometry.


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#61 FupDup

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Posted 06 February 2018 - 01:24 PM

View PostKhobai, on 06 February 2018 - 01:23 PM, said:

like I said battletech lore sucks. the more non-canonical the better.

Then why are you making an argument for immersion? What the hell bro...

#62 Khobai

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Posted 06 February 2018 - 01:34 PM

Quote

Then why are you making an argument for immersion? What the hell bro...


immersion as far as realism goes

having mechs running around with baseball bats wrapped in barbed wire and boards with nails in them ruins that

it turns the game into junkyard wars

its fine in solaris, because solaris is inherently dumb anyway, but its not fine quickplay or factionplay. it ruins the immersion that youre part of a professional military unit. it turns the game into hawken meets madmax. or some archaic steve jackson game like car wars. mechs arnt scrapped together from junkyard parts with tvs and microwaves for heads. theyre state-of-the-art precision fighting machines.

that crap doesnt belong outside of solaris or mechwarrior dark ages lol.

just say no to bolt on garbagometry

Edited by Khobai, 06 February 2018 - 01:49 PM.


#63 Mole

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Posted 06 February 2018 - 01:58 PM

View PostKhobai, on 06 February 2018 - 01:34 PM, said:


immersion as far as realism goes

having mechs running around with baseball bats wrapped in barbed wire and boards with nails in them ruins that

it turns the game into junkyard wars

its fine in solaris, because solaris is inherently dumb anyway, but its not fine quickplay or factionplay. it ruins the immersion that youre part of a professional military unit. it turns the game into hawken meets madmax. mechs arnt scrapped together from junkyard parts with tvs and microwaves for heads. theyre state-of-the-art precision fighting machines.

that crap doesnt belong outside of solaris or mechwarrior dark ages lol.


If you're going to argue for realism, don't even. There is no professional military unit. For goodness sake, as far as roleplay goes, my guy is an ex-DCMS freelancer. And as such, he will put whatever the hell he damn well pleases on his 'mechs. It was not entirely uncommon for tank crews, for example, to customize the aesthetics of their tanks in times of war anyway. And tanks are by far a better analogy to 'mechs than aircraft ever could be. Nobody is going to put a club on an airplane because an airplane doesn't have arms. There is no reason however not to have spiked pauldrons on your 'mech. I don't believe I will ever use fake melee weapons as I just don't think I'd like the way they look, but if other people want to? Who cares? It's their 'mech, not yours.

But let's go back to your original point of ruining the immersion of being in a proffseional military unit, shall we? In this game the only hint at any sort of proffesionalism we have is the commander that comes over comms talking about your objective. That's it. When you drop in QP, you're not in a professional military unit. When you drop in faction play, you are not in a professional military unit. If you want to feel like you're in a professional military unit, I suggest you find a group of like-minded people and form an actual unit with them and enforce a color and camo standard on your members. Otherwise, all you are doing is ruining the fun of us folks who play this game like a freelancer.

#64 Khobai

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Posted 06 February 2018 - 02:10 PM

Quote

There is no professional military unit.


mercenary companies are still professional military units

when they sign contracts theyre expected to maintain certain aesthetic standards

like not attaching garbage to their mechs and embarassing the houses they signed on with. no respectable house would hire a mercenary unit with garbage bolted all over their mechs lol. youre not going to find gainful employment outside of solaris or the mechcircus.

bolt on geometry is fine in solaris as part of the theatrical performance to get the crowd pumped up. but it doesnt belong on the actual battlefield.

Quote

It was not entirely uncommon for tank crews, for example, to customize the aesthetics of their tanks in times of war anyway


if you mean decals, decals werent uncommon, because decals had a functional purpose: identification.

im talking about bolting on useless pieces of scrap metal like huge non-functional melee weapons. and no tank crews ever did that.


this is basically what you want to turn the game into:

Posted Image

Edited by Khobai, 06 February 2018 - 02:54 PM.


#65 The Lighthouse

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Posted 06 February 2018 - 02:15 PM

View PostKhobai, on 06 February 2018 - 02:10 PM, said:


mercenary companies are still professional military units

when they sign contracts theyre expected to maintain certain aesthetic standards

like not attaching garbage to their mechs and embarassing the houses they signed on with. no respectable house would hire a mercenary unit with garbage bolted all over their mechs lol. youre not going to find gainful employment outside of solaris or the mechcircus.

bolt on geometry is fine in solaris as part of the theatrical performance to get the crowd pumped up. but it doesnt belong on the actual battlefield.


Khobai, by any chance were you active on Relicnews forum during first Dawn of War game came out?

For bolt on geometry, I really hope it just stays in Solaris, not QP to be honest, just like you said.

Edited by The Lighthouse, 06 February 2018 - 02:16 PM.


#66 Khobai

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Posted 06 February 2018 - 02:23 PM

Quote

Khobai, by any chance were you active on Relicnews forum during first Dawn of War game came out?


I played the hell out of dawn of war 1

but I never posted on the forums

#67 Brody319

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Posted 06 February 2018 - 02:31 PM

You say you don't want big useless melee weapons strapped onto mechs because it ruins immersion but the Kodiak has wolverine claws that do nothing. So I fail to see how attaching other stuff would be this big upset to the game.

We got urbanmechs painted to look like minions and thats okay because decals, but if I wanted to say, put some spikes on my atlas's shoulders to make it look more fierce that would just be too far.

#68 Mole

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Posted 06 February 2018 - 02:37 PM

View PostBrody319, on 06 February 2018 - 02:31 PM, said:

You say you don't want big useless melee weapons strapped onto mechs because it ruins immersion but the Kodiak has wolverine claws that do nothing. So I fail to see how attaching other stuff would be this big upset to the game.

We got urbanmechs painted to look like minions and thats okay because decals, but if I wanted to say, put some spikes on my atlas's shoulders to make it look more fierce that would just be too far.


It's true. The Sarna page even says the Kodiak's claws are purely aesthetic and do not function as a melee weapon. I don't recall the Wolverine having claws though. You sure about that one?

#69 The Lighthouse

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Posted 06 February 2018 - 02:50 PM

View PostKhobai, on 06 February 2018 - 02:23 PM, said:


I played the hell out of dawn of war 1

but I never posted on the forums


I see. Your writing style reminded me of someone who was an ork player back in DoW 1. It was hell of the game, and I think people still play DoW 1 (actually I think there are more ppl playing DoW 1 than DoW 3)

#70 Khobai

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Posted 06 February 2018 - 02:56 PM

Quote

You say you don't want big useless melee weapons strapped onto mechs because it ruins immersion but the Kodiak has wolverine claws that do nothing. So I fail to see how attaching other stuff would be this big upset to the game.


look at the picture above

if a pictures worth 1000 words thats 1000 reasons why

#71 Lazor Sharp

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Posted 06 February 2018 - 03:11 PM

I want a Bolt on Trailer Hitch, so I can pull things around with my Mech's......Posted Image Equipment such as supply wagons, destroyed Mech recovery lift's, Plow's on the farm back home, etc.... They are walking Tractors.......Posted Image Put them to good use when not in battle.......

#72 Brody319

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Posted 06 February 2018 - 03:13 PM

View PostMole, on 06 February 2018 - 02:37 PM, said:


It's true. The Sarna page even says the Kodiak's claws are purely aesthetic and do not function as a melee weapon. I don't recall the Wolverine having claws though. You sure about that one?


I meant Wolverine from the X-men.

#73 Eirik Eriksson

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Posted 06 February 2018 - 03:28 PM

Cant see why resources would be spent on bolt on geometry while there are so many other things to fix and stabilize in the game right now.

But, if we get them I want a cigar. And, I want a new achivement: Blow of 100 cigars and you will receive..... A cigarr!

#74 The Lighthouse

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Posted 06 February 2018 - 04:18 PM

So guys....


If you are well used to Battletech in general, you must realize BT is really the dream of western hippe teenager boys of 1980s. So the designs and stuffs are... really out-of-world by today's standard for many cases. So that spikes, (literally) crown head, penis cannons, a pink mech with loudspeakers, etc.

BT as franchise has gotten bigger thanks to video games. Especially Mechwarrior 2, but the problem was that the atmosphere of Mechwarrior 2 is completely different from original BT. It is far more (too) serious and too deadly. And this attracted different kinds of the players.


Bolt-on stuffs will pleasure former crowd but will not certainly play well with later crowd. I actually think we will lose even further population if Bolt-on is introduced. I think limit bolt-on on Solaris only is the best compromise, as many others have already pointed out.

#75 Trenchbird

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Posted 06 February 2018 - 05:48 PM

View PostKhobai, on 06 February 2018 - 01:23 PM, said:

nothing wrong with that

militaries use decals all the time to help identify friendly aircraft and what units they belong to

but the military doesnt stick non-functional melee weapons on their aircraft. you dont see fighter jets flying around with spiked clubs sticking out of them. because it would be utterly pointless and stupid.

its apples and oranges

We literally have a paint-by-numbers system for camouflage now, regarding vehicles (In the IRL military, for the US). Most US aircraft are painted a uniform gray/shades of gray or, in the case of helicopters, in either drab, brown, or gray, with the exception of rescue craft. Nowhere in the US Military will you ever find hot rod flames on a tank or pink snow dots on a navy blue backdrop on an Aircraft carrier.

That said, yes, we do have supplemental armor plating or luggage rails and more (As a side note, this is what I want added, and it'd look as stupid in Solaris only as a Jester Hat would look in QP in my opinion). But at the end of the day, this isn't real life, it's Mechwarrior Online. Connected to Battletech, where mechs like the Axman and Berserker-bipedal warmachines purpose-built to club the everloving **** out of opponents with 'spiked clubs'-exist. There are Mercenary Commands that utilize unconventional camo-Ace Darwin's Whipits has at least one pink-painted Panther in its inventory. Or the Wolf's Dragoons Wolf Spider unit, which paints mechs black with red accents. Or the various Clan patterns, where fighting is built upon honorable combat for the most part and renders camo rarely required at best.

Even though I agree that putting Jester hats on Banshees is stupid, it's still lore friendly. And we aren't going by 'Hurr durr it's reality bro' lore, we are going by 'Giant robots with FRICKIN LASER BEEMS and heads literally designed to evoke the image of a skull' lore. And that's just how it is.

PS-Also, stop talking about jets and melee. You are making yourself a fool. It's not like anyone in Battletech puts a friggin Lance on a Land Air Mech, let alone an Aerospace fighter.

Edited by Catten Hart, 06 February 2018 - 05:51 PM.


#76 WrathOfDeadguy

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Posted 06 February 2018 - 06:10 PM

View PostCatten Hart, on 06 February 2018 - 05:48 PM, said:

It's not like anyone in Battletech puts a friggin Lance on a Land Air Mech, let alone an Aerospace fighter.



Either I've had too much to drink tonight, or that sounds like the best damn game of lawn darts ever.

I would play the hell out of that campaign.Posted Image

#77 Gorgo7

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Posted 06 February 2018 - 06:22 PM

View PostKhobai, on 06 February 2018 - 01:34 PM, said:


immersion as far as realism goes

having mechs running around with baseball bats wrapped in barbed wire and boards with nails in them ruins that

it turns the game into junkyard wars

its fine in solaris, because solaris is inherently dumb anyway, but its not fine quickplay or factionplay. it ruins the immersion that youre part of a professional military unit. it turns the game into hawken meets madmax. or some archaic steve jackson game like car wars. mechs arnt scrapped together from junkyard parts with tvs and microwaves for heads. theyre state-of-the-art precision fighting machines.

that crap doesnt belong outside of solaris or mechwarrior dark ages lol.

just say no to bolt on garbagometry

wOW...Don't paint your mech red either... breaks cannon...

#78 Khobai

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Posted 06 February 2018 - 06:31 PM

Quote

PS-Also, stop talking about jets and melee. You are making yourself a fool. It's not like anyone in Battletech puts a friggin Lance on a Land Air Mech, let alone an Aerospace fighter.


exactly. youve made my point for me.

you wouldnt do it on jets. so why would you do it on mechs? there shouldnt be bolt-on non-functional melee weapons on mechs either.

its okay if its part of the mech's natural aesthetic like the kodiak's claws; because its a ghost bear totem mech.

thats completely different from allowing people to bolt-on random crap on mechs that has absolutely no reason to be there and just makes the mech look ugly. its unnatural and aesthetically offensive.

I dont want to see crap like atlases with horns and spiky shoulder pads holding caveman clubs. thats exactly where this is heading if its not shut down.

Quote

wOW...Don't paint your mech red either... breaks cannon...


color has absolutely nothing to do with the discussion

this discussion is about bolt-on geometry

Edited by Khobai, 06 February 2018 - 06:43 PM.


#79 Gorgo7

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Posted 06 February 2018 - 06:48 PM

View PostKhobai, on 06 February 2018 - 06:31 PM, said:







color has absolutely nothing to do with the discussion

this discussion is about bolt-on geometry

wERN'T YOU BANISHED TO THE ISLAND?

#80 Khobai

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Posted 06 February 2018 - 07:36 PM

Quote

wERN'T YOU BANISHED TO THE ISLAND?


everyone who didnt agree with PGI was banished to the island





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