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The Roughneck Shouldn't Be The Only Strong I.s 65 Tonner.
#1
Posted 21 November 2017 - 03:55 PM
The other 3 65 ton battlemechs all had their shine back then until newer mechs came out or they were hit with the nerf bat, I feel like they could use a tremendous buff because when they go against the Cauldron-Borns,Loki's and Linebackers they are sure to lose because they have huge hitboxes that have little to no armor buffs and the Clan ERLL/HLL/MPL/SRM will just tear them apart.
The Catapult is a favorite of mine (even when it's bad) because it can mount double MRM40s and unleash a barrage of missiles that function like a shotgun and just shred armor off if you manage to live long enough, BUT then there's this Hellbringer with x2 HLL and 4 mpl that just leaves the cover and says "tehee i'm clan" and BLAM my arm just goes off even when i torso twist and i'm just sitting there all sad because of how the arm is so big and it only has 46 armor.
Catapult needs 20-30 armor on each arm with 10-16 armor on each side torso
The Jagermech is a classic Ballistics boat that isn't strong as it used to be and the torso is just a big barn door that can easily be blown up, and as a counter for this issue i say it should get 18-25 armor on each torso location with 20-30% UAC jam.
The Thunderbolt i never really liked this mech but i feel like it should be returned to the original stats it had or just get 25-35 armor on each side torso.
The Roughneck change all structure quirks into armor buffs because bonus structure wont save your weapons from getting removed.
TL&DR
I.S 65 tonners are weak compared to the roughneck and there should be more variety instead of just the roughneck, Clan 65 tonners are strong and need to be able to be beaten by the other 3 I.S 65 tonners and so need buffs to counteract them.
#2
Posted 21 November 2017 - 04:10 PM
The best defense is a good offense.
#3
Posted 21 November 2017 - 04:30 PM
No idea about the Jagermecht, though, I just don't have one.
#4
Posted 21 November 2017 - 04:35 PM
#5
Posted 21 November 2017 - 04:44 PM
Its like saying most other assaults suck compared to the Battlemaster. Well, yes, but thats because the battlemaster pretty much invalidates every other assault because of how good it is. Literally every other assault is worse if you want to run laser vomit. You can run laser vomit zeus or stalkers but they dont come close to matching the battlemaster.
Just like how the cyclops is the best for SRM assaults and how the sleipir is the best if you want a 4x UAC 5 assault and how the annihilator is the best 100 tonner in the game at the moment.
if you want to use something for a comparison of good, look at the thunderbolt (great hitboxes, shield arms, quirks) or the jagermech (amazing for ballistics, decent hitboxes but no shield arms).
The catapault though is quite sad. Huge side torsos with no compensating durability quriks (great logic there PGI), easy to shoot off ears, easy to blind cockpit because its located right smack in the CT...
I really really dont get the logic where PGI takes a mech with great hitboxes + shield arms and gives it tons of durability quirks, while mechs with huge side torsos like the catapault or stalker get NOTHING...
Its like giving a millionaire welfare checks instead of the poor. WTF is the point?
Edited by Jun Watarase, 21 November 2017 - 04:45 PM.
#6
Posted 21 November 2017 - 05:00 PM
#7
Posted 21 November 2017 - 05:03 PM
#8
Posted 21 November 2017 - 06:15 PM
#9
Posted 21 November 2017 - 07:05 PM
The only Roughneck worth a look is the 3A with the high mounted energy. It can abuse the armor to make better trades than its firepower would suggest, but only until it is gone.
#10
Posted 21 November 2017 - 10:14 PM
Plus... the Thunderbolt has it's own theme song.
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https://youtu.be/QVBAeS5t5ncc
Edited by ScrapIron Prime, 21 November 2017 - 10:15 PM.
#11
#12
Posted 21 November 2017 - 10:27 PM
ctplt a1/c4 best is missile boats in that tonnage bracket.
Thats just 2 mechs i own.
Edited by davoodoo, 21 November 2017 - 10:27 PM.
#13
Posted 21 November 2017 - 10:46 PM
Or any of the marauder or warhammer variants.
Or the boomjager.
Or a good Orion build. Or a good quickdraw. Or thunderbolt.
You have a ton of great heavies. I honestly prefer almost every single IS heavy to my clan mechs with the possible exception of my orion 2c2, which is the only one that can brawl properly.
#14
Posted 21 November 2017 - 10:48 PM
#15
Posted 21 November 2017 - 10:49 PM
#16
Posted 21 November 2017 - 10:58 PM
MechaBattler, on 21 November 2017 - 10:48 PM, said:
The only Thunderbolts with ECM are:
- TDR-11SE (Jihad, 3069)
- TDR-17S (Jihad, 3070)
- TDR-7SE (Civil War, 3067)
- TDR-9NAIS (Civil War, 3067)
- TDR-9Nr (Jihad, 3072)
Close, but not quite there yet.
#17
Posted 21 November 2017 - 11:02 PM
N0ni, on 21 November 2017 - 10:58 PM, said:
- TDR-11SE (Jihad, 3069)
- TDR-17S (Jihad, 3070)
- TDR-7SE (Civil War, 3067)
- TDR-9NAIS (Civil War, 3067)
- TDR-9Nr (Jihad, 3072)
I figured. Do we have any alternatives? Even if there are. What are the odds they'll have comparably good hardpoints?
I suppose they could get away with adding an ECM Roughneck. With the energy variant's hard points :3
Edited by MechaBattler, 21 November 2017 - 11:03 PM.
#18
Posted 21 November 2017 - 11:11 PM
#19
Posted 21 November 2017 - 11:24 PM
MechaBattler, on 21 November 2017 - 11:02 PM, said:
Well there's the JM7 series of Jagers, specifically the JM7-F with a LT ECM, 2 CT Energy and 1 Ballistic per arm (Civil War, 3062)
Otherwise, the JM6-H comes with 1 energy/ballistic per arm and 3 missile hardpoints per side torso (comes stock with 3 Rocket 15s per side, Civil War 3064).
As far as Catapults go, we already have the good ones besides the CPLT-C2 which combines the jumpjets and LRM15s of the C1 with 1 LB2-X in each side torso (Civil War, 3062) and the CPLT-H2 with 2 CT energy, 1 energy / 1 missile left arm, 3 missile right arm, 2 missile left and right torso + jumpjets (Civil War 3064.
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