Der Geisterbaer, on 07 February 2018 - 01:43 PM, said:
Considering that the canon Piranha 4 does have two machine gun arrays (one with lcmgs one with standard cmgs) that "solution" only "works" for the period of (less than) 1 year within lore: IS got arrays in 3068 ... clans in 3069. So ..
... consider mg arrays on both sides of the fence in mwo and think of any Pir / Lynx variant that has 6 (or more ballistic) slots that can utilize mg arrays with 4 mgs per array at 0.5t per array. Doesn't sound like the most clever idea to me.
Those mechs you mentioned already have 8-12 ballistic hardpoints, weight less than 30 tons and have no slots, so MGAs can only harm them. MGAs under the current proposal disproportionately benefit mechs with few ballistic hardpoints, or with lots of slots and tonnage. This is the second time someone has tried to say "but muh hardpoints", I hope people stop and think about this in the future before making kneejerk responses.
Yellonet, on 08 February 2018 - 01:29 PM, said:
PGI wants Clans to be better than IS, it's that simple, they just don't have the spine to say it.
Off to other games.
It's not even just PGI, Clans were always supposed to have a slight technological edge for the clan war era in the original tabletop. All things considered PGI has done a great job adjusting the properties of clan weapons to make them more balanced while still sticking to tabletop values.
Edited by GX9900 Gundam X, 09 February 2018 - 05:11 PM.