Few of us were discussing strikes today (again) and whether or not they need changed in someway... could be node changes, limit amount, whatever.
One thought I had (and if it's been suggested before I'll defer credit to them)....
What about requiring a command console (or some equivalent) to use Strikes?
Putting an actual tonnage requirement makes it a meaningful tradeoff, and could curb some of the huge amount of strike spamming these days.
I know it would be very unpopular to many, but just curious the pro's and con's to something like this.
morg


Cc To Use Strikes?
Started by Morggo, Feb 06 2018 10:00 AM
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