When I was new, I was really, really bad.
Now I am only bad. I managed to eliminate two really's!!!
One of the ways I did this was by going to new player section of the forums and reading some handy guides. VorpalAnvil was particularly helpful, and on YouTube I found Snuggles Time's videos complemented what I read.
Now before a player starts playing CW, they should start with these kind of basics first. Seems like a lot don't. So we have players that do not know how to round a corner, brawl, trade, snipe....
After a player get those basics down, there doesn't seem to be anywhere for them to turn.
One of the reasons this has come up for me, is due to a match on Sulpherous where I was in a group of six. Six very experienced CW players from BCMC and Evil. Of coarse as always, we started off by going right (alpha) and we lost that first wave 4-12.
Immediately we called for everyone to go left (gamma gate), and got some resistance at first but everyone fell in line. What happened next was four ejections bringing us to 8-12 and one King Crab who refused to eject was out of the fight while he eventually made his way all around back into gamma.
The end result was 47-38 in our favour. While it did help that we played better second wave, that come back would not have been possible if we turned and went back in the same gate allowing their first wave push outs to get damage into our second wave.
Many times while dropping solo, I have tried to explain to players to not keep pushing the same gate and to not go face first wave mechs if there is another option. This basic and common strat with most units I know, is one of the small things that could make a difference if instead of the habit pugs have of always going right no matter what, they switched gates. Hellbore is another map where if you lose first wave, you can make some of it up by simply going to the other gate.
So I am asking for those who are CW veterans, if you could use this thread to perhaps share some wisdom and basic strats for new players or even solo's who want some simple tips that may at least make games a bit more competitive.
My tip, should be obvious by now and that is to switch gates after a first wave loss on Sulpherous, and Hellbore.
The other which is common knowledge but pugs do repeatedly and continually is reinforcing after you die. The players I see repeatedly doing this are probably beyond suggestion, and really it sucks but one anti-social player can easily cost everyone else the match. So if new and reading this, please don't.
Edited by tker 669, 06 February 2018 - 10:30 PM.