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Oh you want build diversity by flat out removing a build from the game
Sniping builds
havent been removed from the game though. Theyve simply evolved into different builds.
Gauss is still used for sniping. PPCs are still used for sniping.
They just arnt used together anymore.
Navid A1, on 09 February 2018 - 09:46 AM, said:
So increase the GH limit on AC20s to 2?
yup, i agree with that!
The whole point of Gauss PPC is PPFLD, and low dps.
The point of AC20 is both PPFLD AND dps!
do you consider SRMs a weak weapon, becasue they are not PPFLD?
Close range weighs heavy towards dps.
Also, our agenda is making every play-style viable
Your's is to keep some dead!
You think G/PPC is the problem when you want to close the distance?
nope. the problem is the path you are taking... otherwise, ERLL spam is gonna give you more trouble.... you'll lose your leg in the open in no time!, while missed shots (due to convergence) gives you a better chance of closing in even in the open.
1) HGR and AC20 arnt really dps weapons. Theyre short range PPFLD weapons. As such they need to be stronger than long range PPFLD to justify their shorter range. long range PPFLD needs to stay capped at 30 damage so short range PPFLD can compete. otherwise the risk vs reward aspect just isnt there.
2) UAC20 is an example of a short range dps weapon. It does considerably more dps than the AC20 at the expense of PPFLD.
3) Not all close range weapons are DPS weapons. If the AC20 was a dps weapon it would need to do as much dps as the UAC20. It clearly doesnt. Becuase the purpose of the AC20 is PPFLD, not dps. Same with the HGR, its purpose is PPFLD, its not a dps weapon either.
4) Yes I believe SRMs are too weak. And they are largely overshadowed by MRMs. SRMs arnt weak because theyre not PPFLD though; theyre not supposed to be PPFLD, theyre supposed to be spread weapons. So trying to turn SRMs into PPFLD weapons by tightening their spread rather than making them good as spread weapons is counterintuitive. Same with MRMs, MRMS are meant to be spread weapons, so make them good as spread weapons, instead of trying to make them more like PPFLD weapons by tightening the spread. Missiles are supposed to spread out and hit different locations. But the ones that hit should do more damage.
The better way of fixing missiles is to leave the spread alone but increase the damage per missile. The same way that LBX, also a spread weapon, should be fixed.
Edited by Khobai, 09 February 2018 - 11:32 AM.