Lunatic NEo, on 18 February 2018 - 03:50 AM, said:
So saying 80dmg Alpha, 40 of em true Pin Point which you can shot about 5 Times in a row is hot and bad but 74 Laser Alpha which overheats you after the second time for sure is OP?
Well, first of all, I'd like to see that. An Atlas with 19 DHS will shut down after firing 5 AC/20+SNPPCx2 shots in a row. An MRM40 adds an additional 11.5 more heat.
For reference...
SNPPC - 10 heat
AC/20 - 6 heat
The MRM40 will increase your heat per volley by almost 30%, while also reducing the DHS you carry to, what... 16 at best?
Quote
IS can Mount 40dmg Pin Point Alphas on a lot of Mechs above 65Tons.
IS can do better than that, actually, and that's actually what this thread is about - Dual HGR is 50 pinpoint.
Quote
Clans on the other hand should get nerved cause 30dmg Pin Point (maximum possible with 2 Gauss) is too much?
I'm assuming you're talking about the PPC/GR nerf. That was
50 pinpoint damage from
800+ meters away.
Technically speaking, the IS received the same nerf. They just really couldn't do it in practice (Or not nearly as well, anyway).
I want to continue, but I'm seriously having a hard time getting my feet against someone who thinks
the Atlas proves IS tech is OP
Lunatic NEo, on 18 February 2018 - 03:50 AM, said:
It all depends on Maps and engagement ranges, but the vibe here in the brown see is "nerf clans cause they got one working Build!".
If you go into literally any of the serious balance threads, you'll find most people here want two things for the clans - To nerf the bejesus out of laser vomit, and
buff everything else. It's pretty widely understood that one of the reasons Clan mechs run so many lasers is because everything else is trash, and the reason so many IS mechs show up in QP isn't because they're better or meta, but just because they haven't been nerfed into being boring.
Edited by Bombast, 18 February 2018 - 06:12 AM.