Yeah, all of the Shadowhawks seem incredibly stiff for their weight class.
I have all but two variants, and out of them I have only mastered the Grey Death (edit: and the 2K), which I just bought two days ago. It was a pretty awful grind, I ended up cheating and blowing some GXP into Operations just so I could start putting what I was earning into Mobility. If you aren't at least doing the minimum to maximize Speed Tweak and get the Anchor Turn and Torso Twist nodes along the way, it handles about as well as a Marauder. Which is fine for a Marauder, but not a Shadowhawk. And that's not an exaggeration; the turn rate on a Marauder is 50.42 degrees/sec, while the Shadowhawk is 52.71. The torso yaw range on a Marauder is 90 degrees, the Shadowhawk is 94.5 degrees. Dumping into mobility leaves you more fragile than the Mediums that come blessed with better mobility out of the box and can instead dump into Survival.
Even Storm Crows, which bring more firepower to the table and aren't considered an especially agile chassis these days, have a higher base turn rate than Shadow Hawks at 57.86 degrees/sec, with a torso yaw rate of 103.5 degrees/sec and a
stupendous yaw angle of 130 degrees. Like, woah. They even have better accel/decel: 31.55/35 kph/s on the SCR vs.26.94/32.27 on the SHD. Small, but still more salt in the wound.
As has ever been the case, why is it that the SCR gets considerably better mobility than 'Mechs that are neither as durable nor as offensively potent as it? Shadowhawks, Blackjacks,
Trebuchets? Even the Stormcrow is a bit too stiff in the legs for its own good, but at least it can turn its upper body in a reasonable manner.
And while we're at it, the arms get blown away so easily. Every match, I am spending half of it with only the right arm and the single Ultra Autocannon 20 (which jams every third attempt to double tap). While most Shadowhawks don't really use their arms, the Grey Death does. It
needs them.
Edited by Yeonne Greene, 28 January 2018 - 09:47 AM.