Nema Nabojiv, on 21 February 2018 - 03:29 PM, said:
Both canon and non-canon mechs are essentially imaginary robots and it doesn't really matter if the who person who made the design worked for fasa or not.
What does matter is if that particular mech is accepted by the community.
Since I am entirely 100% in agreement with this statement, lets have some fun!
Okay Mechwarriors! Lets Theory Craft and Design a new mech(s) for PGI based on the rules already in the game! Lets
THIS IS A FREE FOR ALL! NO TONNAGE LIMITS!
Tha Rules;
- Your Mech has to reasonably exist within the BT universe as either lostech or a newly mech invented by clans/houses at any point in the time line. That means all modified and new mech designs are valid so long as that they conform to rule #2.
- Your Mech has to be able to reasonably conform to the current or near future MWO/Solaris game mechanics
- While Rule #2 is important, please do not forget that the game's current set up can and will change, so feel free to bend and tweak those mechanics a little bit. A good Example is Ghost Heat; All submitted designs are not subject to ghostheat.
- BOTH Art and/or Walls of Text are equally valid!
- Math to back up your design is always good!
- No Extreme Range poking (over 1000 m) or Extreme short (under 50 m) range one shot builds! (looking at you rocket 120 bushwackers)
- Actual Potatoes equipped with weapons will be accepted for critique!
- Critiques and Improvements are welcome!
- No Actual Trolling: While this is meant to be an entertaining exercise; trolling, flaming and harsh criticisms that are not directly a critique of mechs will not be tolerated. I would ask that moderators please not lock this thread, but delete such comments instead
- No Tonnage Limits! Mechs can be from 15 tons all the way to 100 Tons.
- Have fun with this!
Show me the depths of your creativity!
Lets have fun while we are at it!
Just to get those creative juices going, I have posted some examples here;
Edited by November11th, 21 February 2018 - 08:12 PM.