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How To Pug In Fp


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#1 Davegt27

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Posted 01 March 2018 - 06:01 PM

this is me in my Assault tell me what you think



Posted Image

#2 justcallme A S H

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Posted 01 March 2018 - 06:16 PM

I don't get it

#3 Spare Parts Bin

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Posted 01 March 2018 - 06:18 PM

View Postjustcallme A S H, on 01 March 2018 - 06:16 PM, said:

I don't get it


I am perplexed.

#4 r4zen

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Posted 01 March 2018 - 07:46 PM

View PostDavegt27, on 01 March 2018 - 06:01 PM, said:

tell me what you think


I'll take two of whatever you're on tonight, please

#5 Davegt27

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Posted 01 March 2018 - 07:53 PM

View PostSpare Parts Bin, on 01 March 2018 - 06:18 PM, said:



I am perplexed.


I am perplexed also

the very top laser is from the bad guy (the guy that got the kill)

the other guy is supposed to be on my team

what the heck he was doing has got me stumped

#6 Roland09

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Posted 01 March 2018 - 08:43 PM

You just were no PAWG that game.

#7 Jaybles-The-PegLeg-PotatoCaptain

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Posted 01 March 2018 - 08:51 PM

View PostDavegt27, on 01 March 2018 - 07:53 PM, said:

I am perplexed also

the very top laser is from the bad guy (the guy that got the kill)

the other guy is supposed to be on my team

what the heck he was doing has got me stumped


I don't get it either.

Are you trying to show that your team mate is shooting you?

#8 Davegt27

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Posted 01 March 2018 - 09:10 PM

no this one is my team mate shooting me
from the 25 feb

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#9 Alexandra Hekmatyar

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Posted 02 March 2018 - 04:20 AM

One does not simply go pug playing in FP without expecting to play with potatoes.

#10 Yondu Udonta

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Posted 02 March 2018 - 04:51 AM

They shoot you, you shoot them back. They shoot more, you pretend to give them a staredown and double-tap their cockpit.

#11 Spare Parts Bin

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Posted 03 March 2018 - 10:45 AM

View PostYondu the Ravager, on 02 March 2018 - 04:51 AM, said:

They shoot you, you shoot them back. They shoot more, you pretend to give them a staredown and double-tap their cockpit.


Unfortunately you get a reduction in C-Bills and a time out.

#12 Yondu Udonta

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Posted 04 March 2018 - 06:55 AM

View PostSpare Parts Bin, on 03 March 2018 - 10:45 AM, said:

Unfortunately you get a reduction in C-Bills and a time out.


Will take that anytime for the satisfaction of deleting potatoes with a headshot.

#13 Spare Parts Bin

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Posted 04 March 2018 - 07:52 AM

View PostYondu the Ravager, on 04 March 2018 - 06:55 AM, said:


Will take that anytime for the satisfaction of deleting potatoes with a headshot.


I have not been that ticked off yet I reckon.

#14 Fake News

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Posted 04 March 2018 - 08:48 AM

View PostSpare Parts Bin, on 03 March 2018 - 10:45 AM, said:

Unfortunately you get a reduction in C-Bills and a time out.


you kill them, git gud and do enough damage in the match that it doesn't matter.

#15 Tier5 Kerensky

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Posted 04 March 2018 - 10:05 AM

Hmm in the picture you are already dead, killed by enemy, so he is shooting through your dead mech?



If he did significant amount of team damage then his match score is lower than someone elses of comparable enemy damage.

#16 Jman5

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Posted 04 March 2018 - 02:54 PM

I kinda wish they showed non-strike Friendly Fire damage on the team stat page. Probably would just lead to a lot of salt, but it would be interesting to see what sort of damage people are doing to their teammates on a regular basis.

#17 Spare Parts Bin

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Posted 04 March 2018 - 04:33 PM

View PostJman5, on 04 March 2018 - 02:54 PM, said:

I kinda wish they showed non-strike Friendly Fire damage on the team stat page. Probably would just lead to a lot of salt, but it would be interesting to see what sort of damage people are doing to their teammates on a regular basis.


Some people just do not understand that you don't step in front of a Direwolf when it is using ERLLs and UAC-5s.

#18 Jman5

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Posted 04 March 2018 - 05:24 PM

View PostSpare Parts Bin, on 04 March 2018 - 04:33 PM, said:

Some people just do not understand that you don't step in front of a Direwolf when it is using ERLLs and UAC-5s.


I find MRMs can be real tricky when it comes to Friendly Fire. The staggered projectile release and relatively low velocity can make it difficult not to splatter someone who is running through your line of sight.

#19 Spare Parts Bin

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Posted 04 March 2018 - 05:31 PM

View PostJman5, on 04 March 2018 - 05:24 PM, said:


I find MRMs can be real tricky when it comes to Friendly Fire. The staggered projectile release and relatively low velocity can make it difficult not to splatter someone who is running through your line of sight.


This is true. No one wants friendly fire but it happens.

#20 Davegt27

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Posted 04 March 2018 - 09:47 PM

I was trying to figure out why was he even that close to me







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