Nightbird, on 02 March 2019 - 12:23 AM, said:
I can/have to live with that.
Well I need an example of the great closed beta.
You had the Awesome and the Atlas as assaults - there you had the Awesome (when ever you shoot at a barn you hit the Awesome) that had huge hitboxes (head and ct) but was on the other hand a great in fighter- equipped with the biggest engine the Awesome could out-fight every other Mech in 1on1.
Same with the huge catapult- the price for the deadliest Mech were huge hitboxes and an impossible to miss cockpit. All abilities were well developed and created an overall good picture.
Only the "massproduction" of mechs made it necessary to look at the hitboxes and it was the cheapest to simple scale the whole model.