Prototelis, on 22 January 2020 - 12:33 PM, said:
Stunlock is cancer.
Knockdown was removed because it causes desync and this is a server authoritative game.
That was BS. Worst I ever saw was the knocked down 'mech 'warping' one side 10 or 20 meters while trying to get up. Everyone who hyprobolizes the 'desyng' or 'warping all over the place' are lying.
Fact is, several things could have been done to prevent stun locking:
Only allowing a heavier 'mech to knock down a lighter 'mech.
Only allowing knock downs when combined velocities of the 'mech exceeded a certain threshold, so on and so forth.
There were plenty of options, but Russ in his monumental butthurtedness decided to pull it from the game altogether, and lied about 'looking for solutions'.
Seriously if there isn't going to be knock downs, then AT LEAST there should be significant physical damage delivered to a light 'mech humping a larger 'mech's legs. As it is now, the teeny tiny .1 point of damage being delivered now is completely negligible to the point it's mostly ignored.
Want to provide incentive for better light piloting? Increase the damage delivered to legs when enemy 'mechs collide to a full point per pulse and we'll have motivated people from leg humping.
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lol at "unearned advantage" Maybe try not chainfiring AC2s at lights.
Yes, unearned advantage, and what does what weapon I fire have to do with it? Obviously you're trying to make this personal and wrong for doing so, especially since I use lots of other weapons (just not the computer guided ones).
Nightbird, on 22 January 2020 - 01:12 PM, said:
This thread is about volume scaling versus current (surface area) scaling. If you don't think the in game scaling is surface area based, please explain what you think is surface area scaling. If you can't, just admit it and move along.
You point to an example of two similarly shaped 'mechs and say, "See, it's working the way it should, no problem here."
When there are more than just the humanoid shaped 'mechs in this game.
If that's the logic that was used, yeah, no wonder it's out of whack.