AzureRathalos, on 05 March 2018 - 11:59 AM, said:
I find that the original sounds for the game aren't amazing, but they aren't horrible either.
As for getting new official sounds set up, I can understand why it hasn't happened. PGI has a staff of only 70-ish people. They have to put priority on components that aren't working first over components that are. With Solaris 7, Solaris City, and MW5 on the plate, they're beyond stacked on workload. Then there's the Faction Play research and rework after that.
Because the current sounds work and aren't broken, they will always come second to the bigger issues and bigger projects.
70? Last I heard it was a staff of 50. More than enough bodies.
That's funny because I am pretty sure every patch, something goes wrong with the sound in the game. Whether it's ghost machine gun fire, or cutting out improperly.
I'd say that alone is good enough case for some revising.
PS. If you want to be taken serious, please don't mention FP.
Seranov, on 05 March 2018 - 11:49 AM, said:
Maybe not the ERLL, but the IS ERML and ERSL have different sounds than their standard counterparts, and "new" because they didn't exist before the Civil War patch.
Now, I'm not using the standard sound atm, as a change of pace, but I hardly found anything wrong with them.
Some of us want to stay in a time machine. Some of us want to make a better future.