Cadoazreal, on 08 March 2018 - 03:58 AM, said:
IMHO the order of difficulty to do this in the trial mechs from easiest to hardest would be Orion, Catapult, warhawk, shadowcat, griffon jenner myst lynx zeus. 1st 2-3 being relatively easy
The Jenner is alright... it's a Jenner... walking CT, but it's an alright config... play it as a striker, hit and run. For KMDDs it's... not that easy as will get hot pretty fast.
The Mist Lynx is the biggest party pooper on the board. It's just plain bad... everyone's better off purchasing a MLX-G and go for it.. it will pay off and save you a LOT of frustration.
The Griffin is okay in terms of the loadout... XL can be done on a Griffin, but it's difficult for someone new to the game as the missle pod can the targeted so easy.
The Shadow Cat is the second party pooper. Why they went for that loadout I dunno... Again, get a Shadow Cat, cram some ER PPCs or streaks into it, and save yourself the frustration.
The Catapult I find not so easy to work with as the XL really hampers the mech. It's slow and very vulnerable.
The Orion IIC is the best of the bunch for sure. Then again, the Orion IIC is a beast in itself.
The Zeus is again hampered by it's XL engine. Zeus' are not the most tanky mechs by design, but with an XL... nah...
The Warhawk is okay-ish... It's very hot, and I find Gauss on a Warhawk just doesn't really work very well... also 2 LPL works better on the energy arms -> better convergence.
But let's have a look at next weeks bunch.
The Panther... is a standard Panther loadout... not the best light in existence but can be worked pretty well. Just not that newbie friendly as in if you lose the arm... If you can keep your target in sight pretty okay for getting KMDDs.
The Cheetah... is actually a very newbie friendly design. Not too hot, decent firepower and decent hitboxes. Won't be too easy to get KMDDs tho as they just nerfed the recycle time of the ERSL a bit.
The Blackjack... was a beast back in the days. You don't see them that often anymore. It has an XL engine and is a bit on the fragile side. But the AC20 with the cooldown and velocity quirks can be great for KMDD farming.
The Stormcrow... is decent. I really like the MPL if you can keep it on target. Will be decent for KMDDs.
The Dragon... was never a newbie friendly mech and even with the quirks it never will be. The loadout is okay, but you need to keep the range up due to the XL engine. Won't be easy for KMDDs for sure.
The Timber Wolf... would be decent if they used the shoulder energy ST for higher mounts. Don't like the gorilla arms. Would've gone for a MPL build on this thing, but then again... it's a Timber Wolf... decent mech anyway.
The King Crab... is decent. Does even come with a std engine. Lil' bit on the hot side, but eh... still decent.
The Highlander IIC... is okay. I have the same loadout on mine. Dunno why, but I find Highlanders not the easiest mechs to handle - but that's probably just me anyway. I think Baradul (Molten Metal) has a few videos on this particular loadout.