

Qp Taken Down As Well For Solaris Launch To Stress Test
#21
Posted 08 March 2018 - 04:40 PM
But no, that would actually require something more than minimal effort. And as we know PGI is the champion of easy mode
#22
Posted 08 March 2018 - 05:20 PM

#23
Posted 08 March 2018 - 05:30 PM
JC Daxion, on 08 March 2018 - 12:11 PM, said:
They could also use the time to do server maintenance and other things they don't normally have time in a typical down time.
Thoughts?
Dearly beloved we are gathered here today...
Taking down either QP or CW will end badly
#25
Posted 08 March 2018 - 05:50 PM
#26
Posted 08 March 2018 - 06:23 PM
But I'm sure they have the population to not care about one person logging in no more. They definitely have the management to not care.
#27
Posted 08 March 2018 - 06:39 PM
Hmmmmm... ?????? It is the perfect seal club storm.
Are you by chance a Harmony Gold employee or a member of one of those big soulless Merc units?
#28
Posted 08 March 2018 - 06:52 PM
JC Daxion, on 08 March 2018 - 12:11 PM, said:
They could also use the time to do server maintenance and other things they don't normally have time in a typical down time.
Thoughts?
That would literally end MWO over night..
Edited by Samial, 09 March 2018 - 01:18 AM.
#29
Posted 08 March 2018 - 08:39 PM
#30
Posted 09 March 2018 - 12:19 AM
JC Daxion, on 08 March 2018 - 12:11 PM, said:
They could also use the time to do server maintenance and other things they don't normally have time in a typical down time.
Thoughts?
A big. Fat,. HELL NO.
Not everybody will be enjoying solaris that much to play it exclusively... To be honest, I'm kind-of irked that FP will be going down..
Besides, I think that it will be more than enough to simply put up a Solaris event - and most people will play Solaris anyway.. but people will still have a choice.
And choice is important.
#31
Posted 09 March 2018 - 06:55 AM
justcallme A S H, on 08 March 2018 - 02:51 PM, said:
What maintenance exactly?
When it's on a hosted server/array (PGI don't actually own them...)... Short of the entire data centre crashing/being blown up there is no downtime needed for any maintenance as any parts that fail you just replace that gives you zero down time.
It's most likely database maintenance. Without doing some cleanup regularly, the performance of typical SQL databases goes to crap--largely due to indexes getting fragmented. Most games go down for maintenance like that once a week or so. It's also probably part of their regular data backup routine.
#32
Posted 09 March 2018 - 09:22 AM
Maybe you think it would be useful to stress test how many people leave matches as soon as they start ?
#33
Posted 09 March 2018 - 09:43 AM
Lock QP and FP behind a 2-win to 5-win wall in Solaris. Make the reward worth it - 1000+MC and a Solaris participant decal, maybe a warhorn and camo/color as well.
Pros:
- 100% of active players try out the mode, and spend at least 2 games in it
- Once the event is live, QP and FP populations are low enough (fewer people having finished the gated requirements) that you'll likely get a bunch of folks tired of sitting in queue recycling back to Solaris
- Players get accomplishment and a sense of pride from unlocking the normal modes by WINNING in Solaris
Cons:
- Literally none.
- I mean, you'll get a bunch of forum whiners but they'll probably still buy mechpacks
#34
Posted 09 March 2018 - 11:18 AM
There's a high likelihood that they'd spend hours, if not dozens of hours, just attempting to get 1 win, and those are the people the game really needs to keep because they are the ones that need to keep buying things like premium time.
#35
Posted 09 March 2018 - 11:28 AM
Make a 7/15/30 (depending on how long you want people to try it out) day Solaris challenge with daily tasks and a nice (unique?) reward at the end. If you want Units to participate, then make one of the rewards for the Unit itself, such as having the Unit's banner flown in the arenas if their members rank the highest or something.
Again, unless they are swapping hardware usage, I don't think that there's a real need to take FP or QP down and test Solaris in a vacuum.

#36
Posted 09 March 2018 - 11:44 AM
r4zen, on 09 March 2018 - 09:43 AM, said:
Lock QP and FP behind a 2-win to 5-win wall in Solaris. Make the reward worth it - 1000+MC and a Solaris participant decal, maybe a warhorn and camo/color as well.
Pros:
- 100% of active players try out the mode, and spend at least 2 games in it
- Once the event is live, QP and FP populations are low enough (fewer people having finished the gated requirements) that you'll likely get a bunch of folks tired of sitting in queue recycling back to Solaris
- Players get accomplishment and a sense of pride from unlocking the normal modes by WINNING in Solaris
- Literally none.
- I mean, you'll get a bunch of forum whiners but they'll probably still buy mechpacks
never played this Arena Crap ...im hated Arenas in MW4 and in MWLL ...was never for me a real Part of the BATTLE!!!!tech universe this Gladiator playfield...only hope thats the No-Teamplay-ego-Warriors going to this mode..
run fast to opponent and fired all what you have ...win ,what have better Aim or run Cooler ...no great moving or Tactics by only 2:2...when im will Duelplays than im can Play Tekken .
Moment im play more FW ...for the Solaris days im look the Maps in testing Field and play QP or nothing
Edited by Old MW4 Ranger, 09 March 2018 - 11:47 AM.
#37
Posted 09 March 2018 - 03:26 PM
#38
Posted 09 March 2018 - 03:58 PM
r4zen, on 09 March 2018 - 09:43 AM, said:
Lock QP and FP behind a 2-win to 5-win wall in Solaris. Make the reward worth it - 1000+MC and a Solaris participant decal, maybe a warhorn and camo/color as well.
Pros:
- 100% of active players try out the mode, and spend at least 2 games in it
- Once the event is live, QP and FP populations are low enough (fewer people having finished the gated requirements) that you'll likely get a bunch of folks tired of sitting in queue recycling back to Solaris
- Players get accomplishment and a sense of pride from unlocking the normal modes by WINNING in Solaris
- Literally none.
- I mean, you'll get a bunch of forum whiners but they'll probably still buy mechpacks
Troll level - Master
Cause I know you can't be serious. A lot of people would quit on principle alone, never mind the multitudes getting pissed off because they have to play a bunch of duels they don't want.
You were only missing one element needed to reach Grand Master Troll level. Do you know what it was?
#39
Posted 09 March 2018 - 04:27 PM
SFC174, on 09 March 2018 - 03:58 PM, said:
Troll level - Master
Cause I know you can't be serious. A lot of people would quit on principle alone, never mind the multitudes getting pissed off because they have to play a bunch of duels they don't want.
You were only missing one element needed to reach Grand Master Troll level. Do you know what it was?
That and people who arent very good or have a streak of losing never would get into Quickplay again, which again would make customers leave, i know i would on principle.. win or lose.
These suggestions feel like they are trying to close MWO down haha..
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