Was Sent To Fp While Voting In Qp
#1
Posted 08 March 2018 - 12:58 PM
so was sent to faction Play
no way to exit out either, had to use task manager to close game, but I was unable to rejoin match after relaunch of game, and it shows the mech in game.
#2
Posted 08 March 2018 - 01:01 PM
#3
Posted 08 March 2018 - 01:04 PM
#4
Posted 08 March 2018 - 01:09 PM
so I was a test subject
I hope the team won without me
#5
Posted 08 March 2018 - 01:11 PM
#6
Posted 08 March 2018 - 03:38 PM
#7
Posted 08 March 2018 - 04:38 PM
vettie, on 08 March 2018 - 03:38 PM, said:
yes I know that one, I normally just FP, so sometimes when faction is slow but I want to play, seems only quick play and see a call of arms I Click it, 9 out of 7 times not enough click it.
If I could had just been able to rejoin my match that would been fine, but I was locked from that mech and unable to rejoin
Edited by Xaat Xuun, 08 March 2018 - 05:29 PM.
#8
Posted 09 March 2018 - 12:53 AM
#9
Posted 09 March 2018 - 06:23 AM
so was sent to faction Play"
Pavlov's Dog would have been proud.
#10
Posted 09 March 2018 - 07:06 AM
That's super annoying thing considering we've had mouse driven UIs for decades, and still OS and other programs don't take account the mouse location when they are drawing new interactable UI elements to the screen. It's about the principle, if Microsoft can't do it you can't really expect it from PGI either.
#11
Posted 09 March 2018 - 10:17 AM
Aramuside, on 09 March 2018 - 12:53 AM, said:
oh, maybe . . I was probably voting for something that required more team orientation , so it was a feature, that decided for me what would have been a better playing experince
Teer Kerensky, on 09 March 2018 - 07:06 AM, said:
That's super annoying thing considering we've had mouse driven UIs for decades, and still OS and other programs don't take account the mouse location when they are drawing new interactable UI elements to the screen. It's about the principle, if Microsoft can't do it you can't really expect it from PGI either.
yup, that's was it . . just to be clear, it was mode , if that call to arms was to cover map . . wow that would be a big pop up
Oh and forgot
the mech was still in match , and I could not rejoin, there was no rejoin option,that's what bugged me the most
Edited by Xaat Xuun, 09 March 2018 - 10:42 AM.
#12
Posted 09 March 2018 - 11:37 AM
Teer Kerensky, on 09 March 2018 - 07:06 AM, said:
That's super annoying thing considering we've had mouse driven UIs for decades, and still OS and other programs don't take account the mouse location when they are drawing new interactable UI elements to the screen. It's about the principle, if Microsoft can't do it you can't really expect it from PGI either.
Firefox manages it just fine; the download file prompt starts with the accept button disabled if the mouse is already hovering over it (or it used to).
#13
Posted 09 March 2018 - 11:52 AM
Teer Kerensky, on 09 March 2018 - 07:06 AM, said:
Xaat Xuun, on 09 March 2018 - 10:17 AM, said:
yup, that's was it . . just to be clear, it was mode , if that call to arms was to cover map . . wow that would be a big pop up
Next up - fullscreen call to arms that is disabled only by sending an SMS to a short number. Of course all the shekels thusly acquired will only be used for development of new mech packs with small percentage going to numerous one-day accounts on Gibson...
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