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Sun Spider Quirks And Cockpit View

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#21 arcana75

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Posted 19 March 2018 - 01:23 AM

I've always felt that mechs with huge exposed STs, you're supposed to face-jiggle an enemy rather than torso twist, so that you can spread damage across all 3 torsos.

#22 El Bandito

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Posted 19 March 2018 - 02:23 AM

View Postarcana75, on 19 March 2018 - 01:23 AM, said:

I've always felt that mechs with huge exposed STs, you're supposed to face-jiggle an enemy rather than torso twist, so that you can spread damage across all 3 torsos.


SNS' hitboxes are not as jiggle friendly as that of the Stalker/Marauder/MAD-IIC though, judgfing from the frontal SS.

#23 Seranov

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Posted 19 March 2018 - 05:35 AM

View PostEl Bandito, on 19 March 2018 - 02:23 AM, said:


SNS' hitboxes are not as jiggle friendly as that of the Stalker/Marauder/MAD-IIC though, judgfing from the frontal SS.


It'll still likely be the preferred option for splashing damage on it, though. Torso twisting too much will assuredly end up with presenting a much bigger, juicier target. I actually really love the MAD and MAD-IIC, so this mech should be right in my comfort zone as far as that goes.

#24 Burke IV

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Posted 19 March 2018 - 07:28 AM

View Postarcana75, on 19 March 2018 - 01:23 AM, said:

I've always felt that mechs with huge exposed STs, you're supposed to face-jiggle an enemy rather than torso twist, so that you can spread damage across all 3 torsos.



Which is the stalkers game and if you look at the sunspider it does kinda look like its the stalker skeleton especially from teh back. However, judging from what i have seen the sunspiders front profile will be an easy ST hit compared to teh stalker

Edit: Yeah, like others said :)





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