LT. HARDCASE, on 22 March 2018 - 09:12 PM, said:
Tbh I doubt most people watched the entire match in detail. I really wanted to see what was going on, and as a strike connoisseur, I couldn't help but to notice that beautifully placed artillery. Bravo for that.
dario03, on 22 March 2018 - 09:34 PM, said:
Probably. Don't think many read the comments either since a couple of early posts explained how it wasn't OP and one on the first page did call out the strike, plus again on later pages.
And thats the reason I posted it. I did not set out to record something like this. As you can tell by my reaction at the end of the vid I was surprised as hell and thought.... How the heck did I do that. The only conclusion I came to was ammo explosions. Did not think about the Arty though. But all people see at the end of the match is a light mech with 1k damage 6 kills and think OP without actually looking at HOW that happened. Such as with the other thread... all these vids kept popping up showing OMG OP OP OP but when you actually look and analyze the vids the majority of the time the light is merely capitalizing on the enemies mistakes. Much the same way a light can be one shot at 500+ meters.... they made a mistake and got in open field.
This is the whole point of this thread.
Is the Piranha powerful in the right hands.... absolutely. Is it useless when faced against pilots that know situational awareness absolutely.
I am a jenner pilot yet for the last two weeks I have been back I have not seen a single jenner on the field. For that matter the only lights I see are the Hound.... Locusts and from time to time another piranha... the question has to be asked why? The answer is simple, since the rescale most of the light mechs were made much easier to hit. With little armor this made playing them futile.
IMHO the piranha needs to stay where its at and the lagging lights need to be buffed up to at least near its competitive level. The piranha's biggest weakness is that of an enemy teammate.
This has actually been a more civil discussion than other threads on both sides of the fence and I am thankful for that.. I will chalk it up to, it started with a video that proves part of the point.
I do wish PGI would put in where the damage comes from... ie... X from Arties... X from Ammo explosions.. X from mech weapons and so forth.
Edited by Darian DelFord, 23 March 2018 - 05:22 AM.