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So How Exactly Does Hit And Run Work?


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#41 Dogstar

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Posted 15 January 2019 - 06:34 AM

Really? You necro'd this old thread just to have a go at that comment of mine????

Seriously???

What were you thinking? That every single mention of clan bias needs to be opposed no matter when it was made?

Edited by Dogstar, 15 January 2019 - 06:34 AM.


#42 R Valentine

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Posted 15 January 2019 - 07:28 AM

Works just fine on my Anni. After shooting once and retreating to cover, it takes me 10 seconds just to get back into position to shoot again. The thing is so freakin' slow and cumbersome. Sadly, the KDK-3 is worse :-/.

#43 Kuaron

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Posted 24 August 2019 - 05:53 PM

Since this is a topic again with the current event:

Tried getting hit and runs with mediums without success, lights rather low, too, and collected the remaining ones with assaults. It really is worthwhile to have them slow. With other Mechs, you'd have to play badly on purpose, I guess.

#44 LordNothing

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Posted 25 August 2019 - 02:09 AM

i think you need to do like 20+ damage and then not receive any damage for the next several seconds.

best way is to run a pulse laser light, preferably with stealth. sneak around and try to get back shots, except run away before the enemy notices you, then hide till you receive the reward.

Edited by LordNothing, 25 August 2019 - 02:12 AM.






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