Alright, I'll be the first to say it.
The supply crate system is awesome. Yes, it works just like that from Overwatch, but it works.
I've received two Decals, which is ridiculous even though they're not rare or anything. Great change!.


10 replies to this topic
#1
Posted 22 April 2018 - 08:41 PM
#2
Posted 22 April 2018 - 08:46 PM
I think the crates have good potential to hook people into grinding in MWO, which helps the population. PGI just need to improve upon it.
#3
Posted 22 April 2018 - 09:56 PM
PGI's interpretation of "uncommon" leaves MUCH to be desired.
Anything I can purchase for CBILLS CAN NOT under ANY circumstances be considered, "Uncommon".
I'd absolutely hate to see what PGI considers "common" if that's their stance...
Yeah, why not try and sell me some "genuine faux diamels" while you're at it...
Anything I can purchase for CBILLS CAN NOT under ANY circumstances be considered, "Uncommon".
I'd absolutely hate to see what PGI considers "common" if that's their stance...
Yeah, why not try and sell me some "genuine faux diamels" while you're at it...
#4
Posted 22 April 2018 - 10:50 PM
all i care is if they still have premium time in them.. That was the best part of the old system.
#5
Posted 23 April 2018 - 12:49 PM
it looks like if you die and leave the match early and win you don't get the supply cache points.
#6
Posted 23 April 2018 - 01:23 PM
You get 50k cbills if you end up with a duplicate item(decals), I though that was neat.
#7
Posted 23 April 2018 - 01:34 PM
I'm surprised by how much I'm enjoying having extra decals.
And whaddayaknow, Russ was right...it's nice having 9 slots for decals now.
And whaddayaknow, Russ was right...it's nice having 9 slots for decals now.
#9
Posted 23 April 2018 - 01:54 PM
Gorantir, on 23 April 2018 - 12:49 PM, said:
it looks like if you die and leave the match early and win you don't get the supply cache points.
I dunno about that. I've seen both the +15 for a loss after rage quitting because I did something totally stupid early on in the match and paid for it with my mech.
Also seen the +30 show up after leaving a match early because I did something stupid and well, you know the rest...
#10
Posted 23 April 2018 - 02:15 PM
DeadEye COTP, on 23 April 2018 - 01:45 PM, said:
I think the commonality tag has to do with how frequently a given thing drops within that class of box. Every ultra-rare has 400MC, so it's "common". Meanwhile, the chances of getting that specific cockpit item/decal/equipment isn't particularly high.
#11
Posted 23 April 2018 - 03:38 PM
there must be a delay , now it shows
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