CMDR Sunset Shimmer, on 24 April 2018 - 03:11 AM, said:
Jesusfuckchrist.
I put weapons in my arms, but guess what, what would normally kill lights, they simply shrug off due to the "game mechaincs" you so wonderfully cling to.
When I have an arcitc wolf, run at me, eat 3 shots of AC20 + 3 SRM6, SHRUG THAT DAMAGE OFF, then chew my legs off after taking additional shots from 4mals splashed in with the AC20/SRM shots... you're goddamned right I have a platform to be salty over.
Full stop, do not pass ******* go, do not collect 200cbills.
all but 1 hardpoint in my mech is filled, and that's one extra missile point. that's it... which means my arms ARE utilized jackass.
oh, and I'll add... screw armlock, armlock is a blight on this game.
The problem is specific lights, not all lights. People keep forgetting this all the time it seems.
No way in hell does my Raven 2X take "3 shots of AC20 + 3 SRM6" without being on deaths door or very freaking dead. Unless the pilot is exceptionally bad at shooting and fire when I roll my torso. Let alone I can't bodyhug so you can't see me either. Even in an Annihilator I can see a Raven like that.
Same for Firestarters. Hell, a lot of lights really suck now, except a select few.
That doesn't change that things need to be worked on. Increasing pitch would be good, adding collision again (rightly, not what we had before) would be good, and making lights their actual size again along with giving back some of their mobility, would probably help the issue in the long run.
I miss the good ol'dance of death in a light versus a assault. Where I had to turn circles, dart in and out of cover...nowadays its a freaking joke. Paper thin armor versus high pinpoint damage is just death for any Light that isn't tiny and immeasurably fast. What has happened has essentially invalidated a lot of my mechs (Spiders, Ravens, Firestarters, hell, Jenners too!) from being 'worth running', as I have been repeatedly reminded by drop buddies to people in QP. The only ones I don't get flak for using are Locusts. Still has made me just swap up to using my Awesomes more.
If there is to be changes, there needs to be changes across the board to the two classes at the same time.