D V Devnull, on 26 April 2018 - 01:33 AM, said:
...because it takes people time to decide what Maps they don't want to play on, just as it takes time to decide which maps that people want to play on. The current Pre-HotFix Time of 10 seconds has barely been enough time to decide in my case, and I have constantly felt like 15 seconds would have been better. Anything less is going to result in a lot of missed Map Banning Turns for me, and likely a lot of other people will have trouble with this change as well. Please do NOT decrease the allowed choice time?!?!?
~Mr. D. V. "When one can not choose where choice is given, particularly due to lack of time, only discontent can arise." Devnull
I think it comes with familiarity with your mech and the maps. I know which maps I want before I drop so it really doesn't take much thought, but it might for others.
How about for the first ban you get 10 seconds each and for the second you get 5? Because once its down to 2-3 maps 20 seconds (10 seconds each) drags on.
If there were more than 5 maps and you have to process in your mind which ones to ban, it would be a different story.
Also, there are the everpresent "non selectors" that will just drag out the banning process... mayhaps it would be advisable to have a "oh you didn't pick your banned map the first time in 10 seconds, we aren't going to wait for you to drag this out on your second ban"... and again, you get 5 seconds for your second ban... or less...
Edited by MovinTarget, 26 April 2018 - 12:37 PM.