Edited by Chados, 28 April 2018 - 11:10 AM.


Sounds/laser Colors
#1
Posted 28 April 2018 - 10:44 AM
#2
Posted 28 April 2018 - 01:29 PM
id even go as far as having different sized weapon models for different laser classes, different models for different types. keep the square ones for std lasers, do a wide apurature hex model for er lasers, circular small apurature for pulse. pgi needs to redo its weapon model system for this though. every time they change weapons they need to do retrofits that never get done. with a proper modular system they would just have to throw in new weapon models and script the layout.
#3
Posted 28 April 2018 - 06:37 PM
#4
Posted 29 April 2018 - 06:44 AM
And darn it, heavy lasers NEED THEIR OWN COLORS. I want to know if that Loki is packing HLs or ER lasers. I want to know what I’m being shot with before my side torso just goes poof. I know when it’s regular IS ACs, or IS ultras, or Clan ultras, or LB-X, or MGs, and Clan ER large lasers are different than IS ER large, which are different from IS large lasers...they’re different shades of blue, folks, if you look at them. But Clanner HLL looks like a Clan ERLL, their HML looks like an ERML, and their HSL and ERSL look alike too. That’s lame, lame, LAME.
#5
Posted 29 April 2018 - 07:36 AM
"but khobai purple isnt a visible part of the light spectrum"

#6
Posted 29 April 2018 - 09:33 AM
Also, you haven't played with pulse lasers until they sound like an AT-ST's blasters. Mmm. Pew pew pew pew!
#7
Posted 29 April 2018 - 10:16 AM
Especially the old non-ER iS-side lasers sound weak. The new ER-ML's sound better.
#9
Posted 29 April 2018 - 09:44 PM
But you can mod the game files too and PGI doesn't mind, someone just posted this the other day on reddit and he's got purp HLL https://www.reddit.c...gargoyloe_gard/
You can also just make mechs have an emissive value too so you don't need to use heat vision and they just glow no matter the conditions. Which is pretty cool.
#10
Posted 30 April 2018 - 06:01 AM
#11
Posted 30 April 2018 - 10:10 AM
#12
Posted 30 April 2018 - 10:50 AM
#13
Posted 31 May 2018 - 03:28 AM
Yeonne Greene, on 29 April 2018 - 10:37 AM, said:
"Purple" isn't but "violet" certainly is.
Hot pink, tho...
technically white shouldn't be a thing either but ive seen cutting machines put out white beams, though it was a co2 laser so it was probably in the infrared and the glow was probably plasma coming off the cut. or perhaps some quirk of the eye protection glass in the lid. but it would look really cool. figure a laser that could liquefy tons of metal armor would do some weird things to the atmosphere.
Edited by LordNothing, 31 May 2018 - 03:34 AM.
#14
Posted 31 May 2018 - 03:34 AM

#15
Posted 31 May 2018 - 04:11 AM
Chados, on 28 April 2018 - 10:44 AM, said:
Why I use a Sound Pack.
Wonder if they could do a "Light Pack" for laser colors without fear of EULA violation.
#16
Posted 31 May 2018 - 04:47 AM
Ghogiel, on 29 April 2018 - 09:44 PM, said:
Wait what? You can make mechs always be highlighted visually? Does this apply even to stealth armored mechs?
This sounds less like a help and more like an unintended exploit.
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