Just figured I share my build that I really, really enjoy playing. Maybe someone will find it useful, who knows

It is definitely a medium-short range brawler, so it is kind of useless on maps where people just dig in and try to snipe each other to death. This is the 'final' version, meaning that I haven't felt the need to change anything on this 'Mech for a long time now. So here it goes:
Armor: Standard
Heat Sinks: Double
Structure: Endo Steel
Missile Guidance: Standard
Weapon Group 1: Rotary AC/5 w/ 3.5 tons of ammo
Weapon Group 2: 1x Streak SRM 6 + 2x Streak SRM 2 w/ 2 tons of ammo
Weapon Group 3: Medium Laser
Weapon Group 4: 2x Light Machine Gun w/ 0.5 ton of ammo
Weapon Group 5: AMS w/ 1 ton of ammo
Engine: XL Engine 255
Extra Equipment: Beagle Active Probe, 2x Jump Jet, IS Targeting Computer Mk. I
Armor: 288/370
Heat Mgmt: 1.14/2
Firepower: 86.5/250
Speed: 78.5/52.3
Relevant Skills:
RAC Jam Ramp Down Duration -15%
Rotary AC/5 Ammo Capacity +30
Light MG Ammo Capacity +500
SRM Ammo Capacity +10
Missile Spread -2.5%
Cooldown -6.75%
Heat -5.25%
Range: +12%
Velocity: +3%
Armor Bonus: +11.4%
Structure Bonus: +30.6%
AMS Damage: +1.5
Torso Yaw Speed: +8%
Torso Yaw Angle: +6%
Torso Pitch Angle +2%
Mech Top Speed +4.5%
Startup Duration -7%
Max Heat +3%
Heat Dissipation +2%
Screen Shake -35%
Sensor Range +21%
Target Info Gathering +28%
Target Decay Duration +0.7
Advanced Zoom
Seismic Sensor
360 Target Retention
Acceleration/Deceleration Rate +10.5%
Turn Rate +5%
Crit Chance (Receiving) -7%
Let me know what you guys think, it has served me well.