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If Mixed Tech Was Allowed What Mech Would Be The Number 1 Go To Mech?


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#1 Armored Yokai

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Posted 07 May 2018 - 12:09 PM

My money's on the Annihilator, just turn that LFE into an XL and mount quad LBX20
or use 6 UAC5!

#2 Jay Leon Hart

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Posted 07 May 2018 - 12:23 PM

Most definitely an over-quirked IS 'mech running mostly Clan tech. Annihilator may be a good one, yes.

#3 Grus

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Posted 07 May 2018 - 12:29 PM

View PostJay Leon Hart, on 07 May 2018 - 12:23 PM, said:

Most definitely an over-quirked IS 'mech running mostly Clan tech. Annihilator may be a good one, yes.
2rac5. 4 uac5 2 uac2 (clan) and clan double hs... yeah that could be nasty. Idk though. An Atlas with cxl double HS and clan weps would be solid as well.

Edited by Grus, 07 May 2018 - 12:31 PM.


#4 Seranov

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Posted 07 May 2018 - 12:37 PM

I mean, I can imagine Clan SRM brawlers would be way better with the heavier SRMs that don't spread all their damage over an entire mech at >50m even with Artemis. I would also consider running IS UACs due to their lower jam chances and shorter bursts, despite the extra weight and crits. The WHM-6R with 2 cLB20X and a cXL would also be a super fun ride. Definitely wouldn't complain about running HGauss + 5 cMPLs on my MCII-A, either.

The Annihilator is very likely to be the absolute strongest individual mech in the game if it could run Mixed Tech, though. I've wanted a 4x LB20X mech for a long time, and I know for a fact that PGI will do their damndest to make sure it never happens.

#5 Verilligo

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Posted 07 May 2018 - 12:39 PM

Dragon 5N with 3x C-UAC5. With Clan XL and two-slot DHS, it would be a horror.

#6 Y E O N N E

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Posted 07 May 2018 - 12:53 PM

Kodiak 3 with LFE and quad cGauss.

Kodiak 3 with dual isHGauss.

Mauler MX-90 with cEndo, cXL, cDHS, and 6x cUAC/5.

Annihilator 2A with cEndo, cXL, cDHS, 2x isUAC/10, and 3x cUAC/5.

Battlemaster 1G with cEndo, cXL, cDHS, and 5x or 6x cERLL.

Battlemaster 3M with cEndo, cXL, cDHS, cHLL, and cERML.

SHC with 3x isERLL.

Locust 1E and Piranha 3 with cEndo, cFerro, cXL, cDHS, and 6x isML.

Blackjack 1X with cEndo, cXL, cDHS, 6x isERML, 2x cMPL.

Blackjack 1DC with cEndo, cXL, cDHS, 1x cGauss, 6x isERML.

Blackjack Arrow with cEndo, cFerro, cXL, cDHS, 2x cUAC/2, 4x cMG, and 3x cMPL.

Marauder 5D with cEndo, cFerro, cXL, cDHS, 4x cMPL, 1x isLPL, and 2x isSRM6A.

Marauder 5M with cEndo, cXL, cDHS, 2x cUAC/10 and 5x isERML.

Rifleman 3C with cEndo, cFerro, cXL, cDHS, 2x cGauss, and 4x cERML.

Jagermech Firebrand with cEndo, cFerro, cXL, cDHS, 2x cGauss, and 6x isERML.

Night Gyr with 3x isAC/10.

Edited by Yeonne Greene, 07 May 2018 - 08:55 PM.


#7 Jay Leon Hart

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Posted 07 May 2018 - 01:22 PM

View PostYeonne Greene, on 07 May 2018 - 12:53 PM, said:

Kodiak 3 with LFE and quad cGauss.

How is that better than a 4 Gauss KDK-3 with a Clan XL?

[Edit] STD engine only, derp Posted Image
LGauss, perhaps?[/Edit]

Edited by Jay Leon Hart, 07 May 2018 - 01:32 PM.


#8 Seranov

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Posted 07 May 2018 - 01:30 PM

View PostJay Leon Hart, on 07 May 2018 - 01:22 PM, said:

How is that better than a 4 Gauss KDK-3 with a Clan XL?


I mean, you can't do that one regardless, because 2 cGauss fill up the entire ST. You're stuck with a Standard Engine if you want to pull that off.

#9 Jay Leon Hart

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Posted 07 May 2018 - 01:31 PM

View PostSeranov, on 07 May 2018 - 01:30 PM, said:

I mean, you can't do that one regardless, because 2 cGauss fill up the entire ST. You're stuck with a Standard Engine if you want to pull that off.

See, I knew that, because I tried it once, but the LFE thing babboozled me Posted Image

Maybe it was LGauss?

#10 CanadianCyrus

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Posted 07 May 2018 - 01:38 PM

I can't say it would be #1, but the Rifleman and Jagermech with access to clantech would get a solid boost that would put them in contention vs the HBR and EBJ.

#11 Stridercal

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Posted 07 May 2018 - 01:42 PM

I'd finally get to play my mixed-tech Thunderbolt -10M!!!

Clan 325 XL, 120m jump range, ERPPC, LPLAS, ERMLAS and missiles... yes please.

#12 Y E O N N E

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Posted 07 May 2018 - 08:56 PM

View PostSeranov, on 07 May 2018 - 01:30 PM, said:


I mean, you can't do that one regardless, because 2 cGauss fill up the entire ST. You're stuck with a Standard Engine if you want to pull that off.


Yeah, I f*cked up. For some reason I was thinking there were 14 open torso slots.

View PostFunzo, on 07 May 2018 - 01:38 PM, said:

I can't say it would be #1, but the Rifleman and Jagermech with access to clantech would get a solid boost that would put them in contention vs the HBR and EBJ.


HBR and EBJ would be obsolete if the RFL, JM6, GHR, and WHM got access to Clan tech.

#13 El Bandito

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Posted 07 May 2018 - 10:07 PM

Any IS mech with the ability to mount Clan tech would become better. Cause Clan tech is better.

Edited by El Bandito, 07 May 2018 - 10:11 PM.


#14 STEF_

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Posted 07 May 2018 - 10:13 PM

View PostEl Bandito, on 07 May 2018 - 10:07 PM, said:

Any IS mech with the ability to mount Clan tech would become better. Cause Clan tech is better.

and..... you've just said that IS durability is better

#15 El Bandito

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Posted 07 May 2018 - 11:11 PM

View PostStefka Kerensky, on 07 May 2018 - 10:13 PM, said:

and..... you've just said that IS durability is better


Of course. IS mechs wouldn't need all those durability quirks if they were as good as Clan mechs in the first place.

#16 STEF_

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Posted 07 May 2018 - 11:18 PM

View PostEl Bandito, on 07 May 2018 - 11:11 PM, said:


Of course. IS mechs wouldn't need all those durability quirks if they were as good as Clan mechs in the first place.

How is IS/Clan balance overall, in your opinion?

Imo in a good spot.

#17 El Bandito

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Posted 07 May 2018 - 11:39 PM

View PostStefka Kerensky, on 07 May 2018 - 11:18 PM, said:

How is IS/Clan balance overall, in your opinion?

Imo in a good spot.


Mech wise, IS mechs are stronger individually, while Clan mechs are better in organized group fights. I'd still prefer it if PGI does an actual comprehensive balance so that top IS mechs do not need quirk crutches to go against the best Clan mechs.

Weapon wise, balance is closer than ever. There are several weapons on both sides that need more tuning to bring up to par.

Equipment wise, Clan tech is 100% superior, there is no doubt about that. Which contributes to the aforementioned quirk crutches.

Edited by El Bandito, 07 May 2018 - 11:41 PM.


#18 LordNothing

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Posted 08 May 2018 - 12:14 AM

in my all the things thread some people argue that new tech will obsolete things. its a valid point. but the thing mwo does get right is keeping the tech seperate. how many is weapons in mw4 did i not touch because i had the clan version, pretty much every last one of them. it works for a single player game because you can tech up as you progress, and thats good for sp. but in multiplayer you really dont want to obsolete things at all, because that sets new players up for making bad build decisions. this game has glaring problems in that area (lerms for example being relegated to new players). but its not really as bad as mw4 was.

#19 STEF_

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Posted 08 May 2018 - 12:16 AM

View PostEl Bandito, on 07 May 2018 - 11:39 PM, said:


Mech wise, IS mechs are stronger individually, while Clan mechs are better in organized group fights. I'd still prefer it if PGI does an actual comprehensive balance so that top IS mechs do not need quirk crutches to go against the best Clan mechs.

Weapon wise, balance is closer than ever. There are several weapons on both sides that need more tuning to bring up to par.

Equipment wise, Clan tech is 100% superior, there is no doubt about that. Which contributes to the aforementioned quirk crutches.

very agree with your post, El

#20 BurningDesire

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Posted 08 May 2018 - 01:11 AM

easy answer best mech in the game Medusa





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