Spartan0536, on 11 May 2018 - 05:55 PM, said:
1 HLL before ghost heat? 1? Really? I would love an explanation for this, although I will never get one, perhaps NGNGtv could, or Baradul.
I could make an attempt.
1 HLL is 18 damage. That's fine. 2 HLL is 32 damage. That's fine.
But then you got 2 HLL (32) + 6 ER ML (60) = 92 damage... and you're still powered on and built well, maybe you're at 70% heat so in about 6 seconds you do it again without shutting down. Insta-gib from 400+ meters. Not only that but pull this off in 4+4+6 (14) tons.
Oh and no ghost heat currently for that combination.
Now, you can do 1 HLL + 5 ER ML for 68 damage alpha. Its 9 tons.
Also if that limit is just on HLL and not going to other large lasers then...
Then you can soon combine 2 LPL + 1 HLL + 5 ER ML = 20 + 18 + 50 = 88 (but requires an extra 7 tons to pull off for a total of 6+6+4+5 = 21 tons).
We could get around the BULL of it all if we had an ALL INCLUSIVE GHOST HEAT... but ghost heat 2.0 aka Energy Draw was shut down by the players... so instead of "3 HL is good, so long as nothing else is firing at the same time", we got "No more than 1 HL, no more than 5 ER ML, no more than X of Y... But you can fire all these together without punishment."
End result: Rainbow colored Laser vomit.
Edited by Koniving, 11 May 2018 - 06:16 PM.