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They Nerfed Clan Laser Vomit


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#1 Bombast

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Posted 11 May 2018 - 03:42 PM

Ghost Heat Threshold dropped on Clan Lasers.

Posted Image

I cannot believe it. They crazy ******** did it.

So I guess optimal vomit is now ERMLx4, ERLLx2?

Edited by Bombast, 11 May 2018 - 03:51 PM.


#2 PJohann

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Posted 11 May 2018 - 04:00 PM

Thats just ********. They want to nerf clan higher alpha potential but they intentionally forgot about much longer recycle time, burn duration, worse heat efficiency and range argument comes from damn 2014 or something. Quirked IS vomit is clearly on par with clan range.

#3 Cnaiur

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Posted 11 May 2018 - 04:04 PM

Wow. That pretty much makes the CHLL useless outside of a few light mech niche builds.

I, for one, welcome our new dakka overlords.

#4 Vonbach

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Posted 11 May 2018 - 04:06 PM

Ahh life is good. Posted Image

#5 Vxheous

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Posted 11 May 2018 - 04:13 PM

View PostVonbach, on 11 May 2018 - 04:06 PM, said:

Ahh life is good. Posted Image


So with clan laser vom nerfed, IS laser vom and/or clan/IS gauss vom will reign supreme again.

#6 FupDup

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Posted 11 May 2018 - 04:17 PM

Reading all of the thread titles I got kind of panicked, thinking they did something like jack up the base heat or gimp the range.

Lower Ghost Heat limits is something that can be worked around for the most part. The biggest change I have to make is just swapping my HBR back to 2 LPL + 3 ERML instead of 4 ERML + 2 HLL because of the new HLL spooky heat cap.

#7 Wing 0

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Posted 11 May 2018 - 04:20 PM

This reminds me of the **** backlash back after clan mechs first came out after 2 months. Typical idiocy as usual.

#8 Vxheous

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Posted 11 May 2018 - 04:21 PM

View PostFupDup, on 11 May 2018 - 04:17 PM, said:

Reading all of the thread titles I got kind of panicked, thinking they did something like jack up the base heat or gimp the range.

Lower Ghost Heat limits is something that can be worked around for the most part. The biggest change I have to make is just swapping my HBR back to 2 LPL + 3 ERML instead of 4 ERML + 2 HLL because of the new HLL spooky heat cap.


Better off doing 2ERLL 4ERML post patch for 50 alpha. Better yet, just play Warhammer R with 2 gauss 4ERML for 50 alpha for days and days

Edited by Vxheous, 11 May 2018 - 04:23 PM.


#9 Alexander of Macedon

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Posted 11 May 2018 - 04:59 PM

Does look like they're behind the times though, cERMLas was already trash after all the nerfs.

Edited by Alexander of Macedon, 11 May 2018 - 05:00 PM.


#10 Xetelian

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Posted 11 May 2018 - 05:39 PM

Is this the small incremental changes they said they were doing or is this a giant ******* swing of the nerf hammer?

#11 Trenchbird

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Posted 11 May 2018 - 05:41 PM

Good. So long as they don't touch my 4xERLL Hellbringer's nono square any more.

#12 Bombast

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Posted 11 May 2018 - 05:42 PM

View PostXetelian, on 11 May 2018 - 05:39 PM, said:

Is this the small incremental changes they said they were doing or is this a giant ******* swing of the nerf hammer?


25-50% reduction in boatability of Clan lasers. That's a pretty big hammer.

Edited by Bombast, 11 May 2018 - 05:47 PM.


#13 Champion of Khorne Lord of Blood

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Posted 11 May 2018 - 05:49 PM

View PostXetelian, on 11 May 2018 - 05:39 PM, said:

Is this the small incremental changes they said they were doing or is this a giant ******* swing of the nerf hammer?




#14 Luminis

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Posted 11 May 2018 - 05:51 PM

So, I'm expecting Larges and Mediums of all varieties to get linked before year's end?

#15 Champion of Khorne Lord of Blood

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Posted 11 May 2018 - 05:55 PM

View PostLuminis, on 11 May 2018 - 05:51 PM, said:

So, I'm expecting Larges and Mediums of all varieties to get linked before year's end?


Yeah, highest Clan alpha will be done with micro lasers.

#16 Y E O N N E

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Posted 11 May 2018 - 06:06 PM

Next Patch:


Energy Changes:

Inner Sphere Medium Laser
  • Minimum Heat Penalty reduced to 6 (from 7)

Inner Sphere ER Medium Laser
  • Minimum Heat Penalty reduced to 6 (from 7)

Inner Sphere Medium Pulse Laser
  • Minimum Heat Penalty reduced to 6 (from 7)

Inner Sphere Large Laser
  • Minimum Heat Penalty reduced to 3 (from 4)

Inner Sphere ER Large Laser
  • Minimum Heat Penalty reduced to 3 (from 4)


#17 Champion of Khorne Lord of Blood

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Posted 11 May 2018 - 06:07 PM

View PostYeonne Greene, on 11 May 2018 - 06:06 PM, said:

Next Patch:


Energy Changes:

Inner Sphere Medium Laser
  • Minimum Heat Penalty reduced to 6 (from 7)
Inner Sphere ER Medium Laser
  • Minimum Heat Penalty reduced to 6 (from 7)
Inner Sphere Medium Pulse Laser
  • Minimum Heat Penalty reduced to 6 (from 7)
Inner Sphere Large Laser
  • Minimum Heat Penalty reduced to 3 (from 4)
Inner Sphere ER Large Laser
  • Minimum Heat Penalty reduced to 3 (from 4)



No lasers allowed, single laser has ghost heat penalty instead of higher base heat.

#18 Battlemaster56

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Posted 11 May 2018 - 06:07 PM

View PostChampion of Khorne Lord of Blood, on 11 May 2018 - 05:55 PM, said:


Yeah, highest Clan alpha will be done with micro lasers.

Naw man micro lasers do too much damage, having such balant OP weapons like micros is a huge no no.

/s

#19 Y E O N N E

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Posted 11 May 2018 - 06:09 PM

View PostChampion of Khorne Lord of Blood, on 11 May 2018 - 06:07 PM, said:



No lasers allowed, single laser has ghost heat penalty instead of higher base heat.


Inner Sphere and Clan LRMs
  • Velocity increased to 660 m/s (from 220 m/s)


#20 Champion of Khorne Lord of Blood

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Posted 11 May 2018 - 06:09 PM

View PostBattlemaster56, on 11 May 2018 - 06:07 PM, said:

Naw man micro lasers do too much damage, having such balant OP weapons like micros is a huge no no.

/s


At least by that stage incremental buffs of RAC2s may have finally made them viable.

That's one thing I don't get. PGI is absolutely fine DEMOLISHING entire classes of weapons in one pass, but when it comes to buffing things they go extremely slowly giving tiny buffs or only effecting a super small minority of mechs (the arm to torso armor changes on some mechs).





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