This map reinforces the game play of hiding until another player walks into your alpha for the heavies and assaults.
Lights and mediums sprint around to shoot players in the back.
Map might be interesting if your team has a scout or two, but most lights are played as assassins.
First impression - no tactics, no maneuvering for better positions - just a lot of hide and peak.
The only good thing I've seen is the map discourages a nascar and I haven't been in a match where anyone has tried it.
Edited by Phlynn, 16 May 2018 - 06:29 PM.