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Blood Asp Fixes Revealed.


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#61 Nightbird

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Posted 18 May 2018 - 07:03 AM

Not sure why no one mentioned this but the bib should be smaller as in concept. It bothers me more than the STs.

#62 Battlemaster56

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Posted 18 May 2018 - 07:23 AM

I'm bout to go on twitter and tell Russ if these changes go through the BAS would need heavy ST quirks just to even bother using any weapons up their especially if it's gauss because I can be fully armor and still find that thing blow up just from glancing shots.

It's quickly turning into how long til some guy look at me and shoot me with a erll to rip half my mech apart without even putting effort, I can last long with my Timberwolf ears and having them on is a death sentence.

#63 ANOM O MECH

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Posted 18 May 2018 - 07:58 AM

View PostCK16, on 18 May 2018 - 04:11 AM, said:

I really am starting to think no matter what PGI does... some players just will always disagree to the point of flip flopping even...


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#64 CK16

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Posted 18 May 2018 - 07:59 AM

Does the Ebon Jaguar need heavy ST quirks?....that should be the same answer here...

#65 Battlemaster56

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Posted 18 May 2018 - 08:04 AM

Is the Couldron Born ST sticking out like a sore thumb?


Because if you look at the model fixes I don't see a way to spread damage without some serious luck or hoping the guy have bad aim, the current model you can atleast spread some of the damage into the arm.

#66 kapusta11

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Posted 18 May 2018 - 08:13 AM

View PostBattlemaster56, on 18 May 2018 - 08:04 AM, said:

Is the Couldron Born ST sticking out like a sore thumb?


Because if you look at the model fixes I don't see a way to spread damage without some serious luck or hoping the guy have bad aim, the current model you can atleast spread some of the damage into the arm.


They are above cockpit, same story with Kodiak. You guys should chill, don't act like you didn't know what you were buying, you saw the concept art.

#67 CK16

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Posted 18 May 2018 - 08:18 AM

The ONLY quirk maybe it should get is because of its heavy focus on using Gauss rifles by lore! That it should maybe get a crit reduction quirk....heck any mech imo that mounts GR stock should have it to help...specially if it's a torso.

#68 Vanguard836

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Posted 18 May 2018 - 08:23 AM

View Postkapusta11, on 18 May 2018 - 08:13 AM, said:


They are above cockpit, same story with Kodiak. You guys should chill, don't act like you didn't know what you were buying, you saw the concept art.


To add to that the 1st in game screenshots had them as well...they were just taller.

Edited by Vanguard836, 18 May 2018 - 08:23 AM.


#69 Battlemaster56

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Posted 18 May 2018 - 08:29 AM

View Postkapusta11, on 18 May 2018 - 08:13 AM, said:


They are above cockpit, same story with Kodiak. You guys should chill, don't act like you didn't know what you were buying, you saw the concept art.

The CB doesn't need to expose half it torso to even peek with those ST's making them ideal, so does the HBR, KDK yea throw two extra ballistics it's high but still in line with the cockpit and not requiring the mech to expose it self to much to return fire.

The only thing I care bout is the viability of the mech, art is art. In game models affect viability, having such protruding ST's hurts a mech survivability on the field, I know what I buy. If I buy a mech because I see potential I'll buy it, if I buy a mech for because I see it fun or any other noncompetitive or potential use I'll buy it for that.

No one acting surprise some people can speak of their concern over such changes, and this one gonna just drag the mech away from using any ST mounts.

#70 Linkin

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Posted 18 May 2018 - 08:52 AM

Nice, glad it was changed to look as it should. Just have to be more mindful of the overhead now, but I'll take it Posted Image

#71 Luminis

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Posted 18 May 2018 - 08:59 AM

View Postkapusta11, on 18 May 2018 - 08:13 AM, said:


They are above cockpit, same story with Kodiak. You guys should chill, don't act like you didn't know what you were buying, you saw the concept art.

So... The concept art is a more definitive indicator than the actual 3D model I based my purchase on? Good to know, because the website says otherwise (denoted by the "not final art" bit), but what do I know.

#72 Thorn Hallis

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Posted 18 May 2018 - 09:03 AM

When does the Nightstar get the same treatment?

#73 Angel of Annihilation

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Posted 18 May 2018 - 09:13 AM

So do we have an option of a refund now? I just added the Hero and reinforcements both based on the performance, features and looks of the release models and liked the fact the the stubby shoulder mounts blended into the body of the mech really well preventing them from being focal points for my opponents to fire at. Now we are going back to those big, distinctive mounts that just scream, "Shoot Here" so I doubt I am going to want to keep the reinforcements and heroes unless these mounts are coming with a rather large addition to the armor on the STs in the form armor quirks to the tune of 15-20 added armor.

Edit: I say a refund only for the Reinforcement and Heroes because I did by the standard pack based to the assumption the mounts would be the big, humongous ones they are going to be changing them too. I didn't decide to buy the hero and reinforcements until after I tried out the standard pack, found I liked the look of the stubby mounts and realized they weren't going to be a major factor on whether the Blood Asp was going to be viable or not. Basically my decision to invest an additional $30 was based on the expectation the geometry wasn't going to be changed.

Edited by Viktor Drake, 18 May 2018 - 09:19 AM.


#74 Peter2k

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Posted 18 May 2018 - 09:26 AM

View PostCK16, on 18 May 2018 - 04:11 AM, said:

I really am starting to think no matter what PGI does... some players just will always disagree to the point of flip flopping even...


Firstly
Basically yes, its more a matter to find out how you can please the majority

Secondly
I think it looks way way better

View PostBattlemaster56, on 18 May 2018 - 07:23 AM, said:

with my Timberwolf ears and having them on is a death sentence.

And does the timber get any special treatment, or my MK2's, when equipping missiles?



View PostCK16, on 18 May 2018 - 08:18 AM, said:

The ONLY quirk maybe it should get is because of its heavy focus on using Gauss rifles by lore! That it should maybe get a crit reduction quirk....heck any mech imo that mounts GR stock should have it to help...specially if it's a torso.


I like that idea really, or that damage from gaus explosion shouldn't transfer or maybe a quirk to increase GR health in the section/pod where a GR comes stock

View PostBattlemaster56, on 18 May 2018 - 08:04 AM, said:

Is the Couldron Born ST sticking out like a sore thumb?

Sure lost a lot of ST on the ebon, so yes?



View PostViktor Drake, on 18 May 2018 - 09:13 AM, said:

So do we have an option of a refund now? I just added the Hero and reinforcements both based on the performance, features and looks of the release models


If I would venture a guess
As long as your polite, state those exact reasons, then most likely yes.

Quirks may change, but if the geometry of the mech gets changed "radically" afterwards that might still be a reason for a refund.

View PostBattlemaster56, on 18 May 2018 - 08:29 AM, said:

The CB doesn't need to expose half it torso to even peek with those ST's making them ideal,


I'm not sure if that is a case against the changes
The new torso guns stick up far enough that you don't have to expose any other part of the mech except the guns
To conjure up an old image
Posted Image

Close enough :D

Edited by Peter2k, 18 May 2018 - 09:32 AM.


#75 Jay Leon Hart

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Posted 18 May 2018 - 10:02 AM

View PostLuminis, on 17 May 2018 - 05:48 PM, said:

Can we at least have a little yes / no poll among the people who actually bought the damn thing? Posted Image

Working on it, I may even have to fire up Twitter...

View PostEl Bandito, on 17 May 2018 - 06:31 PM, said:

PGI was already laughing at the aesthetics-warriors, back in the 15th patch.

To be fair, I was one of those aesthetics-warriors, over the lopsided torso mounts and uneven arms mounts.

They fixed the former, making the 'mech look less like the store art but perform better, but didn't fix the latter.

Who do I have to apologise to, to get this "fix" turned into LosTech?

#76 MechaBattler

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Posted 18 May 2018 - 10:05 AM

Might have been a good idea to do a poll of what the playerbase prefers. Because at least then you can point to the poll and abdicate yourself from blame a little.

#77 Christophe Ivanov

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Posted 18 May 2018 - 10:07 AM

For someone who plays Assaults more than any other mech type, I find the Blood Asp Better than the Mad cat Mk II. Before you get your panties in a bunch, this is my opinion only from my own experience. Your mileage will vary depending on your playstyle and load out. The new changes make it look better yes, But to me game play is more important.

Nice job PGI! Posted Image

#78 Luminis

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Posted 18 May 2018 - 10:09 AM

View PostPeter2k, on 18 May 2018 - 09:26 AM, said:

The new torso guns stick up far enough that you don't have to expose any other part of the mech except the guns

I think it kinda sorta helps if you can see where you're shooting though :D

#79 Vanguard836

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Posted 18 May 2018 - 10:18 AM

View PostMechaBattler, on 18 May 2018 - 10:05 AM, said:

Might have been a good idea to do a poll of what the playerbase prefers. Because at least then you can point to the poll and abdicate yourself from blame a little.
The issue with polls is that not enough people pay attention to them. A lot of people have been vocal about the look of the BA over the forums, twitter and reddit, likely other places as well. More people are praising the new fixed model and/or their displeasure with the current in game model.

Edited by Vanguard836, 18 May 2018 - 10:25 AM.


#80 MechaBattler

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Posted 18 May 2018 - 10:24 AM

View PostVanguard836, on 18 May 2018 - 10:18 AM, said:

The issue with polls is that not enough people pay attention to them. A lot of people have been vocal about the look of the BA over the forums, twitter and reddit, likely other places as well. More people are praising the new fixed model.


It's still plausible deniability for the devs. Since they're going to get flak no matter what they do. :I





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