Verilligo, on 22 May 2018 - 06:32 AM, said:
Relaaaaaax, Cara. It was a joke with regards to one of the guys in the videos you posted. I'm not actually accusing you of doing anything. I thought including the AutoCad meme would make that apparent, I'm sorry.
You do mention that you have this happen more often when your ping is lower. I would generally assume that means a better connection overall with less packet loss. It seems like it happens super frequently with lasers, how often does it impact PPCs and ACs? I'm going to wager that ACs always register damage properly for you and PPCs register damage more often than lasers, but when they don't register they aren't appearing at all like in the one video you posted. You also have... a pretty crazy high FPS number, at the very least your recordings are super smooth. Do you encounter the issue more often at higher FPS or at lower FPS?
I'm kind of wondering if the problem isn't that your communicating with the server too little, but that for some reason you're communicating with it too MUCH, to the point that certain packets are being ignored because of all the other ones that are coming in. That sounds silly, I know, but it would explain why lower ping is worse for you. It would also explain why gauss and (potentially) ACs don't have the same trouble, there's a lot more to push onto the server for it to work with since it has to calculate projectile drop.
well fine...
yeah ppcs work better but have their problems too
acs register fine
mgs however have their times where while i hold them steady on a mechs back sometimes in the middle of the stream of bullets, for half a secodn the crosshir stops indicating hits.
regarding the fps - they are crazy low, since recording and playing in 4k takes its toll - without recording i have about 40 fps more. It does not impact the hitreg at all. I used to have a capture box when i played at 1080 - but that one burned out after 2 years of service, practically directly on teh day teh warranty ended.
Since you asked, and i reflected about the resolution change, i can say this.
When solaris 1v1 first came out (i played at 1080p), the first days until the hotfix where exactly like what i am experienceing right now. After the hotfix a few days later it was gone.
then the solaris city map came out (4k resolution now) and it started all over again, i am hopeing for another hotfix and the magically fixed problems.
Edited by Cara Carcass, 22 May 2018 - 06:56 AM.