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Escort Mode So Popular Own Team Kills Vip

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#21 Variant1

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Posted 21 May 2018 - 08:12 AM

View PostKiran Yagami, on 21 May 2018 - 08:07 AM, said:

Escort always ends with the defending team ignoring the VIP, so either the attacking team does the same and its skirmish or the VIP potatoes into them and they win in 60 seconds. Either way it's stupid as all hell.

Well if the defending team ignore the VIP they shouldnt be suprised if they lose then.Posted Image
Some maps make skirmish a bad choice for attacking team like polar, because the vip can ninja away from the combat zone and then the defending team wins due to vip extractingPosted Image

#22 R Valentine

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Posted 21 May 2018 - 08:14 AM

View PostVariant1, on 21 May 2018 - 08:12 AM, said:

Well if the defending team ignore the VIP they shouldnt be suprised if they lose then.Posted Image
Some maps make skirmish a bad choice for attacking team like polar, because the vip can ninja away from the combat zone and then the defending team wins due to vip extractingPosted Image


The defending ignores the VIP because the game mode is stupid. If your game mode is so bad that people would rather play it like any other mode even at the cost of losing, then your game mode needs to be burned after being urinated on.

#23 Mcgral18

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Posted 21 May 2018 - 09:40 AM

View PostVariant1, on 21 May 2018 - 07:59 AM, said:

I love escort its a fun mode. Those that hate it are bad at it, protect the frigin vip if he dies its your fault not the ai. Any team that teamkill the vip should either be handed out bans or a very VERY long wait time, like 2 hours or something. The mode isnt broken it should stay and i vote for it and i like playing it


You like it, that's fine
Can you at least admit it's missing core essential features? Like telling you where the Very Important Potato is walking?
It is, actually, broken BTW
The Potato can get stuck on terrain, causing the game to end because he can't get to the destination in time (because he's floating or stuck on a root)
Broken. There is no other word for that.


I don't want to play it
As a result, since PGI removed the choice to choose game modes, I just don't play the game


They lose competent players, and money as a result of their implementation

#24 TWIAFU

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Posted 21 May 2018 - 09:44 AM

View PostMcgral18, on 21 May 2018 - 07:16 AM, said:

Escort is heavily among the reasons I've nearly stopped playing altogether

It's certainly sealed my wallet


Just play where Escort is not a option.

#25 5th Fedcom Rat

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Posted 21 May 2018 - 09:47 AM

I don't mind Escort at all. It's at least slightly more interesting than the usual boring deathball deathmatch routine that the other modes all end up repeating.

#26 Mcgral18

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Posted 21 May 2018 - 09:48 AM

View PostTWIAFU, on 21 May 2018 - 09:44 AM, said:


Just play where Escort is not a option.


So, Solaris?

A very lively queue

I just play Comp instead, it also removes Potato.

#27 SFC174

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Posted 21 May 2018 - 09:48 AM

Escort is my most hated game mode, by a large margin. I never, ever choose it.

That said, there are a number of changes that could make it more fun.

1. Improve the AI. This is probably the least likely to happen, but giving the Atlas the ability to reverse itself off of obstacles when it gets stuck would be nice. Twisting to spread damage would be good too. Honestly it should be torso twisting maximum speed back and forth the whole time as it is.

2. Change or eliminate the ECM beacons. I'm not the world's greatest light player, but when I am playing lights I absolutely dread having to deal with those beacons. There are only a few that really matter (usually at the center of the map) and trying to get there and flip them, even in a very fast light, usually results in taking withering fire and a failure to capture them. If the enemy team is LRM heavy, good night. At a minimum the turning them neutral should be very quick. Or, allow the capture to continue even while taking damage.

3. Allow the Company Commander to select one of 3 extraction points/routes before the match starts. The pathing should be shown on the minimap so everyone knows where to go.

Other people have posted a variety of suggestions to improve the mode. I don't know if any of them will actually _fix_ Escort, but they could at least make it a lot more tolerable.

#28 5th Fedcom Rat

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Posted 21 May 2018 - 09:49 AM

View PostKiran Yagami, on 21 May 2018 - 08:14 AM, said:

The defending ignores the VIP because the game mode is stupid.


No, the defending ignores the VIP because THEY are stupid players. Just protect the walking atlas. It's not that hard, it's not rocket science.

#29 Steel Raven

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Posted 21 May 2018 - 09:52 AM

I have yet to see one VIP team kill outside of a You Tub video posted by known game trolls.

I don't hate Escort myself, you had escort mission in MW 3 and 4 but allot of players do use the game mode as a license to be stupid out of spite.

Some sort of update on the game mode should help but I'm guessing anyone at PGI with any programming skill that could improve the Atlas AI is working on MW5 right now.

#30 R Valentine

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Posted 21 May 2018 - 10:06 AM

View Post5th Fedcom Rat, on 21 May 2018 - 09:49 AM, said:


No, the defending ignores the VIP because THEY are stupid players. Just protect the walking atlas. It's not that hard, it's not rocket science.


No, attempting to play a broken mode is what's stupid. The smartest of defending players axe the VIP themselves and get on with their lives. No sense in playing a broken mode that isn't fun. The stupid players are the ones who actually try to, then the VIP gets stuck on a rock and PGI laughs at them mercilessly.

#31 Christophe Ivanov

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Posted 21 May 2018 - 10:28 AM

How about they take the VIP and let it shoot back if not move faster. I'd rather kill the SOB than babysit it. Posted Image

#32 Sniper09121986

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Posted 21 May 2018 - 10:49 AM

View PostHaipyng, on 21 May 2018 - 05:16 AM, said:

Fewer and fewer people want to play the game mode and just seek deathmatch after deathmatch.


Last week I had an Assault match on Tourmaline (one of my favourite maps all the way since its introduction) and someone in the other team had this bright idea to nascar and cap our base not two minutes and one or no kills into the match and gloated about it. Yep, the guy gloated about how clever he was to get his 50K-ish match payout. Maybe it was the only way for him to contribute to his team in any form or fashion, but I prefer not to think that everyone in his team has been equally challenged. Then again, could have just been this guy:



View PostKorz, on 21 May 2018 - 06:52 AM, said:

This game mode just needs to go away. Incursion is not much better.


Objection, Incursion does not force you to play to the objective the way Conquest or Escort Services do. Meet up, slug it out, take one shot at one building at the enemy base, win. Even faster than Assault. Power cells and turrets are just added benefits.

#33 Champion of Khorne Lord of Blood

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Posted 21 May 2018 - 11:19 AM

All this would have been fine and dandy if PGI just would have left the gamemode blacklisting feature in. Sometimes you just want to blast mechs, sometimes you want some conquest. Those nuts who like escort can play escort and have a good old time. I don't understand PGI's idea that forcing everyone into one bucket is going to help queues when all it does is make people leave.

#34 Haipyng

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Posted 21 May 2018 - 11:20 AM

View PostSniper09121986, on 21 May 2018 - 10:49 AM, said:


Last week I had an Assault match on Tourmaline (one of my favourite maps all the way since its introduction) and someone in the other team had this bright idea to nascar and cap our base not two minutes and one or no kills into the match and gloated about it. Yep, the guy gloated about how clever he was to get his 50K-ish match payout. Maybe it was the only way for him to contribute to his team in any form or fashion, but I prefer not to think that everyone in his team has been equally challenged. Then again, could have just been this guy:


How dare that guy play the map mode! Guess he didn't get the memo that all map modes are now skirmish. That said, this is a tactic that sometimes makes up to 1/3 of the opposing force turn around to defend and remaining 2/3rds get nailed by the bulk of the attacking team. Obviously your team didn't fall for that, but lost the match because absolutely no one went to defend.

This stuff comes down to why you are playing. If you are playing for C-Bills/Points you care less who wins as long as you make your kills and damage (Skirmish). If you are playing to make the team win, you will use whatever tactics within the game and mode to achieve a win condition. (Most other map modes, the bulk of which are played as skirmish).

PGI has never a done a good job of rewarding non-combat behavior (because of the tendency to abuse) and the result is few supporting mech build running around and everyone wanting to play only the skirmish mode that is the most profitable. Yeah your guy was a jerk to gloat, but he was given the win uncontested.

#35 TWIAFU

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Posted 21 May 2018 - 11:37 AM

View PostMcgral18, on 21 May 2018 - 09:48 AM, said:


So, Solaris?

A very lively queue

I just play Comp instead, it also removes Potato.


Naw, hate Solaris, PGI's Solaris with a passion.

Inferred CW as designed McGral.

But if you find comp better suited for you, play on!

View Post5th Fedcom Rat, on 21 May 2018 - 09:49 AM, said:


No, the defending ignores the VIP because THEY are stupid players. Just protect the walking atlas. It's not that hard, it's not rocket science.



For QP, it IS that hard and it IS rocket science.

#36 Kanil

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Posted 21 May 2018 - 01:34 PM

View PostHaipyng, on 21 May 2018 - 11:20 AM, said:

This stuff comes down to why you are playing. If you are playing for C-Bills/Points you care less who wins as long as you make your kills and damage (Skirmish). If you are playing to make the team win, you will use whatever tactics within the game and mode to achieve a win condition. (Most other map modes, the bulk of which are played as skirmish).

What about if you're playing to have fun, and don't really enjoy walking over to a box and standing in it?

#37 Dragonporn

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Posted 21 May 2018 - 02:17 PM

View Post5th Fedcom Rat, on 21 May 2018 - 09:49 AM, said:


No, the defending ignores the VIP because THEY are stupid players. Just protect the walking atlas. It's not that hard, it's not rocket science.


On several maps, Atlas literally walks over open areas at certain points, where he can be easily focused down from different angles. Most non-new players know these routes and don't rush out into the fight, instead stage ambush. How do you protect something like that? I can't remember last time I played Escort, and I play MWO almost every evening. This mode has serious issues, and it isn't fun to play mode, where you roll dice to either be on winning or losing side for nobody. Most players agree that this gamemode sucks balls, it's really amusing seeing someone defending it.

#38 Angel of Annihilation

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Posted 21 May 2018 - 02:40 PM

View PostNavid A1, on 21 May 2018 - 04:56 AM, said:

I view escort mode as an insult PGI is actively trying to shove into our faces.

They know its broken AF, yet they still keep it in.

The sad thing is that it prevents some good maps to enter rotation, like Canyon!


Isn't that like most things though. C-AC's are a fricken "Place Holder" for single shot LBX cannons and they haven't even bothered to remove them from the game when they decided to stop bothering with the whole ammo switching. Tons of broken things PGI has never once addressed. Sometimes I ask why I bother to keep buying mechpacks.

#39 Erronius

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Posted 21 May 2018 - 02:57 PM

View PostKorz, on 21 May 2018 - 06:52 AM, said:

This game mode just needs to go away. Incursion is not much better. So when you have the choice between the two it is like would you like dumb or dumber....



Posted Image

Edited by Erronius, 21 May 2018 - 03:06 PM.


#40 ANOM O MECH

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Posted 21 May 2018 - 03:04 PM

View PostVariant1, on 21 May 2018 - 07:59 AM, said:

I love escort its a fun mode. Those that hate it are bad at it, protect the frigin vip if he dies its your fault not the ai. Any team that teamkill the vip should either be handed out bans or a very VERY long wait time, like 2 hours or something. The mode isnt broken it should stay and i vote for it and i like playing it


Are you implying you are somehow even remotely competent at the game?

If so that is hilarious.

You like playing it, great. Most hate the mode for many reasons including the vast majority of players in the 90th percentile.





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