LordNothing, on 12 April 2019 - 09:21 AM, said:
after watching the videos im still not impressed. i see too much canyon network. there are a couple nice touches but its really the same old map. and add to that the fact that its a snow map and you got more of the same. mech canadian online.
problem with this kind of thing is its too terrestrial. battletech takes place on other planets. and there isnt much diversity. id rather have used the grim tileset or another hodgepodge like rubellite oasis. perhaps another vitric forge style map for qp? its time for a new tileset with a more alien look. or a few more maps with seldom used tilesets (like terra therma or caustic).
tldr too much snow!
I was actually thinking they were going to do the Viridian Bog tileset on Canyon Network as their first 'remake' of a map as that was the one mentioned. That would still be cool to see.
We are not going to get drastic differences with the layout when they do this but the visual and environmental effects will give us a variation on the maps which is nice and there looks like there are a few additional changes in the features which will change it up even further.
The drop ship on the ramp, the overhangs in the canyon pass that will provide additional cover and make it more difficult to get out of those areas. Some of the ramps look bigger (wider).
Maps that have more of an alien terrain getting swapped to terrestrial one and terrestrial map swapped to an alien land scape will give the more vivid transformations.
Tourmaline Desert in the Viridian Bog tlleset for example. Water, trees and giant lillies would make that map look very different.
On the other side, take a map like Forest Colony and dress it up in the grey moon of HPG or the red rock of Vitric Forge and completely remove all that sense of 'life'.
Alpine Peaks done in the Terra Therma tile set? That would be a stark contrast.
There are some pretty interesting combinations.
Thrown in to that a few extra changes to the terrain, new features or features that are relocated.
It's nice.
What I would also like to see is some themed planets in Faction.
ie. It's a fight on Planet X which is a desert planet and therefore all the maps for that planet are desert themed.
Would help tie the battles together and create more of a sense that it is that planet we are fighting on.
For that, we need enough variations of the different maps in the same tilesets so I would be more than happy to see that done.
Nesutizale, on 12 April 2019 - 01:57 PM, said:
A spaceport with standing ships would also be nice, even if they don't interact with you...aka firing at you.
Add landing starting Dropships like we saw in the MW5M trailer where, at the end of the video, the dropship came down..think it was an Union class?
We have a very little spaceport in River City. Maybe they can expand that?
Are there other interesting places that are kinda unique to BT that could be turned into a map you can think of?
What about Starleague age Fortress or Braincaches. Royal Palaces kinda like the MW4(?) ones?
That would be interesting.
Large star port with numerous dropships waiting.
Seeing some Overlords and Unions even just stationary would be nice.
Edited by 50 50, 12 April 2019 - 07:34 PM.