

Weapon Stockpiles
#1
Posted 26 May 2018 - 07:48 AM
Then I noticed that I had 95 cSPL...
What is a reasonable number of weapons to stockpile in case weapons become usable again?
Or don't sell anything and keep hording away just in case?
#2
Posted 26 May 2018 - 08:07 AM
Otherwise I just sell em.
#3
Posted 26 May 2018 - 08:08 AM
If you only have 3 mechs you would use cSPL on, and they total to 24 energy slots, you only need to reserve 24 cSPL.
#4
Posted 26 May 2018 - 08:11 AM
#5
Posted 26 May 2018 - 08:33 AM
The last 10 mechs I've set up have only costed me the upgrades.
#6
Posted 26 May 2018 - 09:14 AM
Remover of Obstacles, on 26 May 2018 - 07:48 AM, said:
Then I noticed that I had 95 cSPL...
What is a reasonable number of weapons to stockpile in case weapons become usable again?
Or don't sell anything and keep hording away just in case?
I dont need cbills so I dont ever sell anything
#7
Posted 26 May 2018 - 10:28 AM
That said, if I do, I sell a lot of inefficient engine sizes (like the 275), LRMs, Streaks and sell whatever stacked up beyond 24 to 30 units (which, considering GH, equals fitting four to five Mechs from scratch).
Edited by Luminis, 26 May 2018 - 10:28 AM.
#8
Posted 26 May 2018 - 02:15 PM
i also keep all my mechs fully equipped as well. so if i stripped everything id probibly crash a server.
Edited by LordNothing, 26 May 2018 - 02:17 PM.
#9
Posted 26 May 2018 - 04:29 PM
#10
Posted 26 May 2018 - 08:16 PM
#11
Posted 27 May 2018 - 12:29 AM
Cloves, on 26 May 2018 - 04:29 PM, said:
the methodology id use is: if you were going to boat that weapon, how many would you be able to practically use, given the most boatworthy chassis? if you have more than that number, sell. and id advise starting with the weapons you dont like.
utility weapons like narc, i usually keep one or two. its just not something i usually use except once in a blue moon. last time i used a narc boat im sure my entire team reported me for non participation. but to be fair i did narc 4 mechs that died to lerms and i was very drunk at the time.
#12
Posted 27 May 2018 - 01:42 AM
...
I dont know how, but I ended up like 2 months after they added civil war tech with 20+ light ppcs. I dont even know how.
#13
Posted 27 May 2018 - 04:34 AM
#14
Posted 27 May 2018 - 05:28 AM
#15
Posted 27 May 2018 - 02:58 PM
Prototelis, on 26 May 2018 - 08:33 AM, said:
The last 10 mechs I've set up have only costed me the upgrades.
The is a point there where after a while you will get way more than you ever need.
As for myself I have been tempted to just sell all of it and start over. Why? because it is like having money in a Savings account. It is nice to have but you can't use it for anything. Honestly if I count all my extra omnipods, engines, weapons,etc I probably have around 150-200 million credits tied up in inventory that is sitting there doing nothing until/unless I get a new mech or change builds. Also even at the cost of having to buy everything fresh and new as I go along, I still kind of feel I would come out ahead.
The reason why I might end up doing this that because I still have about 10-15 or more mechs without their own unique engine and at 3-5 million C-bills a pop to cost that is alot of C-bills. I also have a ton of mechs that are skill maxed quite simply because I can't afford to pay for the skill nodes. However if I sold literally everything I could afford to outfit and skill every mech I have with probably some C-bills left over.
On the other hand, it is nice to have tons of inventory available for those times when you do want to experiment, try something new or have to rebuild a dozen or so mech because of a nerf which is why I haven't sold everything off.
#16
Posted 28 May 2018 - 02:30 PM
-edit I forgot that I do run premium time and I never use consumables, that may effect things...
Edited by Cloves, 28 May 2018 - 02:44 PM.
#17
Posted 28 May 2018 - 04:23 PM
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